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Mixed Reality Art Experiments - Immersive Access to Collective Memories

  • We report about several experiments on applying mixed reality technology in the context of accessing collective memories from atomic bombs, Holocaust and Second World War. We discuss the impact of Virtual Reality, Augmented Virtuality and Augmented Reality for specific memorial locations. We show how to use a virtual studio for demonstrating an augmented reality application for a specific location in a remote session within a video conference. Augmented Virtuality is used to recreate the local environment, thus providing a context and helping the participants recollect emotions related to a certain place. This technique demonstrates the advantages of using virtual (VR) and augmented (AR) reality environments for rapid prototyping and pitching project ideas in a live remote setting.

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Author:Jens HerderORCiD, Shinpei Takeda, Kai Vermeegen, Till Davin, Dominique Berners, Bektur Ryskeldiev, Christian Zimmer, Ivana Druzetic, Christian Geiger
Fachbereich/Einrichtung:Hochschule Düsseldorf / Fachbereich - Medien
Hochschule Düsseldorf / Fachbereich - Medien / Creative Media Production and Entertainment Computing
Document Type:Conference Proceeding
Year of Completion:2019
Place of publication:Gwangju
Parent Title (English):ISEA2019, Proceedings, 25th International Symposium on Electronic Art, Gwangju, South Korea, June 22-28, 2019
First Page:334
Last Page:341
Related URL:https://vsvr.medien.hs-duesseldorf.de/publications/isea2019-mrart/
Tag:Augmented Reality; Augmented Virtuality; Mixed Reality; Rapid Prototyping; Video Conferencing
Dewey Decimal Classification:0 Informatik, Informationswissenschaft, allgemeine Werke / 00 Informatik, Wissen, Systeme / 000 Informatik, Informationswissenschaft, allgemeine Werke
7 Künste und Unterhaltung / 70 Künste / 700 Künste; Bildende und angewandte Kunst
Licence (German):keine Lizenz - nur Metadaten
Release Date:2020/03/03