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An Efficient Construction of Reduced Deformable Objects

  • Many efficient computational methods for physical simulation are based on model reduction. We propose new model reduction techniques for the approximation of reduced forces and for the construction of reduced shape spaces of deformable objects that accelerate the construction of a reduced dynamical system, increase the accuracy of the approximation, and simplify the implementation of model reduction. Based on the techniques, we introduce schemes for real-time simulation of deformable objects and interactive deformation-based editing of triangle or tet meshes. We demonstrate the effectiveness of the new techniques in different experiments with elastic solids and shells and compare them to alternative approaches.

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Metadaten
Author:Christoph von Tycowicz, Christian Schulz, Hans-Peter Seidel, Klaus Hildebrandt
Document Type:Article
Parent Title (English):ACM Transactions on Graphics
Volume:32
Issue:6
First Page:213:1
Last Page:213:10
Publisher:ACM
Year of first publication:2013
DOI:https://doi.org/10.1145/2508363.2508392
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