Motivating children to eat vegetables by enhancing meals with digital media

  • Digital media is finding its way into all parts of life, even eating. The gamification of food is experimented with, mainly for recreational purposes. But it could also be used to achieve a different goal. In this work, an approach to motivating children to eat and like vegetables more is explored. First, the basic perception of vegetables by children is examined and various ideas for games are explored with Cooperative Inquiry. These can be grouped into three categories: building, challenge and randomness. Possible prototypes have been discussed in form of text. A building game has been tested and it had a positive effect on the perception of vegetables of the participating children. However, only few children were available to work with, making further studies necessary.

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Metadaten
Author:Tobias Wissigkeit
URN:urn:nbn:de:hbz:1383-opus4-4708
Examiner:Ido Iurgel, Yoram Chisik
Document Type:Bachelor Thesis
Language:English
Date of Publication (online):2020/06/15
Year of first Publication:2020
Publishing Institution:Hochschule Rhein-Waal
Degree-granting institution:Hochschule Rhein-Waal
Date of final exam:2020/02/24
Release Date:2020/07/31
Tag:Cooperative inquiry; Gamification; Gastroludology; Human-Food interaction; Vegetables
Number of Pages:34
Faculties and Institutes:Fakultät Kommunikation und Umwelt
Licence (German): CC BY-SA 4.0 International - Namensnennung-Weitergabe unter gleichen Bedingungen
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