TY - JOUR A1 - Steffens, Jochen A1 - Dinneen, Jesse David A1 - Donner, Sascha A1 - Potthoff, Tom T1 - ‘Alexa, play metal’: exploring music selection and personal information management via voice assistants JF - Information Research an international electronic journal N2 - Introduction. Music streaming services have changed how music is played and perceived, but also how it is managed by individuals. Voice interfaces to such services are becoming increasingly common, for example through voice assistants on mobile and smart devices, and have the potential to further change personal music management by introducing new beneficial features and new challenges. Method. To explore the implications of voice assistants for personal music listening and management we surveyed 248 participants online and in a lab setting to investigate (a) in which situations people use voice assistants to play music, (b) how the situations compare to established activities common during non-voice assistant music listening, and (c) what kinds of commands they use. Analysis. We categorised 653 situations of voice assistant use, which reflect differences to non-voice assistant music listening, and established 11 command types, which mostly reflect finding or refinding activities but also indicate keeping and organisation activities. Results. Voice assistants have some benefits for music listening and personal music management, but also a notable lack of support for traditional personal information management activities, like browsing, that are common when managing music. Conclusion. Having characterised the use of voice assistants to play music, we consider their role in personal music management and make suggestions for improved design and future research. Y1 - 2024 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:hbz:due62-opus-44639 SN - 1368-1613 N1 - HTML-Version auf der Webseite verfügbar: https://informationr.net/infres/article/view/646/351 VL - 29 IS - 2 SP - 50 EP - 70 PB - University of Boras, Faculty of Librarianship, Information, Education and IT ER - TY - CHAP A1 - Rakow, Thomas C. A1 - Faeskorn-Woyke, Heide A1 - Saatz, Inga Marina A1 - Knolle, Harm ED - Reuss, Pascal ED - Eisenstadt, Viktor ED - Schönborn, Jakob ED - Schäfer, Jero T1 - OER Tools and Courses for Teaching Database Systems as Developed in the Project EILD.nrw T2 - LWDA’22: Lernen, Wissen, Daten, Analysen. October 05–07, 2022, Hildesheim, Germany N2 - In the EILD.nrw project, Open Educational Resources (OER) are being developed for teaching databases. Instructors can use the tools and courses in a variety of learning scenarios. Students of computer science and application subjects learn the complete life cycle of databases. For this purpose, quizzes, interactive tools, instructional videos, and courses for learning management systems are developed and published under a Creative Commons license. KW - Database systems KW - OER KW - higher education Y1 - 2022 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:hbz:due62-opus-40622 UR - https://ceur-ws.org/Vol-3341/DB-LWDA_2022_CRC_1804.pdf SN - 1613-0073 VL - CEUR Workshop Proceedings: 3341 PB - CEUR-WS CY - Aachen ER - TY - JOUR A1 - Brinkmann, Fabian A1 - Aspöck, Lukas A1 - Ackermann, David A1 - Opdam, Rob A1 - Vorländer, Michael A1 - Weinzierl, Stefan T1 - A benchmark for room acoustical simulation. Concept and database JF - Applied Acoustics Y1 - 2021 U6 - https://doi.org/10.1016/j.apacoust.2020.107867 SN - 0003-682X VL - 176 PB - Elsevier ER - TY - CHAP A1 - Jendreiko, Christian ED - Arias, Joaquín ED - Azzolini, Damiano ED - Basu, Kinjal ED - Dahl, Veronica ED - Hecher, Markus ED - Pacenza, Francesco ED - Saribatur, Zeynep ED - Varanasi, Sarat C. T1 - Generative Logic: Teaching Prolog as Generative AI in Art and Design T2 - ICLP-WS 2024 ICLP Workshops 2024: Workshop Proceedings of the 40th International Conference on Logic Programming (ICLP-WS 2024) co-located with the 40th International Conference on Logic Programming (ICLP 2024) N2 - This paper introduces a method for teaching Prolog, especially to BA and MA students in art and design faculties. The method is called Exploring Generative Logic (EGL). The method is based on the concept of Generative Logic. Both methods are under development at the Faculty of Design, HSD, University of Applied Sciences, Düsseldorf. The basic idea of teaching Prolog with EGL is to present Prolog not as “another” programming language, but primarily as a logic AI. This perspective helps beginners gain a clear view of how Prolog works and focuses on understanding Prolog as a powerful generative AI, making it highly attractive in the domain of art and design. The author assumes that the EGL method can be easily adapted to other educational settings: education of non-programmers of all ages, including children in elementary or secondary schools, as well as students in other non-STEM curricula, to develop skills in logical thinking, digital literacy, AI literacy, and artistic literacy. The paper is divided into two parts: Part one provides an introduction to the basic ideas and objectives of the teaching method. Part two offers a description of the teaching method. KW - Generative Logic KW - Teaching Prolog KW - Logic Programming KW - Generative AI KW - Generative Design KW - Symbolic AI KW - Digital Literacy KW - AI Literacy Y1 - 2024 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:hbz:due62-opus-46771 SN - 1613-0073 VL - 3799 SP - 1 EP - 11 PB - RWTH Aachen CY - Aachen ER - TY - GEN A1 - Seidel, Carl Anton T1 - Jumping Humanoid Simulink Simulation With Three Hill-Type Muscle Models N2 - This paper investigates the implementation of a human body model for the simulation of a jumping motion in Simulink. It contains details to get an insight into modern biomechanics without previous experience. In the simulation, a Hill-Type muscle is used to generate joint momentum with a phenomenologically realistic relationship between muscle length and force. The simulation published with this article is one of many solutions to design a humanoid simulation. The paper guides through the implemented build and explains its range of application. KW - biomechanics KW - humanoid Simulation KW - locomotion study KW - Simulation of Mechanical Systems Y1 - 2021 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:hbz:due62-opus-33765 CY - Düsseldorf ER - TY - CHAP A1 - Triebus, Charlotte A1 - Druzetic-Vogel, Ivana A1 - Geiger, Christian T1 - Precious Camouflage - Artistic Research for the Creation of a Dance Piece with Humans and AI T2 - Proceedings of the Conference on Animation and Interactive Art Y1 - 2025 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:hbz:due62-opus-60099 SN - 979-8-4007-1532-7 SP - 188 EP - 198 PB - ACM CY - New York, NY, USA ER - TY - CHAP A1 - Geiger, Christian A1 - Ali, Soren A1 - Dilchert, Philipp ED - Olivero, Lucas Fabian ED - Stark, Maja ED - Schürrer, Dagmar ED - Israel, Johann Habakuk T1 - The BildKlangPoet - a Framework for Designing Mixed Reality Painting Experiences Using Generative AI T2 - Proceedings of the 22nd International Conference on Culture and Computer Science: Remixing Analog and Digital (KUI ’25), September 25, 26, 2025, Berlin, Germany KW - MIREVI KW - Applied Computing KW - Arts and Humanities KW - Media Arts Y1 - 2025 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:hbz:due62-opus-60086 SN - 979-8-4007-1478-8/2025/09 SP - 1 EP - 4 PB - ACM CY - New York, NY, USA ER -