Refine
Year of publication
- 2016 (231) (remove)
Document Type
- Announcement (93)
- Article (43)
- Part of a Book (33)
- Conference Proceeding (20)
- Workingpaper / Report (13)
- Bachelor Thesis (8)
- Book (5)
- Article trade magazine (4)
- Collection (4)
- Master's Thesis (2)
Keywords
- Amtliche Mitteilungen (88)
- Prüfungsrecht (55)
- Prüfungsordnung (51)
- Satzung (38)
- Änderung (36)
- Bachelor (27)
- Master (24)
- SK (20)
- Forena (19)
- Ordnung (15)
Department/institution
- Hochschulverwaltung (93)
- Fachbereich - Sozial- & Kulturwissenschaften (86)
- Fachbereich - Maschinenbau und Verfahrenstechnik (48)
- Fachbereich - Medien (27)
- Fachbereich - Wirtschaftswissenschaften (23)
- Fachbereich - Design (15)
- Fachbereich - Elektro- & Informationstechnik (15)
- Fachbereich - Architektur (5)
- Creative Media Production and Entertainment Computing (4)
- Digital Learning and Digital Literacy (1)
Live video broadcasting requires a multitude of professional expertise to enable multi-camera productions. Robotic systems allow the automation of common and repeated tracking shots. However, predefined camera shots do not allow quick adjustments when required due to unpredictable events. We introduce a modular automated robotic camera control and video switch system, based on fundamental cinematographic rules. The actors' positions are provided by a markerless tracking system. In addition, sound levels of actors' lavalier microphones are used to analyse the current scene. An expert system determines appropriate camera angles and decides when to switch from one camera to another. A test production was conducted to observe the developed prototype in a live broadcast scenario and served as a video-demonstration for an evaluation.
Based on experience in teaching programming, we developed the integrated development environment (IDE) 5Code especially to support beginners. As a first step, a simple, understandable formula was developed how to advance from the problem to the program in 5 operative steps:
read it → get it → think it → note it → code it.
In order to reduce the cognitive load of the learners effectively, 5Code was designed such that all 5 steps are permanently presented, accessible and executable. Thus, learners are provided with the entire programming context from presentation of the task via own notes and annotations to the code area. Learners can mark and annotate any part of the given task’s text; these annotations can be edited as notes with own comments. Furthermore, the notes can be dragged into the code area, where they are shown as comments in the coding language. Any modifications in the comments are synchronized between notes and code. 5Code is implemented as a web-application. It is used in university introductory courses on object oriented programming.
FORENA FORUM #7, 2016, 3(2)
(2016)
FORENA FORUM #6, 2016, 3(1)
(2016)