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FeelVR: Haptic Exploration of Virtual Objects

  • The interest in virtual and augmented reality increased rapidly in the last years. Recently, haptic interaction and its applications get into focus. In this paper, we suggest the exploration of virtual objects using off-the-shelf VR game controllers. These are held like a pen with both hands and were used to palpate and identify the virtual object. Our study largely coincides with comparable previous work and shows that a ready-to-use VR system can be basically used for haptic exploration. The results indicate that virtual objects are more effectively recognized with closed eyes than with open eyes. In both cases, objects with a bigger morphological difference were identified the most frequently. The limitations due to quality and quantity of tactile feedback should be tackled in future studies that utilize currently developed wearable haptic devices and haptic rendering involving all fingers or even both hands. Thus, objects could be identifiable more intuitively and haptic feedback devices for interacting with virtual objects willThe interest in virtual and augmented reality increased rapidly in the last years. Recently, haptic interaction and its applications get into focus. In this paper, we suggest the exploration of virtual objects using off-the-shelf VR game controllers. These are held like a pen with both hands and were used to palpate and identify the virtual object. Our study largely coincides with comparable previous work and shows that a ready-to-use VR system can be basically used for haptic exploration. The results indicate that virtual objects are more effectively recognized with closed eyes than with open eyes. In both cases, objects with a bigger morphological difference were identified the most frequently. The limitations due to quality and quantity of tactile feedback should be tackled in future studies that utilize currently developed wearable haptic devices and haptic rendering involving all fingers or even both hands. Thus, objects could be identifiable more intuitively and haptic feedback devices for interacting with virtual objects will be further disseminated.show moreshow less

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Metadaten
Author:Julian Kreimeier, Timo GötzelmannORCiD
URN:urn:nbn:de:bvb:92-opus4-5611
DOI:https://doi.org/10.1145/3197768.3201526
Parent Title (English):Proceedings of the 11th PErvasive Technologies Related to Assistive Environments Conference (PETRA '18)
Publisher:ACM
Place of publication:New York
Document Type:conference proceeding (article)
Language:English
Publishing Institution:Technische Hochschule Nürnberg Georg Simon Ohm
Release Date:2019/05/27
Volume:2018
Pagenumber:3
First Page:122
Last Page:125
Konferenzangabe:11th PErvasive Technologies Related to Assistive Environments Conference (PETRA '18)
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