TY - GEN A1 - Hege, Hans-Christian A1 - Stalling, Detlev T1 - Fast LIC with Higher Order Filter Kernels N2 - Line integral convolution (LIC) has become a well-known and popular method for visualizing vector fields. The method works by convolving a random input texture along the integral curves of the vector field. In order to accelerate image synthesis significantly, an efficient algorithm has been proposed that utilizes pixel coherence in field line direction. This algorithm, called ``fast LIC'', originally was restricted to simple box-type filter kernels. Here we describe a generalization of fast LIC for piecewise polynomial filter kernels. Expanding the filter kernels in terms of truncated power functions allows us to exploit a certain convolution theorem. The convolution integral is expressed as a linear combination of repeated integrals (or repeated sums in the discrete case). Compared to the original algorithm the additional expense for using higher order filter kernels, e.g.\ of B-spline type, is very low. Such filter kernels produce smoother, less noisier results than a box filter. This is evident from visual investigation, as well as from analysis of pixel correlations. Thus, our method represents a useful extension of the fast LIC algorithm for the creation of high-quality LIC images. T3 - ZIB-Report - SC-97-74 Y1 - 1998 UR - https://opus4.kobv.de/opus4-zib/frontdoor/index/index/docId/343 UR - https://nbn-resolving.org/urn:nbn:de:0297-zib-3439 ER -