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The increase in complexity of software and its creation over the last decades requires an increase in the quality of the education of software engineering professionals. The number of Universities which answer this call by replacing or extending lectures with simulated software projects is constantly rising. However, the question how to best transfer new technological knowledge needed to be successful within this projects to the students remains open. Therefore this paper will present a comparison between the classical frontal lecture and a modern workshop learning arrangement used within these projects. By the use of workshops not only the knowledge transfer but also the acquisition of personal and social competences will be facilitated. Furthermore positive experiences with workshops at university level will support life-long learning.
The professional requirements in software engineering have become highly volatile due to the complexities of project development and rapid and innovative changes occurring in the field. Therefore, the development of inter-personal and social competences has gained central importance in the training of software developers. The following text will present a concept allowing to acquire competences by using Pair Programming as an instrument. Moreover, arrangements for learning and teaching will be presented facilitating the acquisition of these competences. By approaching the issue of competence acquisition on a technical as well as on an educational and social level, lifelong learning is facilitated and supported.