TY - CHAP A1 - Mottok, Jürgen T1 - Embedded trends T2 - Technologietag 2012, am 28. März, München Y1 - 2012 ER - TY - CHAP A1 - Landes, Dieter A1 - Sedelmaier, Yvonne A1 - Pfeiffer, Volkhard A1 - Mottok, Jürgen A1 - Hagel, Georg T1 - Learning and teaching software process models T2 - Proceedings of the 2012 IEEE Global Engineering Education Conference (EDUCON), 17-20 April 2012, Marrakech, Morocco N2 - Software process models are fairly abstract tools for organizing large, complex software development projects. Since particularly undergraduate students commonly do not have any experience in being part of such a project, their understanding of the benefits and shortcomings of particular process models is very limited. Even more, frequently they are not aware of the need to follow a particular process model since their previous one-person software assignments were too small for requiring any such model at all. Y1 - 2012 U6 - https://doi.org/10.1109/EDUCON.2012.6201191 ER - TY - CHAP A1 - Abke, Jörg A1 - Brune, Philipp A1 - Haupt, Wolfram A1 - Hagel, Georg A1 - Landes, Dieter A1 - Mottok, Jürgen A1 - Niemetz, Michael A1 - Pfeiffer, Volkhard A1 - Studt, Reimer A1 - Schroll-Decker, Irmgard A1 - Sedelmaier, Yvonne T1 - Evelin – ein Forschungsprojekt zur systematischen Verbesserung des Lernens von Software Engineering T2 - Tagungsband 5th Embedded Software Engineering Kongress, 3. bis 7. Dezember 2012, Sindelfingen Y1 - 2012 SN - 978-3-8343-2407-8 SP - 653 EP - 658 ER - TY - CHAP A1 - Schmidhuber, Stefan A1 - Deubzer, Michael A1 - Mottok, Jürgen ED - Mottok, Jürgen ED - Ziemann, Olaf T1 - Genetic optimization of real-time multicore systems with respect to communication-based metrics T2 - 2nd Applied Research Conference 2012 (ARC 2012) 25./26. June 2012, Nuremberg Y1 - 2012 SN - 978-3-8440-1093-0 SP - 21 EP - 25 PB - Shaker CY - Aachen ER - TY - CHAP A1 - Joseph, Saskia A1 - Schumm, Michael A1 - Schroll-Decker, Irmgard A1 - Niemetz, Michael A1 - Mottok, Jürgen T1 - Anmerkungen zur Kompetenz-Performanz-Relation: Software Engineering im Spannungsfeld der beruflichen Anforderungen T2 - Tagungsband 5th Embedded Software Engineering Kongress, 3. bis 7. Dezember 2012, Sindelfingen Y1 - 2012 ER - TY - BOOK A1 - Gebhard, Vera A1 - Rieger, Gerhard M. A1 - Mottok, Jürgen A1 - Gießelbach, Christian T1 - Funktionale Sicherheit nach ISO 26262 BT - Ein Praxisleitfaden zur Umsetzung KW - Funktionssicherheit KW - ISO/DIS 26262 KW - Kraftfahrzeugbau KW - OEM KW - Produktentwicklung Y1 - 2013 SN - 978-3-89864-788-5 PB - dpunkt.verlag CY - Heidelberg ER - TY - CHAP A1 - Felis, Simeon A1 - Mottok, Jürgen A1 - Bauer, B. A1 - Kohlert, Dieter A1 - Jantz, D. A1 - Laumer, M. T1 - FBI3 – Fehlereinspeisung auf Hardware-Ebene T2 - 3. Landshuter Symposium Mikrosystemtechnik, Tagungsband, 13. und 14. März 2012, Hochschule Landshut Y1 - 2012 SP - 119 EP - 127 ER - TY - CHAP A1 - Alfranseder, Martin A1 - Mottok, Jürgen T1 - Benchmarking parallelisierbarer Algorithmen auf cuda Architekturen T2 - Tagungsband 5th Embedded Software Engineering Kongress, 3. bis 7. Dezember 2012, Sindelfingen Y1 - 2012 PB - Vogel Business Media CY - Würzburg ER - TY - CHAP A1 - Mottok, Jürgen T1 - Dependable multicore scheduling T2 - Continental Software Conference Y1 - 2012 ER - TY - JOUR A1 - Raab, Peter A1 - Krämer, Stefan A1 - Mottok, Jürgen T1 - Reliability of data processing and fault compensation in unreliable arithmetic processors, Microprocessors and Microsystems JF - Microprocessors and Microsystems N2 - In logical circuits, like arithmetic operations in a processor system, arbitrary faults become a more tremendous aspect in future. Modern manufacturing processes lead to less reliability and higher vulnerability of software execution to soft-errors. The correctness of certain results is important especially for safety–critical applications whose reliability depends on the fault-free execution of each single instruction and the dependencies between them. The more complex a software is the more unreliable the outcome is. But, there is a contrary effect. If the probability for multiple faults increases, there is also the chance that two faults compensate each other and the result is correct again. This paper presents the basic ideas for such a reliability evaluation of a software's data flow with arbitrary soft-errors and the effect of fault compensation. Further, this evaluation provides a possibility to compare different implementations of a data flow with respect to the reliability. This is shown by the comparison of two different error codes as alternatives for coded data processing. Y1 - 2016 U6 - https://doi.org/10.1016/j.micpro.2015.07.014 VL - 40 IS - Februar SP - 102 EP - 112 PB - Elsevier ER - TY - CHAP A1 - Soska, Alexander A1 - Schroll-Decker, Irmgard A1 - Mottok, Jürgen T1 - Implementation of Practical Exercises in Software Engineering Education to Improve the Acquirement of Functional and Non-Functional Competences T2 - 2014 International Conference on Interactive Collaborative Learning (ICL), 3-6 Dec. 2014, Dubai, UAE N2 - Software Engineering is a very volatile profession that requires a variety of theoretical as well as practical skills. In addition to expertise technical knowledge, graduates have to have a variety of social, methodical and personal competences. The acquirement of these non-functional competences are getting more and more important for a successful software engineer. To fulfill these requirements, it is necessarily important to prepare future professionals already during their college course of education. This paper presents exercises for a software engineering lecture with the goal to strengthen the students' practical experiences and to support the development of their non-functional competences. The developed exercises impart technical knowledge and encourage the students to improve their self-organized and lifelong learning. Thereby they are facing practical issues in all steps of the software engineering process while working on an inter semester project. KW - software engineering education KW - project-based learning KW - software engineering exercises KW - competences Y1 - 2014 U6 - https://doi.org/10.1109/ICL.2014.7017795 ER - TY - CHAP A1 - Krämer, Stefan A1 - Mottok, Jürgen A1 - Racek, Stanislav T1 - Proportionate fair based multicore scheduling for fault tolerant multicore real-time systems T2 - International Conference on Electrical and Information Technologies (ICEIT), 25-27 March 2015, Marakesch, Morocco N2 - In this paper we present a scheduling approach for safety critical, fault tolerant, multicore real-time embedded systems. For this kind of systems, not only the correctness of a computed result but also the strict adherence to timing requirements of computation is essential to avoid any kind of damage. To react to unpredictable, arbitrary hardware faults suitable error detection mechanisms have to be applied. The caused error itself and the detection and correction have great impact on the system's timing behavior. To still keep the real-time requirements, the used scheduling algorithm has to ensure maximum flexibility to disturbances of the timing. The group of Proportionate Fair (Pfairness) multicore scheduling algorithms has been proven to create an optimal schedule in polynomial time. The contribution of this paper is a Pfair-based algorithm that uses tight coupling between the error detection mechanisms and the scheduler of the real-time operating system to establish a loop-back connection. KW - Multicore processing KW - Time factors KW - Safety KW - Schedules KW - Scheduling algorithms KW - Real-time systems Y1 - 2015 U6 - https://doi.org/10.1109/EITech.2015.7162952 SP - 88 EP - 93 ER - TY - CHAP A1 - Nick, Matthias A1 - Schorer, Michael A1 - Mottok, Jürgen ED - Mottok, Jürgen ED - Ziemann, Olaf T1 - Feasibility Study of a Build System Performing Automated Builds Based on Model-Based Build Descriptions T2 - 2nd Applied Research Conference 2012 (ARC 2012), 25./26. June 2012, Nuremberg Y1 - 2012 SP - 71 EP - 75 PB - Shaker CY - Aachen ER - TY - CHAP A1 - Steindl, Michael A1 - Mottok, Jürgen T1 - Deriving an integration order in a component-based embedded system using simulated annealing T2 - Proceedings of the 13. Mitteldeutschen Nachwuchswissenschaftlerkonferenz (NWK13), April 2012, Goerlitz, Germany Y1 - 2012 SN - 978-3-86870-436-5 ER - TY - CHAP A1 - Steindl, Michael A1 - Mottok, Jürgen T1 - Considering Schedule Requirements of Software Integration in Component based Embedded System T2 - International Conference on Applied Electronics, 2012, Pilsen, Czech Republic Y1 - 2012 ER - TY - CHAP A1 - Mottok, Jürgen T1 - Verbundprojekt EVELIN T2 - HDS.Forum Lernkulturen Y1 - 2012 ER - TY - CHAP A1 - Mottok, Jürgen T1 - Entdeckendes Lernen T2 - HDS.Forum Lernkulturen Y1 - 2012 ER - TY - CHAP A1 - Knorl, Susanne A1 - Soska, Alexander A1 - Schroll-Decker, Irmgard A1 - Mottok, Jürgen T1 - Reconstructing students’ subjective theories on self-directed learning a qualitative research approach in Software Engineering education T2 - 2015 IEEE Global Engineering Education Conference (EDUCON), 18-20 March 2015, Tallinn, Estonia N2 - Considering the claim of furthering self-directed learning in higher education in general and in Software Engineering education in particular, this paper deals with a new approach on understanding and facilitating self-directed learning. This approach involves the concept of subjective theories, which are expected to influence students' self-directed learning. Therefore this paper presents the intended qualitative research design for reconstructing these subjective theories and for developing ways of integrating them in didactical situations in higher education and especially in Software Engineering education. Y1 - 2015 U6 - https://doi.org/10.1109/EDUCON.2015.7095990 SP - 314 EP - 317 ER - TY - CHAP A1 - Soska, Alexander A1 - Mottok, Jürgen A1 - Wolff, Christian T1 - Playful learning in academic software engineering education T2 - 2015 IEEE Global Engineering Education Conference (EDUCON), 18-20 March 2015, Tallinn, Estonia N2 - Within this thesis, we present our suggestions why playful learning in software engineering education is useful to mediate generic competences in academic teaching. Therefor we identified competences which are addressed by playful learning and mapped them to demanded generic competences in software engineering. Due to the well compliance, we analyzed current implementations of playful learning and their design regarding the mediation of required soft skills. Based on the lack of effective implementation, we close our paper with an exemplary design for playful learning. Y1 - 2015 U6 - https://doi.org/10.1109/EDUCON.2015.7095992 SP - 324 EP - 332 ER - TY - CHAP A1 - Studt, Reimer A1 - Winterfeldt, Götz A1 - Mottok, Jürgen T1 - Measuring software engineering competencies T2 - 2015 IEEE Global Engineering Education Conference (EDUCON), 18-20 March 2015, Tallinn, Estonia N2 - Measuring competencies may serve as a feedback mechanism as well as a judgment device for a lecturer. As measuring every competency from a catalogue of competencies is not very viable, the to-be-measured competencies are grouped in competency profiles. Further, assessment practices are shown and applied to a course in a study program. A discussion of useful practices concludes this contribution. Y1 - 2015 U6 - https://doi.org/10.1109/EDUCON.2015.7096081 ER - TY - CHAP A1 - Beslmeisl, Magdalena A1 - Krekeler, T. A1 - Schroll-Decker, Irmgard A1 - Mottok, Jürgen T1 - Der begleitende Einsatz des Online Lerntagebuchs (OLTB) im Software Engineering; als Instrument zur individuellen Lernstandortbestimmung T2 - 2. HD MINT Symposium, 2015, Nürnberg Y1 - 2015 SP - 148 EP - 154 ER - TY - CHAP A1 - Ye Tao, A1 - Guozhu Liu, A1 - Mottok, Jürgen A1 - Hackenberg, Rudolf A1 - Hagel, Georg T1 - Just-in-Time-Teaching experience in a Software Design Pattern course T2 - 2015 IEEE Global Engineering Education Conference (EDUCON), 18-20 March 2015, Tallinn, Estonia Y1 - 2015 SP - 915 EP - 919 ER - TY - CHAP A1 - Martin, Felix A1 - Sailer, Andreas A1 - Deubzer, Michael A1 - Mottok, Jürgen T1 - Automatische Multicore-Echtzeitvalidierung – Ein Prozess für modellbasierte Softwareentwicklung T2 - Tagungsband 8th Embedded Software Engineering Kongress (ESE), 30.11. - 04.12.2015, Sindelfingen Y1 - 2015 ER - TY - CHAP A1 - Beslmeisl, Magdalena A1 - Schroll-Decker, Irmgard A1 - Mottok, Jürgen T1 - Turning to adaption through exploration in the education of Software Engineering T2 - Proceedings of the Exploring Teaching for Active Learning in Engineering Education (ETALEE), 11 - 12 November 2015, Copenhagen Y1 - 2015 ER - TY - CHAP A1 - Martin, Felix A1 - Sailer, Andreas A1 - Deubzer, Michael A1 - Mottok, Jürgen T1 - Automation of a Closed Loop Model-Based Development Process T2 - Applied Research Conference 2015 (ARC 2015), 3rd July 2015, Nürnberg Y1 - 2015 ER - TY - CHAP A1 - Beslmeisl, Magdalena A1 - Schroll-Decker, Irmgard A1 - Mottok, Jürgen T1 - Application of a Reflective Learning Approach in Software Engineering. Circularity as a relevant characteristic of a reflective teaching and learning approach T2 - European Conference of Software Engineering Education (ECSEE2016), 30 June and 1 July 2016 in Seeon Monastery, Germany N2 - The pedagogic motivation of this contribution is to develop, to adapt and to examine a specific tertiary teaching-learning situation and its changes due to a constant reflection. Within the scope of the BMBF fostered project " EVELIN " the learning teaching-Arrangement (TLA) " The Online Learning Journal (OLJ) – a tool complementing the software engineering lecture " is realized a second time at the OTH Regensburg. This further development is examined from a pedagogic perspective. This paper deals with issues concerning the conscious modification of specific teaching actions, therefore the changes of the teachers' attitude as well as the reaction of the students regarding this teaching actions. Two important findings are: (1) The teaching staff is able to adapt their teaching–actions on given conditions because of the awareness of their own teaching-attitude. (2) Due to a reflective teaching practice, there is a great potential for goal oriented learning in the context of higher education. Y1 - 2016 SP - 19 EP - 33 PB - Shaker CY - Aachen ER - TY - CHAP A1 - Soska, Alexander A1 - Mottok, Jürgen A1 - Wolff, Christian T1 - An experimental card game for software testing: Development, design and evaluation of a physical card game to deepen the knowledge of students in academic software testing education T2 - IEEE Global Engineering Education Conference (EDUCON), 10-13 April 2016, Abu Dhabi, UAE N2 - Teaching software testing is a challenging task. Especially if you want to impart more in-depth and practical knowledge to the students. Therefore, most lectures still teach in a classic lecture format despite the fact that this way of instruction is in any case the optimal way of instruction for today's requirements anymore. In this paper we present our implementation of an active learning method to deepen the knowledge in academic software test education. We describe a card game for advanced learning that promotes students' collaboration and knowledge exchange in a playful and competitive manner. The design of the game is based on constructive and cooperative theories. A subsequent evaluation shows that the use of this card game for teaching software testing is a suitable method. KW - software testing KW - playful learning KW - game-based learning KW - card game Y1 - 2016 U6 - https://doi.org/10.1109/EDUCON.2016.7474609 SP - 576 EP - 584 ER - TY - CHAP A1 - Nivala, Markus A1 - Hauser, Florian A1 - Mottok, Jürgen A1 - Gruber, Hans T1 - Developing visual expertise in software engineering: An eye tracking study T2 - IEEE Global Engineering Education Conference (EDUCON), 10-13 April 2016, Abu Dhabi, UAE N2 - Program comprehension and the ability to find program errors are key skills of software engineering. The aim of this pilot study was to examine the visual processes of novice and advanced programmers in authentic tasks. Fifteen novices and eight advanced programmers were given eight short pieces of code. Their task was to either identify an error or give the output of the code. Eye movements and keyboard activity were recorded. On average, the novices spent more time reading the code than composing the response, whereas the more advanced programmers started composing the response sooner and spent more time on it. In general, the advanced programmers had shorter fixations and saccades. The results suggest that the advanced programmers are quicker to grasp the essence of the code and able to see more details in it. The advanced programmers had shorter fixations and saccade lengths during the second phase which might indicate the process of chunking. KW - program comprehension KW - debugging KW - software engineering KW - visual expertise KW - eye tracking Y1 - 2016 U6 - https://doi.org/10.1109/EDUCON.2016.7474614 SP - 613 EP - 620 ER - TY - CHAP A1 - Soska, Alexander A1 - Mottok, Jürgen A1 - Wolff, Christian T1 - A Study on Cognitive Decits in Learning to Program T2 - European Conference of Software Engineering Education (ECSEE2016), 30 June and 1 July 2016 in Seeon Monastery, Germany N2 - For many students learning to program is a crucial task. In this research, we took a glance into the current literature and identified most ocurring cognitive deficits. Thereby we identified three elements that apear most significant throughout the study. We think that these deficits are fundamental basics for learning how to program. The stu-dents' education of cognitive abilities in programming needs revision and should receive far more training. In future research we want to establish a guideline for promoting these deficits through adequate teaching and learning arrangements in pre-programming education. Y1 - 2016 UR - https://www.researchgate.net/publication/304988534_A_Study_on_Cognitive_Deficits_in_Learning_to_Program SP - 209 EP - 214 PB - Shaker CY - Aachen ER - TY - CHAP A1 - Beslmeisl, Magdalena A1 - Reuter, Rebecca A1 - Mottok, Jürgen ED - Auer, M. ED - Guralnick, D. ED - Uhomoibhi, J. T1 - Importance of Writing in Software Engineering Education T2 - Interactive Collaborative Learning, ICL 2016, proceedings of the 19th ICL Conference, Volume 1 N2 - In this paper we present our first steps in defining the type, scope and relevance of writing in higher education of software engineering. We aim to identify lacks of scientific research and raise a new and necessary research interest to push research in this area. First we clarify the relevance of writing in higher education in general. In a second step we highlight the relevance of writing in the domain of software engineering in particular. Soft skills to be taught to students of engineering professions and especially to software engineering students are highly discussed. We discuss the skill of writing from a theoretical view as well as reasons for the high relevance of this skill for future engineers. An obligation of teaching writing in the higher education is formulated. Y1 - 2016 U6 - https://doi.org/10.1007/978-3-319-50337-0_29 SP - 315 EP - 321 ER - TY - CHAP A1 - Sailer, Andreas A1 - Deubzer, Michael A1 - Lüttgen, Gerald A1 - Mottok, Jürgen T1 - Comparing Trace Recordings of Automotive Realtime Software T2 - RTNS '17: Proceedings of the 25th International Conference on Real-Time Networks and Systems, Grenoble, France, IEEE N2 - The process of engineering models of existing real-time system components is often difficult and time consuming, especially when legacy code has to be re-used or information about the exact timing behaviour is needed. In order to tackle this reverse engineering problem, we have developed the tool CoreTAna. CoreTAna derives an AUTOSAR compliant model of a real-time system by conducting dynamic analysis using trace recordings. Motivated by the challenge of assessing the quality of reverse engineered models of real-time software, we present a novel mathematical measure for comparing trace recordings from embedded real-time systems regarding their temporal behaviour. We also introduce a benchmark framework based on this measure, for evaluating reverse engineering tools such as CoreTAna. This considers common system architectures and also includes randomly generated systems and three systems of industrial automotive projects. Finally, an industrial case study demonstrates other use cases of our measure, such as impact analysis. Y1 - 2017 U6 - https://doi.org/10.1145/3139258.3139265 SP - 118 EP - 127 ER - TY - CHAP A1 - Sailer, Andreas A1 - Deubzer, Michael A1 - Lüttgen, Gerald A1 - Mottok, Jürgen T1 - CoreTAna: A Trace Analyzer for Reverse Engineering Real-Time Software T2 - IEEE 23rd International Conference on Software Analysis, Evolution, and Reengineering (SANER), March 14 to March 18 2016, Suita, Osaka, Japan N2 - With the availability of the AUTOSAR standard, model-driven methodologies are becoming established in theautomotive domain. However, the process of creating models ofexisting system components is often difficult and time consuming, especially when legacy code has to be re-used or informationabout the exact timing behavior is needed. In order to tackle thisreverse engineering problem, we present CoreTAna, a novel toolthat derives an AUTOSAR compliant model of a real-time systemfrom a dynamic analysis of its trace recordings. This paper givesan overview of CoreTAna's current features and discusses itsbenefits for reverse engineering. KW - AUTOSAR KW - tracing KW - profiling KW - timing model KW - reverse engineering Y1 - 2016 U6 - https://doi.org/10.1109/SANER.2016.36 ER - TY - CHAP A1 - Haas, Kerstin A1 - Mottok, Jürgen T1 - Research oriented learning in a research association - Evaluated in a maturity model T2 - Teaching and Learning in a Digital World, Proceedings of the 20th International Conference on Interactive Collaborative Learning (ICL), September 27 to 29, 2017, in Budapest, Hungary - Volume 1 N2 - Research-oriented learning provides students the opportunity to develop their research competences by experiencing research practice, this often happens in the surrounding of research associations with different universities and companies. This paper introduces a two-step approach to evaluate the research-oriented learning within a research association. First we conduct the evaluation of the research environment with the instrument of the adapted Collaboration Maturity Model (Col-MM) to see whether the collaboration network and the management is able to support the students in their learning process. Additionally, we take into account the evaluation of the students’ research competence. This approach targets the assessment of the starting conditions of the students and to compare their performance level until the end of the research association project phase. These two evaluation phases provide the potential to create an ideal research environment and consequently enable the students to develop and improve their research competence. Y1 - 2017 U6 - https://doi.org/10.1007/978-3-319-73210-7_81 SP - 695 EP - 701 ER - TY - CHAP A1 - Waegemann, Tobias A1 - Langer, Tobias A1 - Mottok, Jürgen A1 - Osinski, Lukas A1 - Stappert, Friedhelm A1 - Tayakoli Kolagari, Ramin T1 - Models for Dependable Heterogenous Multi- and Many-Core System Software Design Revisited T2 - ARCS 2016, 29th International Conference on Architecture of Computing Systems, 4-7 April 2016, Nuremberg, Germany N2 - Modelling approaches have to satisfy certain criteria in order to sufficiently encompass the characteristics of dependable heterogenous multi- and many-core system architectures. This work-in-progress paper gives an overview of modern modelling approaches and their related research projects, particularly those regarding domain specific architecture description languages, as well as of the specific challenges of dependable systems and heterogenous multi- and many-core designs, i.e. scheduling techniques for real-time requirements and concerns regarding functional safety. Furthermore, an ongoing research effort in order to identify a set of criteria for evaluating the eligibility of modelling approaches for the task of adequately representing these systems and their specific characteristics is presented. Y1 - 2016 ER - TY - CHAP A1 - Mottok, Jürgen A1 - Merk, Josef A1 - Falter, Thomas T1 - A multi dimensional view of the Graves value systems model on teaching and learning leading to a students-centered learning: Graves model revisited T2 - IEEE Global Engineering Education Conference (EDUCON), 10-13 April 2016, Abu Dhabi, UAE N2 - A cultural change at the university eco-system is possible with diverse learning approaches in faculties. Diverse learning offers will cope with the diversity of students regarding their value systems. Currently teaching at universities is dominated by "teacher-centered teaching", also there are approaches to use different methods to accelerate and intensify the teaching and learning process. Nevertheless these approaches do often not show the desired impact with all students. This paper is offering insights how that comes using the Graves value systems model and is proposing a set of methods which fits to different value systems of students. KW - Graves Value Systems Model KW - Teaching methods KW - Students-centered teaching KW - Inside-outside classroom learning , KW - Scaffolding KW - Cultural set up Y1 - 2016 U6 - https://doi.org/10.1109/EDUCON.2016.7474600 SP - 503 EP - 512 ER - TY - CHAP A1 - Tao, Ye A1 - Liu, Guozhu A1 - Mottok, Jürgen A1 - Hackenberg, Rudolf A1 - Hagel, Georg T1 - Ranking task activity in teaching software engineering T2 - IEEE Global Engineering Education Conference (EDUCON), 10-13 April 2016, Abu Dhabi, UAE N2 - In this research, we investigate the possibility of applying ranking task activity in teaching and learning software engineering courses. We introduce three types of ranking tasks, conceptual-, contextual- and sequential ranking questions, which cover most core topics such as requirement analysis, architecture design and quality validation in the course. We have also done experiments on a group of students to see if ranking tasks could increase their conceptual knowledge in specific areas. Assessments were given in order to evaluate the effectiveness of this activity, showing an obvious increase in complex conceptual understanding. Y1 - 2016 U6 - https://doi.org/10.1109/EDUCON.2016.7474678 SP - 1023 EP - 1027 ER - TY - CHAP A1 - Hauser, Florian A1 - Reiß, Markus A1 - Nivala, Markus A1 - Mottok, Jürgen A1 - Gruber, Hans T1 - Eye tracking applied: Visual expertise in code reviews T2 - 9th International Conference on Education and New Learning Technologies, EDULEARN17, 3-5 July, 2017, Barcelona, Spain, Proceedings Y1 - 2017 U6 - https://doi.org/10.21125/edulearn.2017.1084 SP - 379 EP - 389 ER - TY - CHAP A1 - Haas, Kerstin A1 - Mottok, Jürgen T1 - Evaluation of the Research-oriented Learning Environment in a Research Association T2 - 9th International Conference on Education and New Learning Technologies, EDULEARN2017, 3-5 July 2017, Barcelona, Spain, Proceedings Y1 - 2017 U6 - https://doi.org/10.21125/edulearn.2017.0872 ER - TY - CHAP A1 - Soska, Alexander A1 - Reuter, Rebecca A1 - Hauser, Florian A1 - Reiß, Markus A1 - Mottok, Jürgen T1 - Scaffolding in der Lehre von Design Pattern. Neue Konzepte für anwendungsorientiertes und aktivierendes Lernen T2 - Tagungsband zum 3. Symposium zur Hochschullehre in den MINT-Fächern, 25. / 26. September 2017, TH Nürnberg N2 - Design Pattern sind wiederverwendbare Entwurfsmuster für Probleme in objektorientierten Programmiersprachen. Gene-rell wird dieser Lerninhalt als sehr abstrakt, theoretisch und schwer verständlich beurteilt. Eine durchgeführte Studie mit Studierenden zu den Lernhindernissen während unseres Soft-ware Engineering Curriculums belegen diese Annahmen. Trotz heterogener Studierendengruppe mit unterschiedlichen Vor-kenntnissen, wird das Verständnis der Konzepte von Design Pattern, verglichen mit anderen Lehrinhalten, als die größte Herausforderung angesehen. Zur Verbesserung des Lernens von Design Pattern, wurde aufgrund dieser Erkenntnisse ein Lehrkonzept zur Beseitigung der Lernhindernisse entwickelt. Dieses basiert auf einem angepassten Scaffolding-Ansatz, welcher u.a. durch die systematische Anwendung von studie-rendenzentrierten Methoden die Aneignung von theoretischen als auch praktischen Inhalten sukzessive fördert. Eine anschlie-ßende Evaluation belegt die Wirkungsweise des Lehrkonzepts. Y1 - 2017 UR - https://www.th-nuernberg.de/fileadmin/abteilungen/sll/Dokumente/Hochschuldidaktik/MINT_Symposium/Tagungsband_MINT_Symposium_2017.pdf SP - 112 EP - 116 ER - TY - CHAP A1 - Langer, Tobias A1 - Osinski, Lukas A1 - Mottok, Jürgen T1 - A Survey of Parallel Hard-Real Time Scheduling on Task Models and Scheduling Approaches T2 - ARCS 2017; 30th International Conference on Architecture of Computing Systems, 3-6 April 2017, Vienna, Austria N2 - The trend towards multi-core systems becomes increasinglyomnipresentandhasalreadyreachedhardreal-time systems. In the recent years more and more researchers tackle the problem of scheduling parallel tasks with real-time constraints. We present a discussion of these recent approaches to hard real-time scheduling tasks consisting of multiple threads. We identify categories in scheduling mechanisms and task systems and discuss their features, as well as the research already achieved in their ???elds. In the domain of task models we identi???ed the gang constrained task model, the order constrained task model and the unconstrained task model. These task models differ regardingtheamountandtypeofthreadexecutionconstraints, which can be expressed using the model. Regarding scheduling algorithms, we identi???ed transformation based and nontransformation based scheduling schemes. The former rely on off-line task transformation, whereas the latter doesn???t require any prior information about task structures. The presented classi???cations show, that applied scheduling algorithms mostly are not restricted to certain task models, but that they are applied quite independently. Y1 - 2017 UR - https://ieeexplore.ieee.org/stamp/stamp.jsp?arnumber=7948560 ER - TY - CHAP A1 - Soska, Alexander A1 - Mottok, Jürgen A1 - Wolff, Christian T1 - Pattern oriented card game development: SOFTTY - A card game for academic learning of software testing T2 - IEEE Global Engineering Education Conference (EDUCON), 25-28 April 2017, Athens, Greece N2 - One of the biggest problems of educational games is the adequate integration of learning content into the game environment. Thereby the main challenge is to create a balance between gameplay and learning objectives and the correct transfer of learning principles into the game design. A useful approach is to identify game components and their specific learning constraints and the relationship between each other. By mapping learning elements to Game Design Pattern, we elaborate fundamentals for the concrete game design, focusing on card games. A shared description and an understanding of how the game design aligns with learning content facilitates the development of high quality educational games. A short illustration of our further developed implementation summarizes our experiences and shows an exemplary realization. Y1 - 2017 U6 - https://doi.org/10.1109/EDUCON.2017.7942996 ER - TY - CHAP A1 - Osinski, Lukas A1 - Langer, Tobias A1 - Mottok, Jürgen T1 - A Survey of Fault Tolerance Approaches at Different Architecture Levels T2 - 30th International Conference on Architecture of Computing Systems, ARCS 2017, 3-6 April 2017, Vienna, Austria N2 - In the recent years the development trends for computing platforms moved to multicore systems. Associated with this trend, feature sizes decreased with each new hardware generation and consequently led to a rise of transient and permanent error frequency in memory and CPUs. In this context, researchers presented several approaches which exploit the inherent redundancy of multicore platforms to provide fault tolerance. We present a discussion of fault tolerance approaches based on redundancy at different levels of architecture regarding theirsphereofreplication,performanceaswellaserrordetection and recovery capability. Y1 - 2017 UR - https://ieeexplore.ieee.org/document/7948561 SP - 1 EP - 9 ER - TY - CHAP A1 - Reuter, Rebecca A1 - Beslmeisl, Magdalena A1 - Mottok, Jürgen T1 - Work in Progress: Teaching-Obstacles in Higher Software Engineering Education T2 - 8th IEEE Global Engineering Education Conference (EDUCON 2017), Athens, Greece N2 - Software Engineering is very abstract and complex by nature. Teaching Software Engineering in higher education is therefore still a big challenge. Although we implemented inductive teaching and learning methods in our courses for several years, we do not have a panacea. This paper aims to identify the remaining teaching obstacles in our Software Engineering courses with regard to the concrete teaching content. We present first ideas on how to overcome these teaching obstacles by the application of Augmented and/or Virtual Reality techniques with regard to the identified obstacles. Y1 - 2017 U6 - https://doi.org/10.1109/EDUCON.2017.7943067 SP - 1631 EP - 1635 ER - TY - CHAP A1 - Reuter, Rebecca A1 - Hauser, Florian A1 - Gold-Veerkamp, Carolin A1 - Mottok, Jürgen A1 - Abke, Jörg T1 - Towards a Definition and Identification of Learning Obstacles in Higher Software Engineering Education T2 - EDULEARN17 Proceedings, 9th International Conference on Education and New Learning Technologies, 3-5 July, 2017, Barcelona, Spain KW - Hochschuldidaktik KW - Software Engineering Y1 - 2017 SN - 978-84-697-3777-4 U6 - https://doi.org/10.21125/edulearn.2017.0943 SN - 2340-1117 SP - 10259 EP - 10267 ER - TY - CHAP A1 - Nivala, Markus A1 - Hauser, Florian A1 - Jossberger, Helen A1 - Reiß, Markus A1 - Mottok, Jürgen A1 - Gruber, Hans T1 - Detecting errors in program flow diagrams: Comparing novices and advanced programmers T2 - EARLI Biennial Conference 2017, 17th European Association for Research on Learning and Instruction, 29 August - 2 September, 2017 - University of Tampere, Finland Y1 - 2017 ER - TY - CHAP A1 - Reuter, Rebecca A1 - Kuhn, Martina A1 - Mottok, Jürgen T1 - A Two-Sided Approach of Applying Software Engineering Perspectives in Higher Education T2 - Teaching and Learning in a Digital World, ICL 2017, Proceedings of the 20th International Conference on Interactive Collaborative Learning - Volume 1 Y1 - 2017 SP - 460 EP - 467 ER - TY - RPRT A1 - Soska, Alexander A1 - Mottok, Jürgen ED - Baier, Wolfgang T1 - An Experimental Card Game for Software Testing T2 - Forschungsbericht 2017 der Ostbayersichen Technischen Hochschule Regensburg Y1 - 2017 UR - https://doi.org/10.35096/othr/pub-1383 CY - Regensburg ER - TY - CHAP A1 - Kampmann, Matthias A1 - Mottok, Jürgen T1 - A ‘laboratory’ as an approach to foster writing skills at software engineering studies learning software engineering is easier when writing courses are directly dpplied to lecture’s content and the problems and examples enrolled in T2 - 2018 IEEE Global Engineering Education Conference, EDUCON 2018, Santa Cruz de Teneriffe, Spanien N2 - Writing, with no doubt, is besides reading a core competency which allows us to "exploit" knowledge in general. It also makes possible the exploration of software engineering's core issues. Especially within this context it is necessary to master the reading of complex texts as well as to be able to write in an appropriate academic expression. With regard to studies in software engineering this seems to be obvious, but in fact the opposite is the reality. Therefore measures to improve these skills seemed to be necessarily applied. At the Ostbayerische Technische Hochschule (OTH, University of Applied Sciences, Regensburg) a new format, the so called c*lab, was installed during the winter semester 2017. This was a course which followed the principle of "Writing Across the Curriculum" (WAC). Organized parallel to a lecture of learning how to program the language C, and addressing students of the first semester, the course was a complete voluntary offer in addition to the general standard courses and lectures of the faculty. Students who participated not only reflected on C and its principles, nor only on writing as a self purpose, but they also learned to express technical thoughts and ideas by the use of didactic methods. The idea to transfer also basic LTeX concepts to write a paper based on the IEEE bare_conf.tex-template were also planned. The course followed the idea of student's-centred learning. This paper presents the main structure, goals, and means of the c*lab, and the theory behind. It also embeds the course within the horizon of experiences of teaching writing skills at the Laboratory for Safe and Secure Systems (LaS 3 ) at the faculty of electronic and information engineering at the OTH Regensburg. First experiences have shown that participants increase writing skills and their idea of the importance of writing. Y1 - 2018 U6 - https://doi.org/10.1109/EDUCON.2018.8363326 SP - 900 EP - 908 ER - TY - CHAP A1 - Osinski, Lukas A1 - Mottok, Jürgen T1 - Control Flow Errors: A Discussion of Different Injection Strategies T2 - 32nd International Conference on Architecture of Computing Systems, ARCS Workshop 2019, 20-21 May 2019, Copenhagen, Denmark N2 - Among the available dependability assessment techniques, fault injection (FI) is widely adopted and strongly recommended by safety standards for the validation that functional and technical safety mechanisms are implemented correctly and effectively. The main challenge in fault injection assessments is the increasing complexity of system-on-chips as well as the increasing size of memory, which leads to enormous efforts to test every possible fault introduced to the system. Therefore, a number of publicly available fault injection frameworks utilize fault space pruning techniques to reduce the overall fault space and consequently the overall experiment duration. Most of the fault space pruning techniques mainly discuss the reduction of the number of data errors which have to be injected into registers and memory locations. However, control flow errors represent a further domain of possible errors on the application level. Usually for the evaluation of effectiveness of fault tolerance mechanisms against data errors, a single fault assumption at microarchitectural level (e.g. bit-flips) is assumed. In most cases, this assumption is equivalently applied to the program counter to investigate possible control flow errors. Due to this approach, the error space is consciously or unconsciously reduced to the possible erroneous jump targets that can be reached by a specific set of bit-flips in the program counter at a specified time during the program execution. This approach is considered valid regarding the corresponding fault assumption, but leads to negative effects on the significance of the injection and the resulting effectiveness of the tested fault tolerance mechanism. In this paper, we discuss different strategies for the analysis and injection of control flow errors and the resulting differences by considering the single fault assumption at microarchitectural and application level. Y1 - 2019 UR - http://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=8836207&isnumber=8836190 SP - 1 EP - 7 ER - TY - CHAP A1 - Lalo, Erjola A1 - Weber, Raphael A1 - Sailer, Andreas A1 - Mottok, Jürgen A1 - Siemers, Christian T1 - On Solving Task Allocation and Schedule Generation for Time-Triggered LET Systems using Constraint Programming T2 - 32nd International Conference on Architecture of Computing Systems, ARCS Workshop 2019, 20-21 May 2019, Copenhagen, Denmark N2 - The amount of safety-critical embedded systems in automotive development is heavily growing. Ensuring their reliability not only increases the complexity of functions but also requires determinism at design and execution time, which is considerably challenging to fulfill and verify for multi-core processors. The Logical Execution Time (LET) is recently recognized in automotive industry as an approach for ensuring deterministic functional behavior. However, to decrease the manual design effort and time for deploying such complex systems to multi-core platforms and for ensuring their strict timing and safety requirements, automatic solutions are needed. This work presents a solution for allocating tasks to multi-core processors and generating a time-triggered schedule for embedded systems considering safety, timing, and LET semantics. The approach we propose solves both challenges by defining them as a Constraint Satisfaction Problem (CSP). To examine our CSP formulation, we use MiniZinc, which is a solver-independent constraint modeling language that can employ a variety of solvers. In a case study, we explore optimizations of an industrial system that are enabled by scheduling and task allocation design decisions. Further, the performance of the proposed solutions is evaluated based on large set of synthetically generated system models. Y1 - 2019 UR - https://ieeexplore.ieee.org/abstract/document/8836201 SP - 1 EP - 8 ER - TY - CHAP A1 - Schmid, Michael A1 - Langer, Tobias A1 - Osinski, Lukas A1 - Mottok, Jürgen T1 - Parallel Active Object Pattern T2 - 31th International Conference on Architecture of Computing Systems, ARCS Workshop 2018,9-12 April 2018, Braunschweig, Germany N2 - With parallel applications becoming more and more popular even in real-time systems, the demand for safe and easyto- use software libraries and frameworks for parallel and concurrent computations is growing immensely. These frameworks usually provide an implementation for different sets of software patterns. A very well known software pattern for concurrency is the Active Object pattern, that allows various threads to have synchronized access to an object in question. This paper presents the Parallel Active Object pattern, which extends the common Active Object pattern to support the use of objects, whose computations are profoundly enhanced by a parallel execution. Furthermore, a C++ software framework is introduced, which implements the Parallel Active Object pattern and thus provides the possibility of using task or data parallel patterns, for example Map, Reduce and Divide-and-Conquer, on the active object's calculations. The proposed framework is evaluated against two other popular libraries, namely OpenMP and Intel Threading Building Blocks. Through utilization of the C++11 standard and template classes a simple user interface is provided, which abstracts the distribution of workloads among the worker threads. By making use of the C++ Standard Template Library the framework can easily be ported to embedded systems and by extending the pattern through real-time capabilities, which ensure a timely and reliable execution of the method requests, the intention of providing the framework for time critical environments is also targeted in the future. Y1 - 2018 UR - https://ieeexplore.ieee.org/document/8385426 SN - 978-3-8007-4559-3 ER -