### Refine

#### Year of publication

#### Document Type

- ZIB-Report (25)
- In Proceedings (12)
- Book chapter (8)
- Article (7)
- Master's Thesis (2)
- Book (1)
- Doctoral Thesis (1)
- Other (1)

#### Keywords

- online algorithms (5)
- online optimization (4)
- Online-Optimierung (3)
- elevator control (3)
- probabilistic analysis (3)
- Aufzugssteuerung (2)
- Stochastische Dominanz (2)
- branch-and-bound (2)
- stochastic dominance (2)
- vehicle dispatching (2)

Gas distribution networks are complex structures that consist of
passive pipes, and active, controllable elements such as valves and
compressors. Controlling such network means to find a suitable setting
for all active components such that a nominated amount of gas can be
transmitted from entries to exits through the network, without
violating physical or operational constraints. The control of a
large-scale gas network is a challenging task from a practical point
of view. In most companies the actual controlling process is supported
by means of computer software that is able to simulate the flow of the
gas. However, the active settings have to be set manually within such
simulation software. The solution quality thus depends on the
experience of a human planner.
When the gas network is insufficient for the transport then topology
extensions come into play. Here a set of new pipes or active elements
is determined such that the extended network admits a feasible control
again. The question again is how to select these extensions and where
to place them such that the total extension costs are
minimal. Industrial practice is again to use the same simulation
software, determine extensions by experience, add them to the virtual
network, and then try to find a feasible control of the active
elements. The validity of this approach now depends even more on the
human planner.
Another weakness of this manual simulation-based approach is that it
cannot establish infeasibility of a certain gas nomination, unless all
settings of the active elements are tried. Moreover, it is impossible
to find a cost-optimal network extension in this way.
In order to overcome these shortcomings of the manual planning
approach we present a new approach, rigorously based on mathematical
optimization. Hereto we describe a model for finding feasible
controls and then extend this model such that topology extensions can
additionally and simultaneously be covered. Numerical results for real-world instances are presented and
discussed.

The Dynamic Multi-Period Routing Problem DMPRP introduced by Angelelli et al. gives a model for a two-stage online-offline routing problem. At the beginning of each time period a set of customers becomes known. The customers need to be served either in the current time period or in the following. Postponed customers have to be served in the next time period. The decision whether to postpone a customer has to be done online. At the end of each time period, an optimal tour for the customers assigned to this period has to be computed and this computation can be done offline. The objective of the problem is to minimize the distance traveled over all planning periods assuming optimal routes for the customers selected in each period. We provide the first randomized online algorithms for the DMPRP which beat the known lower bounds for deterministic algorithms. For the special case of two planning periods we provide lower bounds on the competitive ratio of any randomized online algorithm against the oblivious adversary. We identify a randomized algorithm that achieves the optimal competitive ratio of $\frac{1+\sqrt{2}}{2}$ for two time periods on the real line. For three time periods, we give a randomized algorithm that is strictly better than any deterministic algorithm.

This extended abstract is about algorithms for controlling elevator systems employing destination hall calls, i.e. the passenger provides his destination floor when calling an elevator. We present the first exact algorithm for controlling a group of elevators and report on simulation results indicating that destination hall call systems outperform conventional systems.

It is well known that competitive analysis yields too pessimistic results when applied to the paging problem and it also cannot make a distinction between many paging strategies. Many deterministic paging algorithms achieve the same competitive ratio, ranging from inefficient strategies as flush-when-full to the good performing least-recently-used (LRU). In this paper, we study this fundamental online problem from the viewpoint of stochastic dominance. We show that when sequences are drawn from distributions modelling locality of reference, LRU is stochastically better than any other online paging algorithm.

Under high load, the automated dispatching of service vehicles for the German Automobile Association (ADAC) must reoptimize a dispatch for 100--150 vehicles and 400 requests in about ten seconds to near optimality. In the presence of service contractors, this can be achieved by the column generation algorithm ZIBDIP. In metropolitan areas, however, service contractors cannot be dispatched automatically because they may decline. The problem: a model without contractors yields larger optimality gaps within ten seconds. One way-out are simplified reoptimization models. These compute a short-term dispatch containing only some of the requests: unknown future requests will influence future service anyway. The simpler the models the better the gaps, but also the larger the model error. What is more significant: reoptimization gap or reoptimization model error? We answer this question in simulations on real-world ADAC data: only the new model ZIBDIP{\footnotesize dummy} can keep up with ZIBDIP.

In this paper we consider a simple variant of the Online Dial-a-Ride Problem from a probabilistic point of view. To this end, we look at a probabilistic version of this online Dial-a-Ride problem and introduce a probabilistic notion of the competitive ratio which states that an algorithm performs well on the vast majority of the instances. Our main result is that under the assumption of high load a certain online algorithm is probabilistically $(1+o(1))$-competitive if the underlying graph is a tree. This result can be extended to general graphs by using well-known approximation techniques at the expense of a distortion factor~$O(\log\|V\|)$.

This thesis deals with a Dial-a-Ride problem on trees and considers both offline and online versions of this problem. We study the behavior of certain algorithms on random instances, i.e. we do probabilistic analysis. The focus is on results describing the typical behavior of the algorithms, i.e. results holding with (asymptotically) high probability. For the offline version, we present a simplified proof of a result of Coja-Oghlan, Krumke und Nierhoff. The results states that some heuristic using a minimum spanning tree to approximate a Steiner tree gives optimal results with high probability. This explains why this heuristic produces optimal solutions quite often. In the second part, probabilistic online versions of the problem are introduced. We study the online strategies REPLAN and IGNORE. Regarding the IGNORE strategy we can show that it works almost optimal under high load with high probability.

Algorithmic control of elevator systems has been studied for a long time. More recently, a new paradigm for elevator control has emerged. In destination call systems, the passenger specifies not only the direction of his ride, but the destination floor. Such a destination call system is very interesting from an optimization point of view, since more information is available earlier, which should allow improved planning. However, the real-world destination call system envisioned by our industry partner requires that each destination call (i.e. passenger) is assigned to a serving elevator immediately. This early assignment restricts the potential gained from the destination information. Another aspect is that there is no way to specify the destination floor in the cabin. Therefore, the elevator has to stop on every destination floor of an assigned call, although the passenger may not have boarded the cabin, e.g. due to insufficient capacity. In this paper we introduce a new destination call control algorithm suited to this setting. Since the control algorithm for an entire elevator group has to run on embedded microprocessors, computing resources are very scarce. Since exact optimization is not feasible on such hardware, the algorithm is an insertion heuristic using a non-trivial data structure to maintain a set of tours. To assess the performance of our algorithm, we compare it to similar and more powerful algorithms by simulation. We also compare to algorithms for a conventional system and with a more idealized destination call system. This gives an indication of the relative potentials of these systems. In particular, we assess how the above real-world restrictions influence performance. The algorithm introduced has been implemented by our industry partner for real-world use.

In \emph{classical optimization} it is assumed that full information about the problem to be solved is given. This, in particular, includes that all data are at hand. The real world may not be so nice'' to optimizers. Some problem constraints may not be known, the data may be corrupted, or some data may not be available at the moments when decisions have to be made. The last issue is the subject of \emph{online optimization} which will be addressed here. We explain some theory that has been developed to cope with such situations and provide examples from practice where unavailable information is not the result of bad data handling but an inevitable phenomenon.

This paper proposes a new method for probabilistic analysis of online algorithms that is based on the notion of stochastic dominance. We develop the method for the Online Bin Coloring problem introduced by Krumke et al. Using methods for the stochastic comparison of Markov chains we establish the strong result that the performance of the online algorithm GreedyFit is stochastically dominated by the performance of the algorithm OneBin for any number of items processed. This result gives a more realistic picture than competitive analysis and explains the behavior observed in simulations.