Refine
Year of publication
Document Type
- Part of a Book (70) (remove)
Language
- English (70) (remove)
Has Fulltext
- no (70)
Keywords
- Forena (5)
- VSVR (3)
- Energiebewusstes Bauen (2)
- Energieeffizienz (2)
- Nachhaltigkeit (2)
- Niedrigenergiehaus (2)
- Nullenergiehaus (2)
- Passivhaus (2)
- Querschnittsauswertung (2)
- Virtual (TV) Studio (2)
Department/institution
- Fachbereich - Maschinenbau und Verfahrenstechnik (23)
- Fachbereich - Medien (21)
- Fachbereich - Sozial- & Kulturwissenschaften (17)
- Creative Media Production and Entertainment Computing (9)
- Fachbereich - Architektur (4)
- Fachbereich - Wirtschaftswissenschaften (2)
- Digitale Vernetzung und Informationssicherheit (1)
- Fachbereich - Elektro- & Informationstechnik (1)
- Intelligente Mensch-Technik-Interaktion (1)
- Sound and Vibration Engineering (1)
Cu–Co-based model catalysts were prepared by a sophisticated alkali-free synthesis method and tested in the conversion of synthesis gas to higher alcohols. MoO3-coated alumina was used as the support, providing both high specific surface area and strongly interacting sites for the deposition of the active metals. A bulk Cu/Co ratio of ~2 was found to be most suitable in terms of activity and product distribution. Surface enrichment of Mo for all samples was observed by XPS, which significantly influenced the performance of the catalysts. Mo was found to be both a structural and a chemical promoter. Strong metal–support interactions were further achieved by modification of alumina with magnesia. With 12 wt% Mg incorporated, the catalysts showed 40% total oxygenate selectivity including 11% selectivity to ethanol.
Sporting Aces and the Military: Performance, Discipline, and Nationalism in the Fields of Honor
(2009)
Probing the Potential of Multimedia Artefacts to Support Communication of People with Dementia
(2015)
“Shake it out” - How Motion Capture and Smartphone-Assessed Movement Can Predict Properties of Music
(2017)
Test environments in sound quality research often significantly differ from human’s everyday world. Hence the claim for ecological validity of such experiments is reasonable, but too vague in its bare formulation. The estimation of ecological validity requires theoretical knowledge about the meaning and the totality of factors influencing everyday listening and their interaction. Therefore the influence of “reality factors” on the sound evaluation of household appliances was investigated within the framework of nine experiments. These tests were performed in four different settings with varied reality degrees. The psychological realism and the perceived face validity of the tests were examined by means of interviews. The results reveal, on the one hand, that stimuli are perceived as more pleasant in everyday-like environments. The analysis of the relative judgments shows, on the other hand, that the influence of the experimental realism is moderated by a number of factors. These are the saliency and meaning of the sounds, differences between the assessed devices, and personality traits. The correlation and regression analysis confirms that the perceived sound character is widely independent from experimental realism. However, there is great empirical evidence, that valid assessments of sound quality require the reconstruction of everyday attention and action processes.
Female employment, reconciliation policies, and childbearing intentions in East and West Germany.
(2013)
An international, collaborative investigation is undertaken to evaluate the relative merits and limitations of various numerical methods and experimental measurement techniques, specifically for the analysis of flapping-wing propulsion. A finite aspect-ratio configuration is extensively investigated, both quantitatively and qualitatively, in a low-speed wind tunnel. Direct force measurements are made, as well as time-accurate and time-averaged laser Doppler velocimetry and unsteady flow visualization. The reduced frequency, mean angle of attack, aspect ratio and Reynolds number are varied in the experiments. The experiment is numerically simulated using flatplate theory, two and three-dimensional panel codes, and two and three-dimensional Euler and Navier- Stokes solvers. The ability of each of the methods to capture important aspects of the flow physics are evaluated through comparisons with each other and the experimental data. Additionally, the comparisons indicate areas where further research is needed. The collaborative effort provides a survey of available capabilities and provides a fixed set of flappingwing data for others to compare against.
A course called "Engineering Conferences" is presented that the authors have developed and installed as a mandatory part of the curriculum in Master programs for engineering students. The idea is to go beyond teaching the standards of academic writing and skills for working with scientific publications. By using a learner-centered approach, we get the students engaged in typical activities around an active attendance of a real conference. They write a paper complying with common academic standards, submit the paper and review submissions of their fellow students. Students also produce a poster and have to defend it in a poster session held publicly on campus. In this article, we present our rationale to develop the course and our results from the first semester teaching this course. This includes the presentation of useful resources for teaching and organizing scientific publishing as well as our reflected learning experience regarding the student's understanding of significance for scientific publishing.
Net Zero-Energy Buildings (NZEBs) have received increased attention in recent years as a result of constant concerns for energy supply constraints, decreasing energy resources, increasing energy costs and rising impact of greenhouse gases on world climate. Promoting whole, building strategies that employ passive measures with energy efficient systems and technologies using renewable energy, became a European political strategy since the publication of the Energy Performance of Buildings Directive recast in May 2010 by the European Parliament and Council. Designing successful NZEBs however, represents a challenge since the definitions are yet generic assessment method and monitoring approach are under development and the literature is relatively scarce about the best sets of solutions for different typologies and climates likely to deliver an actual and reliable performance in terms of energy balance (consumed vs generated) on a cost-effective basis. Beside this, the lessons learned from already built NZEBs examples are relatively scarce. The authors of this paper, who are participants in the IEA SHC Task 40-ECBCS Annex 52, “Towards Net Zero Energy Solar Buildings”, are willing to share insights from on-going research work on some best practice leading NZEBs residential buildings. Although there is no standard approach for designing a Net Zero-Energy Building (there are many different possible combinations of passive and efficient active measures, utility equipment and on-site energy generation technologies able to achieve the net-zero energy performance), a close examination of the chosen strategies and the relative performance indicators of the selected case studies reveal that it is possible to achieve zero-energy performance using well known strategies adjusted accordingly to balance climate driven-demand for space heating/cooling, lighting, ventilation and others energy uses with climate-driven supply from renewable energy resources.
High dynamic range environments maps based on still images or video streams are used for computer animation or interactive systems. The task of realistic light setup of scenes using captured environment maps might be eased as well as the visual quality improves. In this article, we discuss the light setting problem for virtual studio (tv) layout and system become more complex to handle this new feature of studio light capturing. The analysis of system requirements identifies the technical challenges.
The audio design for virtual environments includes simulation of acoustical room properties besides specifing sound sources and sinks and their behavior. Virtual environments supporting room reverberation not only gain realism but also provide additional information to the user about surrounding space. Catching the different sound properties by the different spaces requires partitioning the space by the properties of aural spaces. We define soundscape and aural attributes as an application and multimedia content interface. Calculated data on an abstract level is sent to spatialization backends. Part of this research was the implementation of a device driver for the Roland Sound Space Processor. This device not only directionalizes sound sources, but also controls room effects like reverberation.
Multimediale Technologien werden in der Marktforschung immer stärker eingesetzt, um flexible und kostengünstige Studien durchzuführen. Im Innovationsprozess kann dabei auf die langjährigen Erfahrungen zurückgegriffen werden, die durch den Einsatz der Computersimulation in der technischen Produktentwicklung zustande gekommen sind. In sehr frühen Phasen des Innovationsprozesses können durch Einsatz der neuen Technologien die Markteinführungskonzepte für neue Produkte getestet werden. Die Applikationen der virtuellen Realität bieten ein einzigartiges Potential, neue Produkte einschlieï‚lich des Marketingkonzeptes zu testen, ohne dass dieses Produkt bereits physisch vorhanden sein muss. Am Beispiel eines Elementes des Marketingkonzeptes, der Preispolitik, zeigt die vorliegende Studie auf, welches Potential die virtuelle Kaufsituation von Produkten bietet. Der Fokus des Projektes liegt auf der interaktiven Produktpräsentation in einer virtuellen Umgebung, die in eine Online-Befragung mit zusätzlichen Werbefilmen eingebettet ist. Visuell hochwertige 3D-Produktpräsentationen versetzen den Probanden in eine virtuelle Einkaufsumgebung, die einem realen Szenario entspricht. Die virtuellen Produkte werden in mehreren Kaufentscheidungsrunden zu unterschiedlichen Preisen angeboten. Der Preisuntersuchung geht eine Präsentation ausgewählter Werbespots sowie eine produktbezogene Befragung voraus. Im Anschluss an die virtuellen Preisentscheidungen werden die Eindrücke sowie einige Kontrollgröen abgefragt. In weitergehenden Studien dieser Art können die Wirkungen mehrerer Marketing-Instrumente zu einem Zeitpunkt untersucht werden, in dem sich die Produkte noch im Entwicklungsprozess befinden. Auf diesem Weg lassen sich auch Wettbewerbsvorteile bestehender Produkte effizienter erkennen und nutzen. Mit den hoch entwickelten Computer- und Visualisierungstechnologien ist ein mächtiges Werkzeug entstanden, das bereits für kommerzielle Präsentationen und Produktstudien eingesetzt wird. Zukünftig kann es auch in Kombination mit Internetanwendungen und klassischen Methoden der Marktforschung zu einem sehr frühen Zeitpunkt umfassende Erkenntnisse über ein Produkt liefern.
The authors present a security engineering process based on security problem frames and concretized security problem frames. Both kinds of frames constitute patterns for analyzing security problems and associated solution approaches. They are arranged in a pattern system that makes dependencies between them explicit. The authors describe step-by-step how the pattern system can be used to analyze a given security problem and how solution approaches can be found. Afterwards, the security problems and the solution approaches are formally modeled in detail. The formal models serve to prove that the solution approaches are correct solutions to the security problems. Furthermore, the formal models of the solution approaches constitute a formal specification of the software to be developed. Then, the specification is implemented by generic security components and generic security architectures, which constitute architectural patterns. Finally, the generic security components and the generic security architecture that composes them are refined and the result is a secure software product built from existing and/or tailor-made security components.