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In educational research, non-personalized learning content increases learners' cognitive load, causing them to lower their performance and sometimes drop out of the course. Personalizing learning content with learners’ unique characteristics, like learning styles, personality traits, and learning strategies, is being suggested to improve learners’ success. Several theories exist for assessing learners’ unique characteristics. By the end of 2020, 71 learning style theories have been formulated, and research has shown that combining multiple learning style theories to recommend learning paths yields better results. As of the end of 2022, there is no single research that demonstrates a relationship between the Index of Learning Styles (ILS) based Felder-Silverman learning style model (FSLSM) dimensions, Big Five (BFI-10) based personality traits, and the Learning strategies in studying (LIST-K) based learning strategies factors for personalizing learning content.
In this paper, an innovative approach is proposed to estimate the relationship between these theories and map the corresponding learning elements to create personalized learning paths. Respective questionnaires were distributed to 297 higher education students for data collection. A three-step approach was formulated to estimate the relationship between the models. First, a literature search was conducted to find existing studies. Then, an expert interview was carried out with a group of one software engineering education research professor, three doctoral students, and two master’s students. Finally, the correlations between the students' questionnaire responses were calculated. To achieve this, a Bayesian Network was built with expert knowledge from the three-step approach, and the weights were learned from collected data. The probability of individual FSLSM learning style dimensions was estimated for a new test sample. Based on the literature, the learning elements were mapped to the respective FSLSM learning style dimensions and were initiated as learning paths to the learners.
The next steps are proposed to extend this framework and dynamically recommend learning paths in real time. In addition, the individual levels of learning style dimensions, personality traits, and learning strategies can be considered to improve the recommendations. Further, using probabilities for mapping learning elements to learning styles can increase the chance of initiating multiple learning paths for an individual learner.
This paper presents the results of a data collection with the LIST-K questionnaire. This questionnaire measures students’ learning strategies and shows which strategies are particularly dominant or rather weak.
Learning strategies have long been a major area of research in educational science and psychology. In these disciplines, learning strategies are understood as intentional behaviors and cognitive skills that learners employ to effectively complete learning tasks, by selecting, acquiring, organizing, and integrating information into their existing knowledge for long-term retention.
The LIST-K, developed by Klingsieck in 2018, was chosen for accessing learning strategies due to its thematic suitability, widespread use, and test economy. It covers a total of four main categories (i.e., cognitive strategies, metacognitive strategies, management of internal resources, and management of external resources), each of which are subdivided into further subscales. With a total of 39 items answered via a 5-step Likert scale, the LIST-K can cover the topic relatively comprehensively and at the same time be completed in a reasonable amount of time of approximately 10 minutes.
The LIST-K was used as part of a combined data collection along with other questionnaires on their personal data, their preferences regarding certain learning elements, their learning style (i.e. the ILS), and personality (i.e. the BFI-10). A total of 207 students from different study programs participated via an online survey created using the survey tool "LimeSurvey". Participation in the study was voluntary, anonymously, and in compliance with the GDPR.
Overall, the results of the LIST-K show that students are willing to work intensively on relevant topics intensively and to perform beyond the requirements of the course seeking additional learning material. At the same time, however, it is apparent that the organization of their own learning process could still be improved. For example, students start repeating content too late (mean=2.70; SD=0.92) and do not set goals for themselves and do not create a learning plan (mean=3.19; SD=0.90). They also learn without a schedule (mean=2.23; SD=0.97) and miss opportunities to learn together with other students (mean=3.17; SD=0.94).
The findings of the data collection will be used to create an AI-based adaptive learning management system that will create individualized learning paths for students in their respective courses. From the results of the LIST-K, it appears that the adaptive learning management system should primarily support organizational aspects of student learning. Even small impulses (an individual schedule of when to learn what or a hierarchical structuring of the learning material) could help students to complete their courses more successfully and improve their learning.
Eye tracking has proven to be a powerful tool in a variety of empirical research areas; hence, it is steadily gaining attention. Driven by the expanding frontiers of Artificial Intelligence and its potential for data analysis, eye tracking technology offers promising applications in diverse fields, from usability research to cognitive research. The education sector in particular can benefit from the increased use of eye tracking technology - both indirectly, for example by studying the differences in gaze patterns between experts and novices to identify promising strategies, and directly by using the technology itself to teach in future classrooms.
As with any empirical method, the results depend directly on the quality of the data collected. That raises the question of which parameters educators or researchers can influence to maximize the data quality of an eye tracker. This is the starting point of the present work: In an empirical study of eye tracking as an (educational) technology, we systematically examine factors that influence the data quality, such as illumination, sampling frequency, and head orientation - parameters that can be varied without much additional effort in everyday classroom or research use - using two human subjects, an artificial face, and the Tobii Pro Spectrum.
We rely on metrics derived from the raw gaze data, such as accuracy or precision, to measure data quality. The obtained results derive practical advice for educators and researchers, such as using the lowest sampling frequency appropriate for a certain purpose. Thereby, this research fills a gap in the current understanding of eye tracker performance and, by offering best practices, enables researchers or teachers to produce data of the highest quality possible and therefore best results when using eye trackers in laboratories or future classrooms.
Universities are faced with a rising number of dropouts in recent years. This is largely due to students' limited capability of finding individual learning paths through various course materials. However, a possible solution to this problem is the introduction of adaptive learning management systems, which recommend tailored learning paths to students – based on their individual learning styles. For the classification of learning styles, the most commonly used methods are questionnaires and learning analytics. Nevertheless, both methods are prone to errors: questionnaires may give superficial answers due to lack of time or motivation, while learning analytics do not reflect offline learning behavior. This paper proposes an alternative approach to classify students' learning styles by integrating eye tracking in combination with Machine Learning (ML) algorithms.
Incorporating eye tracking technology into the classification process eliminates the potential problems arising from questionnaires or learning analytics by providing a more objective and detailed analysis of the subject's behavior. Moreover, this approach allows for a deeper understanding of subconscious processes and provides valuable insights into the individualized learning preferences of students.
In order to demonstrate this approach, an eye tracking study is conducted with 117 participants using the Tobii Pro Fusion. Using qualitative and quantitative analyses, certain patterns in the subjects' gaze behavior are assigned to their learning styles given by the validated Index of Learning Styles (ILS) questionnaire.
In short, this paper presents an innovative solution to the challenges associated with classifying students' learning styles. By combining eye tracking data with ML algorithms, an accurate and insightful understanding of students' individual learning paths can be achieved, ultimately leading to improved educational outcomes and reduced dropout rates.
In modern vehicles, system complexity and technical capabilities are constantly growing. As a result, manufacturers and regulators are both increasingly challenged to ensure the reliability, safety, and intended behavior of these systems. With current methodologies, it is difficult to address the various interactions between vehicle components and environmental factors. However, model-based engineering offers a solution by allowing to abstract reality and enhancing communication among engineers and stakeholders. Applying this method requires a model format that is machine-processable, human-understandable, and mathematically sound. In addition, the model format needs to support probabilistic reasoning to account for incomplete data and knowledge about a problem domain. We propose structural causal models as a suitable framework for addressing these demands. In this article, we show how to combine data from different sources into an inferable causal model for an advanced driver-assistance system. We then consider the developed causal model for scenario-based testing to illustrate how a model-based approach can improve industrial system development processes. We conclude this paper by discussing the ongoing challenges to our approach and provide pointers for future work.
In the field of software engineering, graph-based models are used for a variety of applications. Usually, the layout of those graphs is determined at the discretion of the user. This article empirically investigates whether different layouts affect the comprehensibility or popularity of a graph and whether one can predict the perception of certain aspects in the graph using basic graphical laws from psychology (i.e., Gestalt principles). Data on three distinct layouts of one causal graph is collected from 29 subjects using eye tracking and a print questionnaire. The evaluation of the collected data suggests that the layout of a graph does matter and that the Gestalt principles are a valuable tool for assessing partial aspects of a layout.
An immense diversity in bottle types requires high accuracy during sorting for recycling purposes by breweries. This extremely complex and time-consuming procedure can result in enormous additional costs for them. This paper presents transfer learning-based algorithms for classifying beer bottle brands using camera images, applicable in individual sorting solutions for different use cases. The problem is tackled using customised EfficientNet, InceptionResNet and VGG models along with an augmented dataset. In addition, a detailed analysis of different model and parameter combinations is performed, enabling tailor-made technologies for specific conditions and resource limitations. In accompanying validations and subsequent tests, a test accuracy of 100% in the recognition of beer brands could be achieved, proving the proposed method fully contributes to the solution of the problem.
This study uses holistic models of image perception to analyze and interpret eye movements during a code review. 23 participants (15 novices and 8 experts) take part in the experiment. The subjects’ task is to review six short code examples in C programming language and identify possible errors. During the experiment, their eye movements are recorded by an SMI 250 REDmobile. Additional data is collected through questionnaires and retrospective interviews. The results implicate that holistic models of image perception provide a suitable theoretical background for the analysis and interpretation of eye movements during code reviews. The assumptions of these models are particularly evident for expert programmers. Their approach can be divided into different phases with characteristic eye movement patterns. It is best described as switching between scans of the code example (global viewing) and the detailed examination of errors (focal viewing).