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We propose a reinforcement learning approach to heating control in home automation, that can acquire a set of rules enabling an agent to heat a room to the desired temperature at a defined time while conserving as much energy as possible. Experimental results are presented that show the feasibility of our method.
This paper shows how a mobile robot equipped with sonar sensors and an odometer is used to test ideas about cognitive mapping. The robot first explores an office environment and computes a "cognitive map" which is a network of ASRs [1]. The robot generates two networks, one for the outward journey and the other for the journey home.
It is shown that both networks are different. The two networks, however, are not merged to form a single network. Instead, the robot attempts to use distance information implicit in the shape of each ASR to find its way home. At random positions in the homeward journey, the robot calculates its orientation towards home. The robot's performances for both problems are evaluated and found to be surprisingly accurate.
When animals (including humans) first explore a new environment, what they remember is fragmentary knowledge about the places visited. Yet, they have to use such fragmentary knowledge to find their way home. Humans naturally use more powerful heuristics while lower animals have shown to developa varietyof methodsthat tend to utilize two key pieces of information,namely distance and orientation information.
Their methods differ depending on how they sense their environment.
Could a mobile robot be used to investigate the nature of such a process, commonly referred to in the psychological literature as cognitive mapping? What might be computed in the initial explorations and how is the resulting “cognitive map” be used to return home?
In this paper, we presented a novel approach using a mobile robot to do cognitive mapping. Our robot computes a “cognitive map” and uses distance and orientation information to find its way home.
The process developed provides interesting insights into the nature of cognitive mapping and encourages us to use a mobile robot to do cognitive mapping in the future, as opposed to its popular use in robot mapping.
The IT architecture for meter reading and utility services is at the core of new business models and has a decisive role as an enabler for resource efficiency measures. The communication architecture used by those services has significant impact on cost, flexibility and speed of new service rollout. This article describes how the dominant system model for meter reading came about, what alternative models exist, and what trade-offs those models have for rollout of new services by different stakeholders. Control of a self learning home automation system by dynamic tariff information (Real-Time-Pricing) is given as an application example.
Shifting energy peak load is a subject that plays a huge role in the currently changing energy market, where renewable energy sources no longer produce the exact amount of energy demanded.
Matching demand to supply requires behavior Changes on the customerside, which can be achieved by incentives suchas Real-Time-Pricing (RTP).
Various studies show that such incentives cannot be utilized without a complexity reduction, e.g., by smart home automation systems that inform the customer about possible savings or automatically schedule appliances to off-peak load phases.
We propose a probabilistic appliance usage prediction based on historical energy data that can be used to identify the times of day where an appliance will be used and therefore make load shift recommendations that suite the customer’s usage profile. A huge issue is how to provide a valid performance evaluation for this particular problem.
We will argue why the commonly used accuracy metric is not suitable, and suggest to use other metrics like the area under the Receiver Operating Characteristic (ROC) curve, Matthews Correlation Coefficient (MCC) or F1-Score instead.
When animals (including humans) first explore a new environment, what they remember is fragmentary knowledge about the places visited. Yet, they have to use such fragmentary knowledge to find their way home.
Humans naturally use more powerful heuristics while lower animals have shown to develop a variety of methods that tend to utilize two key pieces of information, namely distance and orientation information.
Their methods differ depending on how they sense their environment. Could a mobile robot be used to investigate the nature of such a process, commonly referred to in the psychological literature as cognitive mapping? What might be computed in the initial explorations and how is the resulting “cognitive map” be used for localization?
In this paper, we present an approach using a mobile robot to generate a “cognitive map”, the main focus being on experiments conducted in large spaces that the robot cannot apprehend at once due to the very limited range of its sensors. The robot computes a “cognitive map” and uses distance and orientation information for localization.