Mathkinetics: Solving Arithmetics While Running out of Breath
- To benefit from most of the current digital educational technologies, learners are required to sit down and look closely at a computer monitor or smart device screen for hours, which can have side effects on learners’ health and lifestyle. As an attempt to address this, we developed MathKinetics, an application designed to support the practice of cognitive skills such as arithmetic while engaging in physical activity by integrating the principles of Multimodal Learning, Life Kinetik, and Gamification. MathKinetics is a variant of an endless running game where users control an avatar through their body posture and dodge obstacles. At the same time, they pick up arithmetic problems whose answers need to be verbalized. In this paper, we present an exploratory evaluation of MathKinetics and its user experience. We conducted user tests with 20 participants. Results from our tests indicate that MathKinetics is a fun way to practice arithmetic skills and train executive cognitive functions such as task switching.
| Author: | Diego Scarcella, Jan Schneider, Natalie Kiesler, Daniel Schiffner |
|---|---|
| DOI: | https://doi.org/10.5220/0012536900003693 |
| ISBN: | 978-989-758-697-2 |
| ISSN: | 2184-5026 |
| Parent Title (English): | Proceedings of the 16th International Conference on Computer Supported Education |
| Publisher: | SCITEPRESS - Science and Technology Publications |
| Document Type: | conference proceeding (article) |
| Language: | English |
| Reviewed: | Begutachtet/Reviewed |
| Release Date: | 2024/12/17 |
| Tag: | Game-Based Learning, Multimodal Learning, Natural Interaction |
| Pagenumber: | 7 |
| First Page: | 250 |
| Last Page: | 256 |
| institutes: | Fakultät Informatik |
| Research Themes: | Digitalisierung & Künstliche Intelligenz |
