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Mixed integer programming has become a very powerful tool for modeling and
solving real-world planning and scheduling problems, with the breadth of
applications appearing to be almost unlimited. A critical component in
the solution of these mixed-integer programs is a set of routines commonly
referred to as presolve. Presolve can be viewed as a collection of
preprocessing techniques that reduce the size of and, more importantly,
improve the ``strength'' of the given model formulation, that is, the degree
to which the constraints of the formulation accurately describe the
underlying polyhedron of integer-feasible solutions. As our computational
results will show, presolve is a key factor in the speed with which we can
solve mixed-integer programs, and is often the difference between a model
being intractable and solvable, in some cases easily solvable. In this
paper we describe the presolve functionality in the Gurobi commercial
mixed-integer programming code.
This includes an overview, or taxonomy of the different methods that are
employed, as well as more-detailed descriptions of several of the techniques,
with some of them appearing, to our knowledge, for the first time in the
literature.
Current linear energy system models (ESM) acquiring to provide sufficient detail and reliability frequently bring along problems of both high intricacy and increasing scale. Unfortunately, the size and complexity of these problems often prove to be intractable even for commercial state-of-the-art linear programming solvers. This article describes an interdisciplinary approach to exploit the intrinsic structure of these large-scale linear problems to be able to solve them on massively parallel high-performance computers. A key aspect are extensions to the parallel interior-point solver PIPS-IPM originally developed for stochastic optimization problems. Furthermore, a newly developed GAMS interface to the solver as well as some GAMS language extensions to model block-structured problems will be described.
Neuroanatomical analysis, such as classification of cell types, depends on reliable reconstruction of large numbers of complete 3D dendrite and axon morphologies. At present, the majority of neuron reconstructions are obtained from preparations in a single tissue slice in vitro, thus suffering from cut off dendrites and, more dramatically, cut off axons. In general, axons can innervate volumes of several cubic millimeters and may reach path lengths of tens of centimeters. Thus, their complete reconstruction requires in vivo labeling, histological sectioning and imaging of large fields of view. Unfortunately, anisotropic background conditions across such large tissue volumes, as well as faintly labeled thin neurites, result in incomplete or erroneous automated tracings and even lead experts to make annotation errors during manual reconstructions. Consequently, tracing reliability renders the major bottleneck for reconstructing complete 3D neuron morphologies. Here, we present a novel set of tools, integrated into a software environment named ‘Filament Editor’, for creating reliable neuron tracings from sparsely labeled in vivo datasets. The Filament Editor allows for simultaneous visualization of complex neuronal tracings and image data in a 3D viewer, proof-editing of neuronal tracings, alignment and interconnection across sections, and morphometric analysis in relation to 3D anatomical reference structures. We illustrate the functionality of the Filament Editor on the example of in vivo labeled axons and demonstrate that for the exemplary dataset the final tracing results after proof-editing are independent of the expertise of the human operator.
Scheduling algorithms for heterogeneous platforms make scheduling decisions based on several metrics. One of these metrics is the amount of data to be transferred from and to the accelerator. However, the automated determination of this metric is not a simple task. A few schedulers and runtime systems solve this problem by using regression models, which are imprecise though. Our novel approach for the determination of data volumes removes this limitation and thus provides a solution to obtain exact information.
The Steiner tree problem in graphs is a classical problem that commonly arises in practical applications as one of many variants. While often a strong relationship between different
Steiner tree problem variants can be observed, solution approaches employed so far have been
prevalently problem-specific. In contrast, this paper introduces a general-purpose solver that
can be used to solve both the classical Steiner tree problem and many of its variants without
modification. This versatility is achieved by transforming various problem variants into a
general form and solving them by using a state-of-the-art MIP-framework. The result is
a high-performance solver that can be employed in massively parallel environments and is
capable of solving previously unsolved instances.
Snapshots in Scalaris
(2013)
Eines der größten Hindernisse beim praktischen Einsatz von Scalaris, einer skalierbaren Implementierung einer verteilten Hashtabelle mit Unterstützung für Transaktionen, ist das Fehlen eines Verfahrens zur Aufnahme eines konsistenten Zustandes des gesamten Systems. Wir stellen in dieser Arbeit ein einfaches Protokoll vor, dass diese Aufgabe erfüllt und sich, auf Grund der von uns gewählten Herangehensweise, leicht implementieren lässt.
Als Ausgangspunkt dafür wählen wir aus einer Reihe von „klassischen“ Snapshot-Algorithmen ein 1993 von Mattern entworfenes Verfahren, welches auf dem Algorithmus von Lai und Yang basiert, aus. Diese Entscheidung basiert auf einer gründlichen Analyse der Protokolle unter Berücksichtigung der Architektur der existierenden Software.
Im nächsten Arbeitsschritt benutzen wir unser vollständiges Wissen über die Interna des Transaktionssystems von Scalaris und vereinfachen damit das Verfahren hinsichtlich Benutzbarkeit und Implementierungskomplexität, ohne die Anforderungen an den aufgenommenen Zustand aufzuweichen. Statt einer losen Anhäufung lokaler Zustände der einzelnen Teilnehmerknoten können wir am Ende eine große Schlüssel-Wert-Tabelle als Ergebnis erzeugen, die konsistent ist, sich leicht weiterverarbeiten lässt und die einem Zustand entspricht, in dem sich das System einmal befunden haben könnte.
Nachdem wir das Verfahren dann in Software umgesetzt haben, werten wir die Ergebnisse hinsichtlich des Einflusses auf die Performanz des Gesamtsystems aus und diskutieren mögliche Weiterentwicklungen.
In this article we investigate methods to solve a fundamental task in gas transportation, namely the validation of nomination problem: Given a gas transmission network consisting of passive pipelines and active, controllable elements and given an amount of gas at every entry and exit point of the network, find operational settings for all active elements such that there exists a network state meeting all physical, technical, and legal constraints.
We describe a two-stage approach to solve the resulting complex and numerically difficult mixed-integer non-convex nonlinear feasibility problem. The first phase consists of four distinct algorithms facilitating mixed-integer linear, mixed-integer nonlinear, reduced nonlinear, and complementarity constrained methods to compute possible settings for the discrete decisions. The second phase employs a precise continuous nonlinear programming model of the gas network. Using this setup, we are able to compute high quality solutions to real-world industrial instances whose size is significantly larger than networks that have appeared in the literature previously.
Spawned by practical applications, numerous variations of the classical Steiner tree problem in graphs have been studied during the last decades. Despite the strong relationship between the different variants, solution approaches employed so far have been prevalently problem-specific.
In contrast, we pursue a general-purpose strategy resulting in a solver able to solve both the classical Steiner tree problem and ten of its variants without modification. These variants include well-known problems such as the prize-collecting Steiner tree problem, the maximum-weight connected subgraph problem or the rectilinear minimum Steiner tree problem. Bolstered by a variety of new methods, most notably reduction techniques, our solver is not only of unprecedented versatility, but furthermore competitive or even superior to specialized state-of-the-art programs for several Steiner problem variants.
The concept of reduction has frequently distinguished itself as a pivotal ingredient of exact solving approaches for the Steiner tree problem in graphs. In this paper we broaden the focus and consider reduction techniques for three Steiner problem variants that have been extensively discussed in the literature and entail various practical applications: The prize-collecting Steiner tree problem, the rooted prize-collecting Steiner tree problem and the maximum-weight connected subgraph problem.
By introducing and subsequently deploying numerous new reduction methods, we are able to drastically decrease the size of a large number of benchmark instances, already solving more than 90 percent of them to optimality. Furthermore, we demonstrate the impact of these techniques on exact solving, using the example of the state-of-the-art Steiner problem solver SCIP-Jack.
PICOS is a user friendly interface
to several conic and integer programming solvers,
very much like YALMIP
under MATLAB.
The main motivation for PICOS is to have the possibility to
enter an optimization problem as a high level model,
and to be able to solve it with several different solvers.
Multidimensional and matrix variables are handled in a natural fashion,
which makes it painless to formulate a SDP or a SOCP.
This is very useful for educational purposes,
and to quickly implement some models and
test their validity on simple examples.
Furthermore, with PICOS you can take advantage of the
python programming language to read and write data,
construct a list of constraints by using python list comprehensions,
take slices of multidimensional variables, etc.