Spatial Audio for Augmented Reality
- Using spatial audio successfully for augmented reality (AR) applications is a challenge, but is awarded with an improved user experience. Thus, we have extended the AR/VR framework \sc Morgan with spatial audio to improve users orientation in an AR application. In this paper, we investigate the users’ capability to localize and memorize spatial sounds (registered with virtual or real objects). We discuss two scenarios. In the first scenario, the user localizes only sound sources and in the second scenario the user memorizes the location of audio-visual objects. Our results reflect spatial audio performance within the application domain and show which technology pitfalls still exist. Finally, we provide design recommendations for spatial audio AR environments.
Author: | Katharina Garbe, Iris Herbst, Jens HerderORCiDGND |
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Fachbereich/Einrichtung: | Hochschule Düsseldorf / Fachbereich - Medien |
Hochschule Düsseldorf / Fachbereich - Medien / Sound and Vibration Engineering | |
Hochschule Düsseldorf / Fachbereich - Medien / Creative Media Production and Entertainment Computing | |
Document Type: | Conference Proceeding |
Year of Completion: | 2007 |
Language of Publication: | English |
Place of publication: | Düsseldorf, Aizu-Wakamatsu |
Parent Title (English): | 10th International Conference on Human and Computer |
First Page: | 53 |
Last Page: | 58 |
Tag: | FHD VSVR; augmented reality; sound interaction; spatial audio |
Licence (German): | keine Lizenz - nur Metadaten |
Release Date: | 2019/02/01 |