Interoperable and Open Source Solution for Anchoring Augmented Reality Content to the Real World
- This research demonstration presents an open source end-to-end solution for facilitating the anchoring of virtual content in the real world based on various platforms thanks to the interoperable specifications of the ETSI Augmented Reality Framework (ARF) Industry Specification Group (ISG). The solution relies on authoring tools developed for Unity and the created AR applications can be deployed on platforms such as iOS, Android and VisionOS. A validation scenario for data center maintenance is detailed to illustrate the solution. Various examples based on the glTF format are also provided to show the potential of this novel architecture.
| Author: | Sylvain Buche, Ingo Feldmann, Patrick HarmsORCiD, Hugo Kréber, Jérémy Lacoche, Stéphane Louis Dit Picard, Sylvain Renault, Jérôme Royan |
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| DOI: | https://doi.org/10.1109/VRW66409.2025.00461 |
| Parent Title (English): | 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) |
| Publisher: | IEEE |
| Document Type: | conference proceeding (article) |
| Language: | English |
| Release Date: | 2025/05/26 |
| Pagenumber: | 2 |
| First Page: | 1632 |
| Last Page: | 1633 |
| institutes: | Fakultät für Elektrotechnik Feinwerktechnik Informationstechnik |
| Ohm User Experience Center (Ohm-UX) | |
| Research Themes: | Digitalisierung & Künstliche Intelligenz |
