A Lighthouse-based Camera Tracking System for Professional Virtual Studios
- This article describes the possibilities and problems that occur using the SteamVR tracking 2.0 system as a camera tracking system in a virtual studio and explains an approach for implementation and calibration within a professional studio environment. The tracking system allows for cost effective deployment. Relevant application fields are also mixed reality recording and streaming of AR and VR experiences.
Author: | Kai Vermeegen, Jens HerderORCiDGND |
---|---|
Fachbereich/Einrichtung: | Hochschule Düsseldorf / Fachbereich - Medien |
Hochschule Düsseldorf / Fachbereich - Medien / Creative Media Production and Entertainment Computing | |
Hochschule Düsseldorf / Fachbereich - Medien / Intelligente Mensch-Technik-Interaktion | |
Document Type: | Conference Proceeding |
Year of Completion: | 2018 |
Language of Publication: | English |
Publisher: | Shaker Verlag |
Place of publication: | Herzogenrath |
Parent Title (German): | Workshop Proceedings / Tagungsband: Virtuelle und Erweiterte Realität – 15. Workshop der GI-Fachgruppe VR/AR |
Editor: | Jens Herder, Christian Geiger, Ralf Dörner, Paul Grimm |
Page Number: | 8 |
First Page: | 19 |
Last Page: | 26 |
Related URL: | http://vsvr.medien.hs-duesseldorf.de/publications/gi-vrar2018-lighthouse-vs/ |
DOI: | https://doi.org/10.2370/9783844062151 |
ISBN: | 978-3-8440-6215-1 |
Tag: | Augmented Virtuality; Camera Tracking; HMD; SteamVR; Virtual (TV) Studio |
Dewey Decimal Classification: | 0 Informatik, Informationswissenschaft, allgemeine Werke / 00 Informatik, Wissen, Systeme / 004 Datenverarbeitung; Informatik |
Licence (German): | keine Lizenz - nur Metadaten |
Release Date: | 2018/12/21 |
Note: | Zugriff auf den Titel über die angegebene URL. Publication access via URL. |