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<export-example>
  <doc>
    <id>1238</id>
    <completedYear/>
    <publishedYear>2016</publishedYear>
    <thesisYearAccepted/>
    <language>eng</language>
    <pageFirst>102</pageFirst>
    <pageLast>112</pageLast>
    <pageNumber/>
    <edition/>
    <issue>Februar</issue>
    <volume>40</volume>
    <type>article</type>
    <publisherName>Elsevier</publisherName>
    <publisherPlace/>
    <creatingCorporation/>
    <contributingCorporation/>
    <belongsToBibliography>0</belongsToBibliography>
    <completedDate>2021-02-06</completedDate>
    <publishedDate>--</publishedDate>
    <thesisDateAccepted>--</thesisDateAccepted>
    <title language="eng">Reliability of data processing and fault compensation in unreliable arithmetic processors, Microprocessors and Microsystems</title>
    <abstract language="eng">In logical circuits, like arithmetic operations in a processor system, arbitrary faults become a more tremendous aspect in future. Modern manufacturing processes lead to less reliability and higher vulnerability of software execution to soft-errors. The correctness of certain results is important especially for safety–critical applications whose reliability depends on the fault-free execution of each single instruction and the dependencies between them. The more complex a software is the more unreliable the outcome is. But, there is a contrary effect. If the probability for multiple faults increases, there is also the chance that two faults compensate each other and the result is correct again. This paper presents the basic ideas for such a reliability evaluation of a software's data flow with arbitrary soft-errors and the effect of fault compensation. Further, this evaluation provides a possibility to compare different implementations of a data flow with respect to the reliability. This is shown by the comparison of two different error codes as alternatives for coded data processing.</abstract>
    <parentTitle language="eng">Microprocessors and Microsystems</parentTitle>
    <identifier type="doi">10.1016/j.micpro.2015.07.014</identifier>
    <enrichment key="opus.source">publish</enrichment>
    <enrichment key="BegutachtungStatus">peer-reviewed</enrichment>
    <licence>Keine Lizenz - Es gilt das deutsche Urheberrecht: § 53 UrhG</licence>
    <author>Peter Raab</author>
    <author>Stefan Krämer</author>
    <author>Jürgen Mottok</author>
    <collection role="institutes" number="FakEI">Fakultät Elektro- und Informationstechnik</collection>
    <collection role="othforschungsschwerpunkt" number="16311">Digitalisierung</collection>
    <collection role="institutes" number="">Laboratory for Safe and Secure Systems (LAS3)</collection>
  </doc>
  <doc>
    <id>1265</id>
    <completedYear/>
    <publishedYear>2016</publishedYear>
    <thesisYearAccepted/>
    <language>eng</language>
    <pageFirst>19</pageFirst>
    <pageLast>33</pageLast>
    <pageNumber/>
    <edition/>
    <issue/>
    <volume/>
    <type>conferenceobject</type>
    <publisherName>Shaker</publisherName>
    <publisherPlace>Aachen</publisherPlace>
    <creatingCorporation/>
    <contributingCorporation/>
    <belongsToBibliography>0</belongsToBibliography>
    <completedDate>2021-02-07</completedDate>
    <publishedDate>--</publishedDate>
    <thesisDateAccepted>--</thesisDateAccepted>
    <title language="eng">Application of a Reflective Learning Approach in Software Engineering. Circularity as a relevant characteristic of a reflective teaching and learning approach</title>
    <abstract language="eng">The pedagogic motivation of this contribution is to develop, to adapt and to examine a specific tertiary teaching-learning situation and its changes due to a constant reflection. Within the scope of the BMBF fostered project " EVELIN " the learning teaching-Arrangement (TLA) " The Online Learning Journal (OLJ) – a tool complementing the software engineering lecture " is realized a second time at the OTH Regensburg. This further development is examined from a pedagogic perspective. This paper deals with issues concerning the conscious modification of specific teaching actions, therefore the changes of the teachers' attitude as well as the reaction of the students regarding this teaching actions. Two important findings are: (1) The teaching staff is able to adapt their teaching–actions on given conditions because of the awareness of their own teaching-attitude. (2) Due to a reflective teaching practice, there is a great potential for goal oriented learning in the context of higher education.</abstract>
    <parentTitle language="eng">European Conference of Software Engineering Education (ECSEE2016), 30 June and 1 July 2016 in Seeon Monastery, Germany</parentTitle>
    <enrichment key="opus.source">publish</enrichment>
    <author>Magdalena Beslmeisl</author>
    <author>Irmgard Schroll-Decker</author>
    <author>Jürgen Mottok</author>
    <collection role="institutes" number="FakEI">Fakultät Elektro- und Informationstechnik</collection>
    <collection role="othforschungsschwerpunkt" number="16314">Lebenswissenschaften und Ethik</collection>
    <collection role="institutes" number="">Laboratory for Safe and Secure Systems (LAS3)</collection>
  </doc>
  <doc>
    <id>1266</id>
    <completedYear/>
    <publishedYear>2016</publishedYear>
    <thesisYearAccepted/>
    <language>eng</language>
    <pageFirst>576</pageFirst>
    <pageLast>584</pageLast>
    <pageNumber/>
    <edition/>
    <issue/>
    <volume/>
    <type>conferenceobject</type>
    <publisherName/>
    <publisherPlace/>
    <creatingCorporation/>
    <contributingCorporation/>
    <belongsToBibliography>0</belongsToBibliography>
    <completedDate>2021-02-07</completedDate>
    <publishedDate>--</publishedDate>
    <thesisDateAccepted>--</thesisDateAccepted>
    <title language="eng">An experimental card game for software testing: Development, design and evaluation of a physical card game to deepen the knowledge of students in academic software testing education</title>
    <abstract language="eng">Teaching software testing is a challenging task. Especially if you want to impart more in-depth and practical knowledge to the students. Therefore, most lectures still teach in a classic lecture format despite the fact that this way of instruction is in any case the optimal way of instruction for today's requirements anymore. In this paper we present our implementation of an active learning method to deepen the knowledge in academic software test education. We describe a card game for advanced learning that promotes students' collaboration and knowledge exchange in a playful and competitive manner. The design of the game is based on constructive and cooperative theories. A subsequent evaluation shows that the use of this card game for teaching software testing is a suitable method.</abstract>
    <parentTitle language="eng">IEEE Global Engineering Education Conference (EDUCON), 10-13 April 2016, Abu Dhabi, UAE</parentTitle>
    <identifier type="doi">10.1109/EDUCON.2016.7474609</identifier>
    <enrichment key="opus.source">publish</enrichment>
    <enrichment key="BegutachtungStatus">peer-reviewed</enrichment>
    <author>Alexander Soska</author>
    <author>Jürgen Mottok</author>
    <author>Christian Wolff</author>
    <subject>
      <language>eng</language>
      <type>uncontrolled</type>
      <value>software testing</value>
    </subject>
    <subject>
      <language>eng</language>
      <type>uncontrolled</type>
      <value>playful learning</value>
    </subject>
    <subject>
      <language>eng</language>
      <type>uncontrolled</type>
      <value>game-based learning</value>
    </subject>
    <subject>
      <language>eng</language>
      <type>uncontrolled</type>
      <value>card game</value>
    </subject>
    <collection role="institutes" number="FakEI">Fakultät Elektro- und Informationstechnik</collection>
    <collection role="othforschungsschwerpunkt" number="16311">Digitalisierung</collection>
    <collection role="institutes" number="">Laboratory for Safe and Secure Systems (LAS3)</collection>
  </doc>
  <doc>
    <id>1264</id>
    <completedYear/>
    <publishedYear>2016</publishedYear>
    <thesisYearAccepted/>
    <language>eng</language>
    <pageFirst>613</pageFirst>
    <pageLast>620</pageLast>
    <pageNumber/>
    <edition/>
    <issue/>
    <volume/>
    <type>conferenceobject</type>
    <publisherName/>
    <publisherPlace/>
    <creatingCorporation/>
    <contributingCorporation/>
    <belongsToBibliography>0</belongsToBibliography>
    <completedDate>2021-02-07</completedDate>
    <publishedDate>--</publishedDate>
    <thesisDateAccepted>--</thesisDateAccepted>
    <title language="eng">Developing visual expertise in software engineering: An eye tracking study</title>
    <abstract language="eng">Program comprehension and the ability to find program errors are key skills of software engineering. The aim of this pilot study was to examine the visual processes of novice and advanced programmers in authentic tasks. Fifteen novices and eight advanced programmers were given eight short pieces of code. Their task was to either identify an error or give the output of the code. Eye movements and keyboard activity were recorded. On average, the novices spent more time reading the code than composing the response, whereas the more advanced programmers started composing the response sooner and spent more time on it. In general, the advanced programmers had shorter fixations and saccades. The results suggest that the advanced programmers are quicker to grasp the essence of the code and able to see more details in it. The advanced programmers had shorter fixations and saccade lengths during the second phase which might indicate the process of chunking.</abstract>
    <parentTitle language="eng">IEEE Global Engineering Education Conference (EDUCON), 10-13 April 2016, Abu Dhabi, UAE</parentTitle>
    <identifier type="doi">10.1109/EDUCON.2016.7474614</identifier>
    <enrichment key="opus.source">publish</enrichment>
    <enrichment key="BegutachtungStatus">peer-reviewed</enrichment>
    <author>Markus Nivala</author>
    <author>Florian Hauser</author>
    <author>Jürgen Mottok</author>
    <author>Hans Gruber</author>
    <subject>
      <language>eng</language>
      <type>uncontrolled</type>
      <value>program comprehension</value>
    </subject>
    <subject>
      <language>eng</language>
      <type>uncontrolled</type>
      <value>debugging</value>
    </subject>
    <subject>
      <language>eng</language>
      <type>uncontrolled</type>
      <value>software engineering</value>
    </subject>
    <subject>
      <language>eng</language>
      <type>uncontrolled</type>
      <value>visual expertise</value>
    </subject>
    <subject>
      <language>eng</language>
      <type>uncontrolled</type>
      <value>eye tracking</value>
    </subject>
    <collection role="institutes" number="FakEI">Fakultät Elektro- und Informationstechnik</collection>
    <collection role="othforschungsschwerpunkt" number="16311">Digitalisierung</collection>
    <collection role="institutes" number="">Laboratory for Safe and Secure Systems (LAS3)</collection>
  </doc>
  <doc>
    <id>1267</id>
    <completedYear/>
    <publishedYear>2016</publishedYear>
    <thesisYearAccepted/>
    <language>eng</language>
    <pageFirst>209</pageFirst>
    <pageLast>214</pageLast>
    <pageNumber/>
    <edition/>
    <issue/>
    <volume/>
    <type>conferenceobject</type>
    <publisherName>Shaker</publisherName>
    <publisherPlace>Aachen</publisherPlace>
    <creatingCorporation/>
    <contributingCorporation/>
    <belongsToBibliography>0</belongsToBibliography>
    <completedDate>2021-02-07</completedDate>
    <publishedDate>--</publishedDate>
    <thesisDateAccepted>--</thesisDateAccepted>
    <title language="eng">A Study on Cognitive Decits in Learning to Program</title>
    <abstract language="eng">For many students learning to program is a crucial task. In this research, we took a glance into the current literature and identified most ocurring cognitive deficits. Thereby we identified three elements that apear most significant throughout the study. We think that these deficits are fundamental basics for learning how to program. The stu-dents' education of cognitive abilities in programming needs revision and should receive far more training. In future research we want to establish a guideline for promoting these deficits through adequate teaching and learning arrangements in pre-programming education.</abstract>
    <parentTitle language="eng">European Conference of Software Engineering Education (ECSEE2016), 30 June and 1 July 2016 in Seeon Monastery, Germany</parentTitle>
    <identifier type="url">https://www.researchgate.net/publication/304988534_A_Study_on_Cognitive_Deficits_in_Learning_to_Program</identifier>
    <enrichment key="opus.source">publish</enrichment>
    <author>Alexander Soska</author>
    <author>Jürgen Mottok</author>
    <author>Christian Wolff</author>
    <collection role="institutes" number="FakEI">Fakultät Elektro- und Informationstechnik</collection>
    <collection role="othforschungsschwerpunkt" number="16314">Lebenswissenschaften und Ethik</collection>
    <collection role="institutes" number="">Laboratory for Safe and Secure Systems (LAS3)</collection>
  </doc>
  <doc>
    <id>1268</id>
    <completedYear/>
    <publishedYear>2016</publishedYear>
    <thesisYearAccepted/>
    <language>eng</language>
    <pageFirst>315</pageFirst>
    <pageLast>321</pageLast>
    <pageNumber/>
    <edition/>
    <issue/>
    <volume/>
    <type>conferenceobject</type>
    <publisherName/>
    <publisherPlace/>
    <creatingCorporation/>
    <contributingCorporation/>
    <belongsToBibliography>0</belongsToBibliography>
    <completedDate>2021-02-07</completedDate>
    <publishedDate>--</publishedDate>
    <thesisDateAccepted>--</thesisDateAccepted>
    <title language="eng">Importance of Writing in Software Engineering Education</title>
    <abstract language="eng">In this paper we present our first steps in defining the type, scope and relevance of writing in higher education of software engineering. We aim to identify lacks of scientific research and raise a new and necessary research interest to push research in this area. First we clarify the relevance of writing in higher education in general. In a second step we highlight the relevance of writing in the domain of software engineering in particular. Soft skills to be taught to students of engineering professions and especially to software engineering students are highly discussed. We discuss the skill of writing from a theoretical view as well as reasons for the high relevance of this skill for future engineers. An obligation of teaching writing in the higher education is formulated.</abstract>
    <parentTitle language="eng">Interactive Collaborative Learning, ICL 2016, proceedings of the 19th ICL Conference, Volume 1</parentTitle>
    <identifier type="doi">10.1007/978-3-319-50337-0_29</identifier>
    <enrichment key="opus.source">publish</enrichment>
    <author>Magdalena Beslmeisl</author>
    <author>Rebecca Reuter</author>
    <author>Jürgen Mottok</author>
    <collection role="institutes" number="FakEI">Fakultät Elektro- und Informationstechnik</collection>
    <collection role="othforschungsschwerpunkt" number="16311">Digitalisierung</collection>
    <collection role="institutes" number="">Laboratory for Safe and Secure Systems (LAS3)</collection>
  </doc>
  <doc>
    <id>1270</id>
    <completedYear/>
    <publishedYear>2016</publishedYear>
    <thesisYearAccepted/>
    <language>eng</language>
    <pageFirst/>
    <pageLast/>
    <pageNumber/>
    <edition/>
    <issue/>
    <volume/>
    <type>conferenceobject</type>
    <publisherName/>
    <publisherPlace/>
    <creatingCorporation/>
    <contributingCorporation/>
    <belongsToBibliography>0</belongsToBibliography>
    <completedDate>2021-02-07</completedDate>
    <publishedDate>--</publishedDate>
    <thesisDateAccepted>--</thesisDateAccepted>
    <title language="eng">CoreTAna: A Trace Analyzer for Reverse Engineering Real-Time Software</title>
    <abstract language="eng">With the availability of the AUTOSAR standard, model-driven methodologies are becoming established in theautomotive domain. However, the process of creating models ofexisting system components is often difficult and time consuming, especially when legacy code has to be re-used or informationabout the exact timing behavior is needed. In order to tackle thisreverse engineering problem, we present CoreTAna, a novel toolthat derives an AUTOSAR compliant model of a real-time systemfrom a dynamic analysis of its trace recordings. This paper givesan overview of CoreTAna's current features and discusses itsbenefits for reverse engineering.</abstract>
    <parentTitle language="eng">IEEE 23rd International Conference on Software Analysis, Evolution, and Reengineering (SANER), March 14 to March 18 2016, Suita, Osaka, Japan</parentTitle>
    <identifier type="doi">10.1109/SANER.2016.36</identifier>
    <enrichment key="opus.source">publish</enrichment>
    <enrichment key="BegutachtungStatus">peer-reviewed</enrichment>
    <author>Andreas Sailer</author>
    <author>Michael Deubzer</author>
    <author>Gerald Lüttgen</author>
    <author>Jürgen Mottok</author>
    <subject>
      <language>eng</language>
      <type>uncontrolled</type>
      <value>AUTOSAR</value>
    </subject>
    <subject>
      <language>eng</language>
      <type>uncontrolled</type>
      <value>tracing</value>
    </subject>
    <subject>
      <language>eng</language>
      <type>uncontrolled</type>
      <value>profiling</value>
    </subject>
    <subject>
      <language>eng</language>
      <type>uncontrolled</type>
      <value>timing model</value>
    </subject>
    <subject>
      <language>eng</language>
      <type>uncontrolled</type>
      <value>reverse engineering</value>
    </subject>
    <collection role="institutes" number="FakEI">Fakultät Elektro- und Informationstechnik</collection>
    <collection role="othforschungsschwerpunkt" number="16311">Digitalisierung</collection>
    <collection role="institutes" number="">Laboratory for Safe and Secure Systems (LAS3)</collection>
  </doc>
  <doc>
    <id>1269</id>
    <completedYear/>
    <publishedYear>2016</publishedYear>
    <thesisYearAccepted/>
    <language>eng</language>
    <pageFirst/>
    <pageLast/>
    <pageNumber/>
    <edition/>
    <issue/>
    <volume/>
    <type>conferenceobject</type>
    <publisherName/>
    <publisherPlace/>
    <creatingCorporation/>
    <contributingCorporation/>
    <belongsToBibliography>0</belongsToBibliography>
    <completedDate>2021-02-07</completedDate>
    <publishedDate>--</publishedDate>
    <thesisDateAccepted>--</thesisDateAccepted>
    <title language="eng">Models for Dependable Heterogenous Multi- and Many-Core System Software Design Revisited</title>
    <abstract language="eng">Modelling approaches have to satisfy certain criteria in order to sufficiently encompass the characteristics of dependable heterogenous multi- and many-core system architectures. This work-in-progress paper gives an overview of modern modelling approaches and their related research projects, particularly those regarding domain specific architecture description languages, as well as of the specific challenges of dependable systems and heterogenous multi- and many-core designs, i.e. scheduling techniques for real-time requirements and concerns regarding functional safety. Furthermore, an ongoing research effort in order to identify a set of criteria for evaluating the eligibility of modelling approaches for the task of adequately representing these systems and their specific characteristics is presented.</abstract>
    <parentTitle language="eng">ARCS 2016, 29th International Conference on Architecture of Computing Systems, 4-7 April 2016, Nuremberg, Germany</parentTitle>
    <enrichment key="opus.source">publish</enrichment>
    <enrichment key="BegutachtungStatus">begutachtet</enrichment>
    <author>Tobias Waegemann</author>
    <author>Tobias Langer</author>
    <author>Jürgen Mottok</author>
    <author>Lukas Osinski</author>
    <author>Friedhelm Stappert</author>
    <author>Ramin Tayakoli Kolagari</author>
    <collection role="institutes" number="FakEI">Fakultät Elektro- und Informationstechnik</collection>
    <collection role="othforschungsschwerpunkt" number="16311">Digitalisierung</collection>
    <collection role="institutes" number="">Laboratory for Safe and Secure Systems (LAS3)</collection>
  </doc>
  <doc>
    <id>1271</id>
    <completedYear/>
    <publishedYear>2016</publishedYear>
    <thesisYearAccepted/>
    <language>eng</language>
    <pageFirst>503</pageFirst>
    <pageLast>512</pageLast>
    <pageNumber/>
    <edition/>
    <issue/>
    <volume/>
    <type>conferenceobject</type>
    <publisherName/>
    <publisherPlace/>
    <creatingCorporation/>
    <contributingCorporation/>
    <belongsToBibliography>0</belongsToBibliography>
    <completedDate>2021-02-07</completedDate>
    <publishedDate>--</publishedDate>
    <thesisDateAccepted>--</thesisDateAccepted>
    <title language="eng">A multi dimensional view of the Graves value systems model on teaching and learning leading to a students-centered learning: Graves model revisited</title>
    <abstract language="eng">A cultural change at the university eco-system is possible with diverse learning approaches in faculties. Diverse learning offers will cope with the diversity of students regarding their value systems. Currently teaching at universities is dominated by "teacher-centered teaching", also there are approaches to use different methods to accelerate and intensify the teaching and learning process. Nevertheless these approaches do often not show the desired impact with all students. This paper is offering insights how that comes using the Graves value systems model and is proposing a set of methods which fits to different value systems of students.</abstract>
    <parentTitle language="eng">IEEE Global Engineering Education Conference (EDUCON), 10-13 April 2016, Abu Dhabi, UAE</parentTitle>
    <identifier type="doi">10.1109/EDUCON.2016.7474600</identifier>
    <enrichment key="opus.source">publish</enrichment>
    <enrichment key="BegutachtungStatus">peer-reviewed</enrichment>
    <author>Jürgen Mottok</author>
    <author>Josef Merk</author>
    <author>Thomas Falter</author>
    <subject>
      <language>eng</language>
      <type>uncontrolled</type>
      <value>Graves Value Systems Model</value>
    </subject>
    <subject>
      <language>eng</language>
      <type>uncontrolled</type>
      <value>Teaching methods</value>
    </subject>
    <subject>
      <language>eng</language>
      <type>uncontrolled</type>
      <value>Students-centered teaching</value>
    </subject>
    <subject>
      <language>eng</language>
      <type>uncontrolled</type>
      <value>Inside-outside classroom learning     ,</value>
    </subject>
    <subject>
      <language>eng</language>
      <type>uncontrolled</type>
      <value>Scaffolding</value>
    </subject>
    <subject>
      <language>eng</language>
      <type>uncontrolled</type>
      <value>Cultural set up</value>
    </subject>
    <collection role="institutes" number="FakEI">Fakultät Elektro- und Informationstechnik</collection>
    <collection role="othforschungsschwerpunkt" number="16311">Digitalisierung</collection>
    <collection role="institutes" number="">Laboratory for Safe and Secure Systems (LAS3)</collection>
  </doc>
  <doc>
    <id>1272</id>
    <completedYear/>
    <publishedYear>2016</publishedYear>
    <thesisYearAccepted/>
    <language>eng</language>
    <pageFirst>1023</pageFirst>
    <pageLast>1027</pageLast>
    <pageNumber/>
    <edition/>
    <issue/>
    <volume/>
    <type>conferenceobject</type>
    <publisherName/>
    <publisherPlace/>
    <creatingCorporation/>
    <contributingCorporation/>
    <belongsToBibliography>0</belongsToBibliography>
    <completedDate>2021-02-07</completedDate>
    <publishedDate>--</publishedDate>
    <thesisDateAccepted>--</thesisDateAccepted>
    <title language="eng">Ranking task activity in teaching software engineering</title>
    <abstract language="eng">In this research, we investigate the possibility of applying ranking task activity in teaching and learning software engineering courses. We introduce three types of ranking tasks, conceptual-, contextual- and sequential ranking questions, which cover most core topics such as requirement analysis, architecture design and quality validation in the course. We have also done experiments on a group of students to see if ranking tasks could increase their conceptual knowledge in specific areas. Assessments were given in order to evaluate the effectiveness of this activity, showing an obvious increase in complex conceptual understanding.</abstract>
    <parentTitle language="eng">IEEE Global Engineering Education Conference (EDUCON), 10-13 April 2016, Abu Dhabi, UAE</parentTitle>
    <identifier type="doi">10.1109/EDUCON.2016.7474678</identifier>
    <enrichment key="opus.source">publish</enrichment>
    <enrichment key="BegutachtungStatus">peer-reviewed</enrichment>
    <author>Ye Tao</author>
    <author>Guozhu Liu</author>
    <author>Jürgen Mottok</author>
    <author>Rudolf Hackenberg</author>
    <author>Georg Hagel</author>
    <collection role="institutes" number="FakEI">Fakultät Elektro- und Informationstechnik</collection>
    <collection role="institutes" number="FakIM">Fakultät Informatik und Mathematik</collection>
    <collection role="othforschungsschwerpunkt" number="16311">Digitalisierung</collection>
    <collection role="institutes" number="">Labor Informationssicherheit und Complience (ISC)</collection>
    <collection role="institutes" number="">Laboratory for Safe and Secure Systems (LAS3)</collection>
  </doc>
</export-example>
