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  <doc>
    <id>1268</id>
    <completedYear/>
    <publishedYear>2016</publishedYear>
    <thesisYearAccepted/>
    <language>eng</language>
    <pageFirst>315</pageFirst>
    <pageLast>321</pageLast>
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    <edition/>
    <issue/>
    <volume/>
    <type>conferenceobject</type>
    <publisherName/>
    <publisherPlace/>
    <creatingCorporation/>
    <contributingCorporation/>
    <belongsToBibliography>0</belongsToBibliography>
    <completedDate>2021-02-07</completedDate>
    <publishedDate>--</publishedDate>
    <thesisDateAccepted>--</thesisDateAccepted>
    <title language="eng">Importance of Writing in Software Engineering Education</title>
    <abstract language="eng">In this paper we present our first steps in defining the type, scope and relevance of writing in higher education of software engineering. We aim to identify lacks of scientific research and raise a new and necessary research interest to push research in this area. First we clarify the relevance of writing in higher education in general. In a second step we highlight the relevance of writing in the domain of software engineering in particular. Soft skills to be taught to students of engineering professions and especially to software engineering students are highly discussed. We discuss the skill of writing from a theoretical view as well as reasons for the high relevance of this skill for future engineers. An obligation of teaching writing in the higher education is formulated.</abstract>
    <parentTitle language="eng">Interactive Collaborative Learning, ICL 2016, proceedings of the 19th ICL Conference, Volume 1</parentTitle>
    <identifier type="doi">10.1007/978-3-319-50337-0_29</identifier>
    <enrichment key="opus.source">publish</enrichment>
    <author>Magdalena Beslmeisl</author>
    <author>Rebecca Reuter</author>
    <author>Jürgen Mottok</author>
    <collection role="institutes" number="FakEI">Fakultät Elektro- und Informationstechnik</collection>
    <collection role="othforschungsschwerpunkt" number="16311">Digitalisierung</collection>
    <collection role="institutes" number="">Laboratory for Safe and Secure Systems (LAS3)</collection>
  </doc>
  <doc>
    <id>1281</id>
    <completedYear/>
    <publishedYear>2017</publishedYear>
    <thesisYearAccepted/>
    <language>eng</language>
    <pageFirst>1631</pageFirst>
    <pageLast>1635</pageLast>
    <pageNumber/>
    <edition/>
    <issue/>
    <volume/>
    <type>conferenceobject</type>
    <publisherName/>
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    <creatingCorporation/>
    <contributingCorporation/>
    <belongsToBibliography>0</belongsToBibliography>
    <completedDate>2021-02-07</completedDate>
    <publishedDate>--</publishedDate>
    <thesisDateAccepted>--</thesisDateAccepted>
    <title language="eng">Work in Progress: Teaching-Obstacles in Higher Software Engineering Education</title>
    <abstract language="eng">Software Engineering is very abstract and complex by nature. Teaching Software Engineering in higher education is therefore still a big challenge. Although we implemented inductive teaching and learning methods in our courses for several years, we do not have a panacea. This paper aims to identify the remaining teaching obstacles in our Software Engineering courses with regard to the concrete teaching content. We present first ideas on how to overcome these teaching obstacles by the application of Augmented and/or Virtual Reality techniques with regard to the identified obstacles.</abstract>
    <parentTitle language="eng">8th IEEE Global Engineering Education Conference (EDUCON 2017), Athens, Greece</parentTitle>
    <identifier type="doi">10.1109/EDUCON.2017.7943067</identifier>
    <enrichment key="opus.source">publish</enrichment>
    <author>Rebecca Reuter</author>
    <author>Magdalena Beslmeisl</author>
    <author>Jürgen Mottok</author>
    <collection role="institutes" number="FakEI">Fakultät Elektro- und Informationstechnik</collection>
    <collection role="othforschungsschwerpunkt" number="16314">Lebenswissenschaften und Ethik</collection>
    <collection role="institutes" number="">Laboratory for Safe and Secure Systems (LAS3)</collection>
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