Implementation of Interactive Music

  • Interactive music is background music in computer games that adapts in volume, rhythm, and mood to different elements of the game. This lesson covers topics such as horizontal resequencing, working with music loops, and creating transitions and stingers. It also introduces the technical implementation of interactive music in a computer game.

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Author:Tom SchmidORCiD, Alexander von HoffmannORCiD
URL / DOI:https://smart.vhb.org/edu-sharing/components/collections?scope=EDU_ALL&id=21879e4d-2d2a-4c7d-879e-4d2d2a2c7de8
Subtitle (English):Lesson 9
Publisher:Virtuelle Hochschule Bayern
Document Type:Course Material
Language:English
Date of first Publication:2026/02/23
Release Date:2026/04/20
Tag:Game Audio; Game Design; Sounddesign; UX Sound
institutes:Fakultät für Elektrotechnik Feinwerktechnik Informationstechnik
Ohm User Experience Center (Ohm-UX)
Technologietransferzentrum Nürnberger Land
Licence (German):Keine Lizenz - Deutsches Urheberrecht gilt
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