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Riemann surfaces naturally appear in the analysis of complex functions that are branched over the complex plane. However, they usually possess a complicated topology and are thus hard to understand. We present an algorithm for constructing Riemann surfaces as meshes in R3 from explicitly given branch points with corresponding branch indices. The constructed surfaces cover the complex plane by the canonical
projection onto R2 and can therefore be considered as multivalued graphs
over the plane – hence they provide a comprehensible visualization of the
topological structure. Complex functions are elegantly visualized using domain coloring on
a subset of C. By applying domain coloring to the automatically constructed Riemann surface models, we generalize this approach to deal with functions which cannot be entirely visualized in the complex plane.
We present a novel algorithm for automatic parameterization of tube-like surfaces of arbitrary genus such as the surfaces of knots, trees, blood vessels, neurons, or any tubular graph with a globally consistent stripe texture. We use the principal curvature frame field of the underlying tube-like surface to guide the creation of a global, topologically consistent stripe parameterization of the surface. Our algorithm extends the QuadCover algorithm and is based, first, on the use of so-called projective vector fields instead of frame fields, and second, on different types of branch points. That does not only simplify the mathematical theory, but also reduces computation time by the decomposition of the underlying stiffness matrices.
Classical surface parameterization algorithms often place singularities
in order to enhance the quality of the resulting parameter map. Unfortunately, singularities of positive integral index (as the north pole of a sphere) were not handled since they cannot be described with piecewise linear parameter functions on a triangle mesh. Preprocessing is needed to adapt the mesh connectivity. We present an extension to the QuadCover parameterization algorithm [KNP07], which allows to handle those singularities. A singularity of positive integral index can be resolved using bilinear parameter functions on quadrilateral elements. This generalization
of piecewise linear functions for quadrilaterals enriches the space of parameterizations. The resulting parameter map can be visualized by textures using a rendering system which supports quadrilateral elements, or it can be used for remeshing into a pure quad mesh.
We introduce hexagonal global parameterizations, a new
type of surface parameterizations in which parameter lines respect six-fold rotational symmetries (6-RoSy). Such parameterizations enable the tiling of surfaces with nearly regular hexagonal or triangular patterns, and can be used for triangular remeshing.
To construct a hexagonal parameterization on a surface, we provide an automatic algorithm to generate a 6-RoSy field that respects directional and singularity features of the surface. This field is then used to direct a hexagonal global parameterization. The framework, called HexCover, extends the QuadCover algorithm and formulates necessary conditions for hexagonal parameterization.
We demonstrate the usefulness of our geometry-aware global parameterization with applications such as surface tiling with nearly regular textures and geometry patterns, as well as triangular and hexagonal remeshing.
Despite the success of quad-based 2D surface parameterization methods, effective parameterization algorithms for 3D volumes with cubes, i.e. hexahedral elements, are still missing. CubeCover is a first approach which provides both, a consistent theoretical framework for volume parameterization plus a full pipeline for generating
a hexahedral tessellation of a given volume with boundary aligned cubes which are guided by a frame field.
The input of CubeCover is a tetrahedral volume mesh. First, a frame field is designed with manual input from
the designer. It guides the interior and boundary layout of the parameterization. Then, the parameterization and
the hexahedral mesh are computed so as to align with the given frame field.
CubeCover has similarities to the QuadCover algorithm and extends it from 2D surfaces to 3D volumes. The
paper also provides theoretical results for 3D hexahedral parameterizations and analyses topological properties
of the appropriate function space.
Abstract—We present a novel coder for lossless compression
of adaptive multiresolution meshes that exploits their special
hierarchical structure. The heart of our method is a new
progressive connectivity coder that can be combined with
leading geometry encoding techniques. The compressor uses
the parent/child relationships inherent to the hierarchical mesh.
We use the rules that accord to the refinement scheme and
store bits only where it leaves freedom of choice, leading to
compact codes that are free of redundancy. To illustrate our
scheme we chose the widespread red-green refinement, but
the underlying concepts can be directly transferred to other
adaptive refinement schemes as well. The compression ratio of
our method exceeds that of state-of-the-art coders by a factor
of 2 to 3 on most of our benchmark models.