TY - CONF A1 - Siqueira Rodrigues, Lucas A1 - Riehm, Felix A1 - Zachow, Stefan A1 - Israel, Johann Habakuk T1 - VoxSculpt: An Open-Source Voxel Library for Tomographic Volume Sculpting in Virtual Reality T2 - 2023 9th International Conference on Virtual Reality (ICVR), Xianyang, China, 2023 N2 - Manual processing of tomographic data volumes, such as interactive image segmentation in medicine or paleontology, is considered a time-consuming and cumbersome endeavor. Immersive volume sculpting stands as a potential solution to improve its efficiency and intuitiveness. However, current open-source software solutions do not yield the required performance and functionalities. We address this issue by contributing a novel open-source game engine voxel library that supports real-time immersive volume sculpting. Our design leverages GPU instancing, parallel computing, and a chunk-based data structure to optimize collision detection and rendering. We have implemented features that enable fast voxel interaction and improve precision. Our benchmark evaluation indicates that our implementation offers a significant improvement over the state-of-the-art and can render and modify millions of visible voxels while maintaining stable performance for real-time interaction in virtual reality. Y1 - 2023 UR - https://opus4.kobv.de/opus4-zib/frontdoor/index/index/docId/9202 SP - 515 EP - 523 ER -