@misc{Scholl2019, author = {Scholl, Margit}, title = {Sensitizing students to information security and privacy awareness with analogue gamification}, series = {Wissenschaftliche Beitr{\"a}ge 2019}, volume = {23}, journal = {Wissenschaftliche Beitr{\"a}ge 2019}, issn = {0949-8214}, doi = {10.15771/0949-8214_2019_3}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:526-opus4-10789}, pages = {19 -- 26}, year = {2019}, abstract = {Many studies and investigations in the area of information security reveal a careless handling of sensitive data and insufficient information security awareness. Despite increasing digitization, which has a huge impact on society as a whole, we tend not to pay enough attention to the risks associated with it. But research shows that the mere transfer of knowledge is not enough to cause behavioural changes. Rather, a systemic approach that can bring about the necessary emotionalization and reflection through analogue game-based learning is helpful.}, language = {en} }