Steering actors through a virtual set employing vibro-tactile feedback
- Actors in virtual studio productions are faced with the challenge that they have to interact with invisible virtual objects because these elements are rendered separately and combined with the real image later in the production process. Virtual sets typically use static virtual elements or animated objects with predefined behavior so that actors can practice their performance and errors can be corrected in the post production. With the demand for inexpensive live recording and interactive TV productions, virtual objects will be dynamically rendered at arbitrary positions that cannot be predicted by the actor. Perceptive aids have to be employed to support a natural interaction with these objects. In our work we study the effect of haptic feedback for a simple form of interaction. Actors are equipped with a custom built haptic belt and get vibrotactile feedback during a small navigational task (path following). We present a prototype of a wireless vibrotactile feedback device and aActors in virtual studio productions are faced with the challenge that they have to interact with invisible virtual objects because these elements are rendered separately and combined with the real image later in the production process. Virtual sets typically use static virtual elements or animated objects with predefined behavior so that actors can practice their performance and errors can be corrected in the post production. With the demand for inexpensive live recording and interactive TV productions, virtual objects will be dynamically rendered at arbitrary positions that cannot be predicted by the actor. Perceptive aids have to be employed to support a natural interaction with these objects. In our work we study the effect of haptic feedback for a simple form of interaction. Actors are equipped with a custom built haptic belt and get vibrotactile feedback during a small navigational task (path following). We present a prototype of a wireless vibrotactile feedback device and a small framework for evaluating haptic feedback in a virtual set environment. Results from an initial pilot study indicate that vibrotactile feedback is a suitable non-visual aid for interaction that is at least comparable to audio-visual alternatives used in virtual set productions.…
Author: | Björn Wöldecke, Tom Vierjahn, Matthias Flasko, Jens HerderORCiDGND, Christian GeigerORCiD |
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Qualitätssicherung: | peer reviewed |
Fachbereich/Einrichtung: | Hochschule Düsseldorf / Fachbereich - Medien |
Hochschule Düsseldorf / Fachbereich - Medien / Creative Media Production and Entertainment Computing | |
Document Type: | Conference Proceeding |
Year of Completion: | 2009 |
Language of Publication: | English |
Publisher: | ACM |
Place of publication: | New York |
Parent Title (English): | TEI '09 Proceedings of the 3rd International Conference on Tangible and Embedded Interaction |
First Page: | 169 |
Last Page: | 174 |
Related URL: | https://dl.acm.org/citation.cfm?id=1517703 |
DOI: | https://doi.org/10.1145/1517664.1517703 |
ISBN: | 978-1-60558-493-5 |
Tag: | FHD; Virtual (TV) Studio VSVR; interaction in virtual sets; navigation aids; tactile feedback |
Licence (German): | keine Lizenz - nur Metadaten |
Release Date: | 2019/01/11 |