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Spatial Audio for Augmented Reality

  • Using spatial audio successfully for augmented reality (AR) applications is a challenge, but is awarded with an improved user experience. Thus, we have extended the AR/VR framework \sc Morgan with spatial audio to improve users orientation in an AR application. In this paper, we investigate the users’ capability to localize and memorize spatial sounds (registered with virtual or real objects). We discuss two scenarios. In the first scenario, the user localizes only sound sources and in the second scenario the user memorizes the location of audio-visual objects. Our results reflect spatial audio performance within the application domain and show which technology pitfalls still exist. Finally, we provide design recommendations for spatial audio AR environments.

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Metadaten
Author:Katharina Garbe, Iris Herbst, Jens HerderORCiDGND
Fachbereich/Einrichtung:Hochschule Düsseldorf / Fachbereich - Medien
Hochschule Düsseldorf / Fachbereich - Medien / Sound and Vibration Engineering​
Hochschule Düsseldorf / Fachbereich - Medien / Creative Media Production and Entertainment Computing
Document Type:Conference Proceeding
Year of Completion:2007
Language of Publication:English
Place of publication:Düsseldorf, Aizu-Wakamatsu
Parent Title (English):10th International Conference on Human and Computer
First Page:53
Last Page:58
Tag:FHD
VSVR; augmented reality; sound interaction; spatial audio
Licence (German):keine Lizenz - nur Metadaten
Release Date:2019/02/01
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