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Visibility-driven depth determination of surface patches in direct volume rendering

  • This paper presents an algorithm called surfseek for selecting surfaces on the most visible features in direct volume rendering (DVR). The algorithm is based on a previously published technique (WYSIWYP) for picking 3D locations in DVR. The new algorithm projects a surface patch on the DVR image, consisting of multiple rays. For each ray the algorithm uses WYSIWYP or a variant of it to find the candidates for the most visible locations along the ray. Using these candidates the algorithm constructs a graph and computes a minimum cut on this graph. The minimum cut represents a visible and typically rather smooth surface. In the last step the selected surface is displayed. We provide examples for results using artificially generated and real-world data sets.
Metadaten
Author:Sergej Stoppel, Hans-Christian HegeORCiDGND, Alexander Wiebel
Document Type:In Proceedings
Parent Title (English):EuroVis - Short Papers 2014
First Page:97
Last Page:101
Year of first publication:2014
Preprint:urn:nbn:de:0297-zib-50266
DOI:https://doi.org/10.2312/eurovisshort.20141164
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