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    <id>3389</id>
    <completedYear/>
    <publishedYear>2019</publishedYear>
    <thesisYearAccepted/>
    <language>eng</language>
    <pageFirst/>
    <pageLast/>
    <pageNumber/>
    <edition/>
    <issue/>
    <volume/>
    <type>conferencepresentation</type>
    <publisherName>RWTH Aachen</publisherName>
    <publisherPlace/>
    <creatingCorporation/>
    <contributingCorporation/>
    <belongsToBibliography>0</belongsToBibliography>
    <completedDate>--</completedDate>
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    <title language="eng">Heuristics in Software Modelling: An Eyetracking Study</title>
    <abstract language="eng">To investigate the role of heuristics in the domain of software engineering, an eye tracking study was conducted in which experts and novices were compared. The study focused on one of the most challenging parts in this domain: the generation of an object model for a software product based on a requirements specification. During their training, software engineers are taught different techniques to solve this task. One of these techniques is the noun/verb analysis.&#13;
However, it is still unclear to what extent novice and expert programmers are making use of it. Ideally, the noun/verb analysis works as a heuristic and helps programmers to make fast and accurate decisions. Participants in the study were 40 software programmers at four levels of expertise (novices, intermediates, experienced rogrammers, experts). They were presented with ten decision tasks. In each task, participants read a requirement specification and then had to choose one out of three presented class diagrams that they considered the best solution. During the task, their eye movements were recorded. Results show that all participants used the noun/verb analysis as a heuristic. Programmers with higher levels of expertise, however, outperformed programmers with lower levels of expertise. Interestingly, the more experienced programmers were not following the noun/verb analysis in a blindfolded way. They realised that the noun/verb analysis would produce diagrams, but a skilled software architect would not model them in this way. Instead they created their models in a way that they perceived as more logical and realistic</abstract>
    <parentTitle language="deu">Earli Book of Abstracts</parentTitle>
    <identifier type="url">https://earli.org/sites/default/files/2019-09/BOA-2019.pdf</identifier>
    <author>Florian Hauser</author>
    <author>Rebecca Reuter</author>
    <author>Andreas Gegenfurtner</author>
    <author>Hans Gruber</author>
    <author>Jürgen Mottok</author>
    <author>Ivonne Hutzler</author>
    <collection role="institutes" number="FakEI">Fakultät Elektro- und Informationstechnik</collection>
    <collection role="othforschungsschwerpunkt" number="16311">Digitalisierung</collection>
  </doc>
  <doc>
    <id>1311</id>
    <completedYear/>
    <publishedYear>2018</publishedYear>
    <thesisYearAccepted/>
    <language>eng</language>
    <pageFirst>505</pageFirst>
    <pageLast>514</pageLast>
    <pageNumber/>
    <edition/>
    <issue/>
    <volume/>
    <type>conferenceobject</type>
    <publisherName/>
    <publisherPlace/>
    <creatingCorporation/>
    <contributingCorporation/>
    <belongsToBibliography>0</belongsToBibliography>
    <completedDate>2021-02-07</completedDate>
    <publishedDate>--</publishedDate>
    <thesisDateAccepted>--</thesisDateAccepted>
    <title language="eng">Will the noun/verb analysis be used to generate class diagrams? An eye tracking study</title>
    <parentTitle language="eng">IATED, 11th International Conference of Education, Research and Innovation (ICERI 2018), 12-14 November 2018, Seville, Spain</parentTitle>
    <identifier type="doi">10.21125/iceri.2018.1103</identifier>
    <enrichment key="opus.source">publish</enrichment>
    <author>Ivonne Hutzler</author>
    <author>Florian Hauser</author>
    <author>Rebecca Reuter</author>
    <author>Jürgen Mottok</author>
    <author>Hans Gruber</author>
    <collection role="institutes" number="FakEI">Fakultät Elektro- und Informationstechnik</collection>
    <collection role="othforschungsschwerpunkt" number="16314">Lebenswissenschaften und Ethik</collection>
    <collection role="institutes" number="">Laboratory for Safe and Secure Systems (LAS3)</collection>
  </doc>
  <doc>
    <id>1308</id>
    <completedYear/>
    <publishedYear>2018</publishedYear>
    <thesisYearAccepted/>
    <language>eng</language>
    <pageFirst/>
    <pageLast/>
    <pageNumber/>
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    <type>conferenceobject</type>
    <publisherName/>
    <publisherPlace/>
    <creatingCorporation/>
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    <belongsToBibliography>0</belongsToBibliography>
    <completedDate>2021-02-07</completedDate>
    <publishedDate>--</publishedDate>
    <thesisDateAccepted>--</thesisDateAccepted>
    <title language="eng">Eye movement patterns in software engineering – What differs the expert from the novice?</title>
    <parentTitle language="eng">IATED, 11th International Conference of Education, Research and Innovation (ICERI 2018), 12-14 November 2018, Seville, Spain</parentTitle>
    <identifier type="doi">10.21125/iceri.2018.1129</identifier>
    <enrichment key="opus.source">publish</enrichment>
    <author>Florian Hauser</author>
    <author>Jürgen Mottok</author>
    <author>Rebecca Reuter</author>
    <author>Ivonne Hutzler</author>
    <author>Hans Gruber</author>
    <collection role="institutes" number="FakEI">Fakultät Elektro- und Informationstechnik</collection>
    <collection role="othforschungsschwerpunkt" number="16311">Digitalisierung</collection>
    <collection role="institutes" number="">Laboratory for Safe and Secure Systems (LAS3)</collection>
  </doc>
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