@inproceedings{SchubertSeignDaietal., author = {Schubert, Martin J. W. and Seign, Stefan and Dai, Q. and Hinterseer, Sebastian and Pielmeier, F. and Pietsch, Alexander and Seebauer, C. and Weiß, Josef and Yu, C. and Zenger, Stefan}, title = {Capacitive Sensor Technology for Soil Moisture Monitoring Networks}, series = {24th IEEE International Conference on Electronics, Circuits and Systems (ICECS), 5-8 Dec. 2017, Batumi, Georgia}, booktitle = {24th IEEE International Conference on Electronics, Circuits and Systems (ICECS), 5-8 Dec. 2017, Batumi, Georgia}, doi = {10.1109/ICECS.2017.8292018}, pages = {190 -- 193}, abstract = {A sensor technology for tracking soil-moisture in agricultural fields is presented. A linear measurement method was developed to satisfy the need for cheap sensors with wide range of capacitance change such as factor 30. A combined wired and wireless network transmits data to a server. Various battery aspects are compared with respect to use in agriculture.}, language = {en} } @inproceedings{SeebauerJahnMottok, author = {Seebauer, Stefan and Jahn, Sabrina and Mottok, J{\"u}rgen}, title = {Learning from Escape Rooms? A Study Design Concept Measuring the Effect of a Cryptography Educational Escape Room}, series = {2020 IEEE Global Engineering Education Conference (EDUCON): 27-30 April 2020, Porto, Portugal}, booktitle = {2020 IEEE Global Engineering Education Conference (EDUCON): 27-30 April 2020, Porto, Portugal}, doi = {10.1109/EDUCON45650.2020.9125333}, pages = {1684 -- 1685}, abstract = {Experts predict that more IT-Security specialists will be needed in the coming years, but in current higher education in engineering disciplines, this topic is hardly addressed. Newer learning methods such as game-based learning (GBL) are enjoying an increasing popularity as their improvement in the education of subject specific topics can be proven by a variety of studies. We chose Educational Escape Rooms (EduER) as a GBL-tool to impart IT-Security in higher education of engineers. In our Escape Room (ER), the students try to solve puzzles and riddles with learned knowledge on the emphasis of cryptography. This paper first deals with a brief introduction to GBL and EduERs, followed by the design of our ER concept, containing different tasks with focus on the topic of cryptography. The tasks cover different cryptographic methods and hash algorithms, e.g. AES, RSA, SHA3. Afterwards the experimental study is presented. The study of the EduER was carried out with students from the bachelor's program in Electrical Engineering and Information Technology at the OTH Regensburg. The participants were divided into three groups of 5 to 8 persons each. They received a briefing with important information, followed by the ER execution, a debriefing afterwards and an exam-like evaluation sheet to test their learned knowledge. Finally, first basic results are presented.}, language = {en} } @inproceedings{SeebauerJahnMottok, author = {Seebauer, Stefan and Jahn, Sabrina and Mottok, J{\"u}rgen}, title = {Escape Rooms for teaching IT-Security}, series = {12th International Conference of Education, Research and Innovation (ICERI2019), 11-13 November 2019, Seville, Spain}, booktitle = {12th International Conference of Education, Research and Innovation (ICERI2019), 11-13 November 2019, Seville, Spain}, doi = {10.21125/iceri.2019.1623}, pages = {6815 -- 6824}, language = {en} }