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Tutorial on Software Engineering Education in Co-Located Multi-User Eye-Tracking-Environments

  • We briefly describe a tutorial on the application of Eye-Tracking technology for Software Engineering Education. We will showcase our setup of a large-scale Eye-Tracking-Classroom and its usage for real-time improvement of traditional learning scenarios in Software Engineering Education. We will focus on the integration of gaze data into modern integrated development environments (IDEs) and demonstrate a complete workflow for its usage in co-located multi-user Eye-Tracking-Environments.

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Metadaten
Author:Hans Gruber, Christian Wolff, Jürgen MottokORCiDGND, Alexander Bazo, Florian HauserORCiD, Stefan Schreistetter
DOI:https://doi.org/10.1109/CSEET49119.2020.9206170
Parent Title (English):Proceedings of the 32nd IEEE Conference on Software Engineering Education and Training: Munich, November 2020
Document Type:conference proceeding (article)
Language:English
Year of first Publication:2020
Release Date:2021/02/19
Tag:eye-tracking; multi-user eye tracking; real-time learning scenarios; software engineering education
Institutes:Fakultät Elektro- und Informationstechnik
Fakultät Elektro- und Informationstechnik / Laboratory for Safe and Secure Systems (LAS3)
Begutachtungsstatus:peer-reviewed
research focus:Digitalisierung
Licence (German):Keine Lizenz - Es gilt das deutsche Urheberrecht: § 53 UrhG