90-XX OPERATIONS RESEARCH, MATHEMATICAL PROGRAMMING
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We study online multicommodity minimum cost routing problems in networks, where commodities have to be routed sequentially. Arcs are equipped with load dependent price functions defining the routing weights. We discuss an online algorithm that routes each commodity by minimizing a convex cost function that depends on the demands that are previously routed. We present a competitive analysis of this algorithm showing that for affine linear price functions this algorithm is $4K/2+K$-competitive, where $K$ is the number of commodities. For the parallel arc case this algorithm is optimal. Without restrictions on the price functions and network, no algorithm is competitive. Finally, we investigate a variant in which the demands have to be routed unsplittably.
In this paper, we study the efficiency of Nash equilibria for a sequence of nonatomic routing games. We assume that the games are played consecutively in time in an online fashion: by the time of playing game $i$, future games $i+1,\dots,n$ are not known, and, once players of game $i$ are in equilibrium, their corresponding strategies and costs remain fixed. Given a sequence of games, the cost for the sequence of Nash equilibria is defined as the sum of the cost of each game. We analyze the efficiency of a sequence of Nash equilibria in terms of competitive analysis arising in the online optimization field. Our main result states that the online algorithm $\sl {SeqNash}$ consisting of the sequence of Nash equilibria is $\frac{4n}{2+n}$-competitive for affine linear latency functions. For $n=1$, this result contains the bound on the price of anarchy of $\frac{4}{3}$ for affine linear latency functions of Roughgarden and Tardos [2002] as a special case. Furthermore, we analyze a problem variant with a modified cost function that reflects the total congestion cost, when all games have been played. In this case, we prove an upper bound of $\frac{4n}{2+n}$ on the competitive ratio of $\sl {SeqNash}$. We further prove a lower bound of $\frac{3n-2}{n}$ of $\sl {SeqNash}$ showing that for $n=2$ our upper bound is tight.
In this paper we study online multicommodity routing problems in networks, in which commodities have to be routed sequentially. The flow of each commodity can be split on several paths. Arcs are equipped with load dependent price functions defining routing costs, which have to be minimized. We discuss a greedy online algorithm that routes each commodity by minimizing a convex cost function that only depends on the demands previously routed. We present a competitive analysis of this algorithm showing that for affine linear price functions this algorithm is 4K2 (1+K)2 -competitive, where K is the number of commodities. For the single-source single-destination case, this algorithm is optimal. Without restrictions on the price functions and network, no algorithm is competitive. Finally, we investigate a variant in which the demands have to be routed unsplittably.
Generic Branch-Cut-and-Price
(2010)
Large neighborhood search (LNS) heuristics are an important component of modern branch-and-cut algorithms for solving mixed-integer linear programs (MIPs). Most of these LNS heuristics use the LP relaxation as the basis for their search, which is a reasonable choice in case of MIPs. However, for more general problem classes, the LP relaxation alone may not contain enough information about the original problem to find feasible solutions with these heuristics, e.g., if the problem is nonlinear or not all constraints are present in the current relaxation.
In this paper, we discuss a generic way to extend LNS heuristics that have been developed for MIP to constraint integer programming (CIP), which is a generalization of MIP in the direction of constraint programming (CP). We present computational results of LNS heuristics for three problem classes: mixed-integer quadratically constrained programs, nonlinear pseudo-Boolean optimization instances, and resource-constrained project scheduling problems. Therefore, we have implemented extended versions of the following LNS heuristics in the constraint integer programming framework SCIP: Local Branching, RINS, RENS, Crossover, and DINS. Our results indicate that a generic generalization of LNS heuristics to CIP considerably improves the success rate of these heuristics.
Convergence Analysis of Smoothing Methods for Optimal Control of Stationary Variational Inequalities
(2011)
In the article an optimal control problem subject to a stationary variational inequality
is investigated. The optimal control problem is complemented with pointwise control constraints.
The convergence of a smoothing scheme is analyzed. There, the variational inequality
is replaced by a semilinear elliptic equation. It is shown that solutions of the regularized optimal
control problem converge to solutions of the original one. Passing to the limit in the
optimality system of the regularized problem allows to prove C-stationarity of local solutions of the original problem.
Moreover, convergence rates with respect to the regularization parameter for the error in the control are obtained.
These rates coincide with rates obtained by numerical experiments, which are included in the paper.
Many practically relevant problems can be formulated in terms of a mixed integer programming (MIP) model. MIP denotes the
optimization of a linear objective function under a certain number of linear side constraints including the need for
some of the involved variables to take integral solution values.
Applications of MIP based optimization can be found in the area of public transit,
scheduling, automatic vehicle routing,
network design, etc.
From a complexity point of view, MIP solving is known to be NP-hard and most commonly tried to be solved via
Branch-and-Bound based algorithms. Branch-and-Bound algorithms benefit from early and good feasible solutions of a MIP
in various ways.
Primal heuristics are aimed at finding new solutions during the MIP solving process. There are different types of primal heuristics:
while start heuristics are particularly
valuable to find an early solution, improvement heuristics hopefully drive a given solution further towards optimality.
This thesis focusses on primal heuristics which are part of the MIP-solving framework SCIP.
The first chapter comes with basic definitions and a brief description of SCIP and the test set which we used.
The remainder of the first chapter is an overview of the existing heuristics in SCIP which have been implemented by Achterberg
and Berthold.
In the following chapters we introduce three new heuristics which apply rounding or propagation techniques for their specific purpose,
namely the new rounding heuristic ZI Round, taken from Wallace, a 2-Opt improvement
heuristic for MIP and the propagation heuristic Shift-and-Propagate.
It is characteristic of all three heuristics that they mainly apply computationally inexpensive algorithms.
Each of them is presented in an own chapter, starting with an algorithmic description, followed by implementational details.
All chapters close with a discussion of the computational results obtained with the respective implementations in SCIP.
We propose a model for the integrated optimization of vehicle
rotations and vehicle compositions in long distance railway passenger
transport. The main contribution of the paper is a hypergraph model
that is able to handle the challenging technical requirements as
well as very general stipulations with respect to the ``regularity''
of a schedule. The hypergraph model directly generalizes network
flow models, replacing arcs with hyperarcs. Although NP-hard in
general, the model is computationally well-behaved in practice. High
quality solutions can be produced in reasonable time using high
performance Integer Programming techniques, in particular, column
generation and rapid branching. We show that, in this way,
large-scale real world instances of our cooperation partner DB
Fernverkehr can be solved.
The steel mill slab design problem from the CSPLIB is a combinatorial
optimization problem motivated by an application of the steel industry. It
has been widely studied in the constraint programming community. Several
methods were proposed to solve this problem. A steel mill slab library was
created which contains 380 instances. A closely related binpacking problem
called the multiple knapsack problem with color constraints, originated
from the same industrial problem, was discussed in the integer programming
community. In particular, a simple integer program for this problem has
been given by Forrest et al. The aim of this paper is to bring these
different studies together. Moreover, we adapt the model of Forrest et
al. for the steel mill slab design problem. Using this model and a
state-of-the-art integer program solver all instances of the steel mill
slab library can be solved efficiently to optimality. We improved,
thereby, the solution values of 76 instances compared to previous results.
Finally, we consider a recently introduced variant of the steel mill slab
design problem, where within all solutions which minimize the leftover one
is interested in a solution which requires a minimum number of slabs. For
that variant we introduce two approaches and solve all instances of the
steel mill slab library with this slightly changed objective function to
optimality.