@inproceedings{ReuterHauserMuckelbaueretal., author = {Reuter, Rebecca and Hauser, Florian and Muckelbauer, Daniel and Stark, Theresa and Antoni, Erika and Mottok, J{\"u}rgen and Wolff, Christian}, title = {Using augmented reality in software engineering education? First insights to a comparative study of 2D and AR UML modeling}, series = {Proceedings of the 52nd Hawaii International Conference on System Sciences (HICSS) and 31st Conference on Software Engineering Education and Training (CSEE\&T), January 8 - 11, 2019 Grand Wailea, Hawaii}, booktitle = {Proceedings of the 52nd Hawaii International Conference on System Sciences (HICSS) and 31st Conference on Software Engineering Education and Training (CSEE\&T), January 8 - 11, 2019 Grand Wailea, Hawaii}, doi = {10.24251/HICSS.2019.938}, pages = {7798 -- 7807}, abstract = {Although there has been much speculation about the potential of Augmented Reality (AR) in teaching for learning material, there is a significant lack of empirical proof about its effectiveness and implementation in higher education. We describe a software to integrate AR using the Microsoft Hololens into UML (Unified Modeling Language) teaching. Its user interface is laid out to overcome problems of existing software. We discuss the design of the tool and report a first evaluation study. The study is based upon effectiveness as a metric for students performance and components of motivation. The study was designed as control group experiment with two groups. The experimental group had to solve tasks with the help of the AR modeling tool and the control group used a classic PC software. We identified tendencies that participants of the experimental group showed more motivation than the control group. Both groups performed equally well}, language = {en} } @inproceedings{ReuterKnietzschHauseretal., author = {Reuter, Rebecca and Knietzsch, Marco and Hauser, Florian and Mottok, J{\"u}rgen}, title = {Supporting Abstraction Skills Using Augmented Reality?}, series = {ITiCSE '19, Proceedings of the 2019 ACM Conference on Innovation and Technology in Computer Science Education, July 2019, Aberdeen Scotland UK}, booktitle = {ITiCSE '19, Proceedings of the 2019 ACM Conference on Innovation and Technology in Computer Science Education, July 2019, Aberdeen Scotland UK}, doi = {10.1145/3304221.3325562}, abstract = {We investigated the potential of augmented reality (AR) to enable visualization of abstract concepts and present the first iteration of a teaching experiment that evaluates the use of AR as support for abstraction skills. Students were confronted with the task to present and explain information to different groups of stakeholders at the example of a coffee machine. Results show that students find it helpful to have a visual app-prototype and especially one that can be disassembled in different levels. The main goal was to sensitize students for the need to think about and to abstract information for certain roles and perspectives.}, language = {en} } @inproceedings{SchreistetterHauserReuteretal., author = {Schreistetter, Stefan and Hauser, Florian and Reuter, Rebecca and Jahn, Sabrina and Mottok, J{\"u}rgen}, title = {Using Eye Tracking Data to analyze students' tasks solving behavior in classroom contexts}, series = {12th International Conference of Education, Research and Innovation (ICERI 2019), Conference Proceedings, 2019, Seville (Spain)}, booktitle = {12th International Conference of Education, Research and Innovation (ICERI 2019), Conference Proceedings, 2019, Seville (Spain)}, isbn = {978-84-09-14755-7}, issn = {2340-1095}, doi = {10.21125/iceri.2019.1473}, pages = {6087 -- 6096}, language = {en} } @inproceedings{JahnGoldVeerkampReuteretal., author = {Jahn, Sabrina and Gold-Veerkamp, Carolin and Reuter, Rebecca and Mottok, J{\"u}rgen and Abke, J{\"o}rg}, title = {Secure Software Engineering in academic education: students' sreconceptions of it security}, series = {12th International Conference of Education, Research and Innovation (ICERI2019), 11-13 November 2019, Seville, Spain}, booktitle = {12th International Conference of Education, Research and Innovation (ICERI2019), 11-13 November 2019, Seville, Spain}, doi = {10.21125/iceri.2019.1624}, pages = {6825 -- 6834}, language = {en} } @inproceedings{HauserReuterGegenfurtneretal., author = {Hauser, Florian and Reuter, Rebecca and Gegenfurtner, Andreas and Gruber, Hans and Mottok, J{\"u}rgen}, title = {Eye movements in software modelling - what do they tell us about heuristics}, series = {12th International Conference of Education, Research and Innovation (ICERI 2019), Conference Proceedings, 2019, Seville (Spain)}, booktitle = {12th International Conference of Education, Research and Innovation (ICERI 2019), Conference Proceedings, 2019, Seville (Spain)}, isbn = {978-84-09-14755-7}, doi = {10.21125/iceri.2019.1469}, pages = {6064 -- 6070}, language = {en} } @inproceedings{BraunMottok, author = {Braun, J{\"u}rgen and Mottok, J{\"u}rgen}, title = {The Myths of Coded Processing}, series = {IEEE International Conference on High Performance Computing and Communications (HPCC-ICESS-CSS 2015), 24-26 Aug. 2015, New York, USA}, booktitle = {IEEE International Conference on High Performance Computing and Communications (HPCC-ICESS-CSS 2015), 24-26 Aug. 2015, New York, USA}, doi = {10.1109/HPCC-CSS-ICESS.2015.24}, pages = {1637 -- 1644}, abstract = {Safety of embedded systems has the highest priority because it helps contribute to customer confidence and thereby ensures growth of the new markets, like electromobility. In series production fail-safe systems as well as fault-tolerant systems are realized with redundant hardware concepts like dual core microcontrollers running in lock-step-mode to reach highest safety requirements given by standards, like ISO 26262 or IEC 61508. In contrast to the hardware redundancy approach, there are also approaches available with information-, time-and/or software-redundancy since several years. One of them is known as coded processing or AN-codes. Coded processing is capable of reducing redundancy in hardware by adding diverse redundancy in software. But the breakthrough of coded processing never took place. One reason for this seem to be the myths which are widely propagated on this subject and the hereby associated uncertainties. In this paper some myths are busted, like the usage of prime numbers as transformation factor A, the myth that greater transformation factors are better or the myth about the residual error probability defined as 1/A. Some of them have been propagated since 1989. The aim of this paper is to provide more clarity and understanding for this technique, perhaps to pave the way for further functional safety concepts based on coded processing approaches.}, language = {en} } @inproceedings{SteindlMottok, author = {Steindl, Michael and Mottok, J{\"u}rgen}, title = {Optimizing Software Integration Testing by Considering Integration Testability and Test Complexity}, series = {10th IEEE Workshop on Intelligent Solutions in Embedded Systems, 2012, Klagenfurt, Austria}, booktitle = {10th IEEE Workshop on Intelligent Solutions in Embedded Systems, 2012, Klagenfurt, Austria}, language = {en} } @inproceedings{SoskaMottok, author = {Soska, Alexander and Mottok, J{\"u}rgen}, title = {An Integrated Puzzle Game for Learning Programming Based on Students Syntactical Errors}, series = {11th European Conference on Game-Based Learning, Oct 5 - Oct 6, 2017, Graz}, booktitle = {11th European Conference on Game-Based Learning, Oct 5 - Oct 6, 2017, Graz}, editor = {Pivec, M. and Gr{\"u}ndler, J.}, publisher = {Academic Conferences and Publishing International}, abstract = {Practical implementations are important for understanding the concepts and principles of programming. Self-employed coding encourages learners to acquire learning content and fosters the theory-practice transfer. Thereby, the earners face various difficulties and obstacles. Misconceptions and faults accompany the learners' coding process and result in non-executable coding artefacts. The integrated compiler of programming environments provides information concerning error messages that indicate incorrect coding constructs. Usually due to unspecific and generic formulation, learners find it hard to understand these error messages. Yet these observable errors give valuable information about the learner's coding behaviour and indicate current problems. These provide a link for adopted and appropriate learning assistance during the coding process. In this work in progress paper, we present first assumptions in assisting learners' understanding and correction of programming errors by a game-based learning method. Our first approach focuses on the integration of a puzzle game into a programming environment. The game content adjusts to the error messages based on the analysis of the learner's log file. We suggest that the integration of this approach rises the learner's motivation to self-employed error handling and the quality of learning programming.}, language = {en} } @inproceedings{OsinskiMottok, author = {Osinski, Lukas and Mottok, J{\"u}rgen}, title = {S 3DES - Scalable Software Support for Dependable Embedded Systems}, series = {Architecture of Computing Systems - ARCS 2019, 32nd International Conference, Copenhagen, Denmark, May 20-23, 2019, Proceedings}, booktitle = {Architecture of Computing Systems - ARCS 2019, 32nd International Conference, Copenhagen, Denmark, May 20-23, 2019, Proceedings}, editor = {Schoeberl, Martin and Hochberger, Christian and Uhrig, Sascha and Brehm, J{\"u}rgen and Pionteck, Thilo}, publisher = {Springer}, address = {Cham}, doi = {10.1007/978-3-030-18656-2_2}, pages = {15 -- 27}, abstract = {Scalable Software Support for Dependable Embedded Systems (S3DES) achieves fault tolerance by utilizing spatial software-based triple modular redundancy for computational and voter processes on application level. Due to the parallel execution of the replicas on distinct CPU cores it makes a step towards software-based fault tolerance against transient and permanent random hardware errors. Additionally, the compliance with real-time requirements in terms of response time is enhanced compared to similar approaches. The replicated voters, the introduced mutual voter monitoring and the optimized arithmetic encoding allow the detection and compensation of voter failures without the utilization of backward recovery. Fault injection experiments on real hardware reveal that S3DES can detect and mask all injected data and program flow errors under a single fault assumption, whereas an uncoded voting scheme yields approx. 12\% silent data corruptions in a similar experiment.}, language = {en} } @inproceedings{WeihererOsinskiMottok, author = {Weiherer, Kerstin and Osinski, Lukas and Mottok, J{\"u}rgen}, title = {Software-Based Triple Modular Redundancy with Fault-Tolerant Replicated Voters}, series = {32nd International Conference on Architecture of Computing Systems, ARCS Workshop 2019, 20-21 May 2019, Copenhagen, Denmark}, booktitle = {32nd International Conference on Architecture of Computing Systems, ARCS Workshop 2019, 20-21 May 2019, Copenhagen, Denmark}, pages = {1 -- 8}, abstract = {New computing-intensive applications such as assisted or highly automated driving are rapidly expanding the domain of safety-critical embedded systems, driven by the vision of the driverless car. This development makes it necessary to use high performance multi-core systems which are commercially available and provide more parallelism in terms of redundant execution units, however, at the cost of being less reliable. With the continuous down-scaling of semiconductor technology, computing hardware exhibits an increasing vulnerability against random hardware faults. Since these high-performance controller provide less or no hardware redundancy to ensure a safe execution of the application, software-only fault tolerance approaches are under current investigation. Our Scalable Software Support for Dependable Embedded Systems (S3DES) approach achieves fault tolerance by utilizing software-based triple modular redundancy for computational and optimized arithmetic encoded voter processes to ensure fault detection and error handling on application level. In S3DES voters are replicated to allow the compensation of voting failures. However, new challenges with regard to error propagation and multiple voting result outputs are introduced by this extension. We describe how mutual voter monitoring and threshold value checks could be used to establish a hierarchy among the replicated voters without re-introducing a reliability bottleneck in the sense of a single point of failure and resolve the aforementioned challenges.}, language = {en} }