The search result changed since you submitted your search request. Documents might be displayed in a different sort order.
  • search hit 84 of 645
Back to Result List

Real-time Simulation of Human Vision using Temporal Compositing with CUDA on the GPU

  • We present a novel approach that simulates human vision including visual defects such as glaucoma by temporal composition of human vision in real-time on the GPU. Therefore, we determine eye focus points every time step and adapt the lens accommodation of our virtual eye model accordingly. The focal distance is then used to determine bluriness of observed scene regions; i.e., we compute defocus for all visible pixels. In order to simulate the visual memory we introduce a sharpness field where we integrate defocus values temporally. That allows for memorizing sharply perceived scene points. For visualization, we ray trace the virtual scene environment while incorporating depth of field based on the sharpness field data. Thus, our algorithm facilitates the simulation of human vision mimicing the visual memory. We consider this to be particularly useful for illustration purposes for patients with visual defects such as glaucoma. In order to run our algorithm in real-time we employ massively parallel graphics hardware.

Export metadata

Additional Services

Share in Twitter Search Google Scholar Statistics
Metadaten
Author:Matthias Nießner, Nadine Kuhnert, Kai Selgrad, Marc Stamminger, Georg Michelson
URL / DOI:https://selgrad.org/publications/2013_pars_NKSSM.pdf
Parent Title (English):Proceedings 25th Workshop on Parallel Systems and Algorithms 2013 (PARS) ; April 11-12, 2013, Erlangen, Germany
Document Type:conference proceeding (article)
Language:English
Year of first Publication:2013
Release Date:2022/04/26
Institutes:Fakultät Informatik und Mathematik
Begutachtungsstatus:peer-reviewed
Publication:Externe Publikationen
research focus:Digitalisierung
Licence (German):Keine Lizenz - Es gilt das deutsche Urheberrecht: § 53 UrhG