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XtreemFS & Scalaris
(2013)
The Grid Application Toolkit: Toward Generic and Easy Appliction Programming Interfaces for the Grid
(2005)
Self-Adaptation in Large-Scale Systems: A Study on Structured Overlays Across Multiple Datacenters
(2009)
Achieving efficient many-to-many communication on a given network topology is a challenging task when many data streams from different sources have to be scattered concurrently to many destinations with low variance in arrival times. In such scenarios, it is critical to saturate but not to congest the bisectional bandwidth of the network topology in order to achieve a good aggregate throughput. When there are many concurrent point-to-point connections, the communication pattern needs to be dynamically scheduled in a fine-grained manner to avoid network congestion (links, switches), overload in the node’s incoming links, and receive buffer overflow. Motivated by the use case of the Compressed Baryonic Matter experiment (CBM), we study the performance and variance of such communication patterns on a Cray XC40 with different routing schemes and scheduling approaches. We present a distributed Data Flow Scheduler (DFS) that reduces the variance of arrival times from all sources at least 30 times and increases the achieved aggregate bandwidth by up to 50%.
Peer-to-Peer Computing
(2010)
We present a middleware to store multidimensional data sets on Internet-scale distributed systems and to efficiently perform range queries on them. Our structured overlay network \emph{SONAR (Structured Overlay Network with Arbitrary Range queries)} puts keys which are adjacent in the key space on logically adjacent nodes in the overlay and is thereby able to process multidimensional range queries with a single logarithmic data lookup and local forwarding. The specified ranges may have arbitrary shapes like rectangles, circles, spheres or polygons. Empirical results demonstrate the routing performance of SONAR on several data sets, ranging from real-world data to artificially constructed worst case distributions. We study the quality of SONAR's routing information which is based on local knowledge only and measure the indegree of the overlay nodes to find potential hot spots in the routing process. We show that SONAR's routing table is self-adjusting, even under extreme situations, keeping always a maximum of $\lceil \log N \rceil$ routing entries.
Global grid environments do not only provide massive aggregated computing power but also an unprecedented amount of distributed storage space. Unfortunately, dynamic changes caused by component failures, local decisions, and irregular data updates make it difficult to efficiently use this capacity. In this paper, we address the problem of improving data availability in the presence of unreliable components. We present an analytical model for determining an optimal combination of distributed replica catalogs, catalog sizes, and replica servers. Empirical simulation results confirm the accuracy of our theoretical analysis. Our model captures the characteristics of highly dynamic environments like peer-to-peer networks, but it can also be applied to more centralized, less dynamic grid environments like the European {\em DataGrid}.
Multilevel Checkpoint/Restart for Large Computational Jobs on Distributed Computing Resources
(2019)
General solutions of state machine replication have to ensure that all replicas apply the same commands in the same order, even in the presence of failures. Such strict ordering incurs high synchronization costs due to the use of distributed consensus or a leader.
This paper presents a protocol for linearizable state machine replication of conflict-free replicated data types (CRDTs) that neither requires consensus nor a leader. By leveraging the properties of state-based CRDTs—in particular the monotonic growth of a join semilattice—synchronization overhead is greatly reduced. In addition, updates just need a single round trip and modify the state ‘in-place’ without the need for a log. Furthermore, the message size overhead for coordination consists of a single counter per message. While reads in the presence of concurrent updates are not wait-free without a coordinator, we show that more than 97 % of reads can be handled in one or two round trips under highly concurrent accesses.
Our protocol achieves high throughput without auxiliary processes such as command log management or leader election. It is well suited for all practical scenarios that need linearizable access on CRDT data on a fine-granular scale.
General solutions of state machine replication have to ensure that all replicas apply the same commands in the same order, even in the presence of failures. Such strict ordering incurs high synchronization costs caused by distributed consensus or by the use of a leader.
This paper presents a protocol for linearizable state machine replication of conflict-free replicated data types (CRDTs) that neither requires consensus nor a leader. By leveraging the properties of state-based CRDTs - in particular the monotonic growth of a join semilattice - synchronization overhead is greatly reduced. In addition, updates just need a single round trip and modify the state `in-place' without the need for a log. Furthermore, the message size overhead for coordination consists of a single counter per message. While reads in the presence of concurrent updates are not wait-free without a coordinator, we show that more than 97% of reads can be handled in one or two round trips under highly concurrent accesses.
Our protocol achieves high throughput without auxiliary processes like command log management or leader election. It is well suited for all practical scenarios that need linearizable access on CRDT data on a fine-granular scale.
Learned clauses minimization (LCM) let to performance improvements of modern SAT solvers especially in solving hard SAT instances. Despite the success of LCM approaches in sequential solvers, they are not widely incorporated in parallel SAT solvers. In this paper we explore the potential of LCM for parallel SAT solvers by defining multiple LCM approaches based on clause vivification, comparing their runtime in different SAT solvers and discussing reasons for performance gains and losses. Results show that LCM only boosts performance of parallel SAT solvers on a fraction of SAT instances. More commonly applying LCM decreases performance. Only certain LCM approaches are able to improve the overall performance of parallel SAT solvers.
Improving I/O Performance Through Colocating Interrelated Input Data and Near-Optimal Load Balancing
(2018)
Most distributed file systems assign new files to storage servers randomly. While working well in some situations, this does not help to optimize the input performance for most MapReduce computations’ data access patterns. In this work, we consider an access pattern where input files are partitioned
into groups of heterogeneous size. Each group is accessed by exactly one process. We design and implement a data placement strategy that places these file groups together on the same storage server. This colocation approach is combined with near-optimal storage load balancing. To do so, we use a classical scheduling approximation algorithm to solve the NP hard group assignment problem. We argue that local processing is not only beneficial because of reduced network traffic, but especially because it imposes an even resource schedule. Our experiments, based on the parallel processing of remote sensing images, reveal an enormous reduction of network traffic and up to 39 % faster input read times. Further, simulations show that our approximate assignments limit storage server imbalances to less than 5 % above the theoretical minimum, in contrast to more than 85 % with random assignment.
\textsf{\itshape{GuiGen}} is a comprehensive set of tools for creating customized graphical user interfaces (GUIs). It draws from the concept of computing portals, which are here seen as interfaces to application-specific computing services for user communities. While \textsf{\itshape{GuiGen}} was originally designed for the use in computational grids, it can be used in client/server environments as well. Compared to other GUI generators, \textsf{\itshape{GuiGen}} is more versatile and more portable. It can be employed in many different application domains and on different target platforms. With \textsf{\itshape{GuiGen}}, application experts (rather than computer scientists) are able to create their own individually tailored GUIs.