@inproceedings{HerderTakedaVermeegenetal.2019, author = {Herder, Jens and Takeda, Shinpei and Vermeegen, Kai and Davin, Till and Berners, Dominique and Ryskeldiev, Bektur and Zimmer, Christian and Druzetic, Ivana and Geiger, Christian}, title = {Mixed Reality Art Experiments - Immersive Access to Collective Memories}, series = {ISEA2019, Proceedings, 25th International Symposium on Electronic Art, Gwangju, South Korea, June 22-28, 2019}, booktitle = {ISEA2019, Proceedings, 25th International Symposium on Electronic Art, Gwangju, South Korea, June 22-28, 2019}, publisher = {IESA}, address = {Gwangju}, pages = {334 -- 341}, year = {2019}, abstract = {We report about several experiments on applying mixed reality technology in the context of accessing collective memories from atomic bombs, Holocaust and Second World War. We discuss the impact of Virtual Reality, Augmented Virtuality and Augmented Reality for specific memorial locations. We show how to use a virtual studio for demonstrating an augmented reality application for a specific location in a remote session within a video conference. Augmented Virtuality is used to recreate the local environment, thus providing a context and helping the participants recollect emotions related to a certain place. This technique demonstrates the advantages of using virtual (VR) and augmented (AR) reality environments for rapid prototyping and pitching project ideas in a live remote setting.}, language = {en} } @inproceedings{ZimmerBertramBuentigetal.2017, author = {Zimmer, Christian and Bertram, Michael and B{\"u}ntig, Fabian and Drochtert, Daniel and Geiger, Christian}, title = {Mobile augmented reality illustrations that entertain and inform with the hololens}, series = {SIGGRAPH Asia 2017 Mobile Graphics \& Interactive Applications on - SA '17, Bangkok, 27.11.2017 - 30.11.2017}, booktitle = {SIGGRAPH Asia 2017 Mobile Graphics \& Interactive Applications on - SA '17, Bangkok, 27.11.2017 - 30.11.2017}, editor = {Billinghurst, Mark and Rungjiratananon, Witawat}, publisher = {ACM Press}, address = {New York}, isbn = {9781450354103}, doi = {10.1145/3132787.3140546}, pages = {1}, year = {2017}, language = {en} } @inproceedings{ZimmerBertramBuentigetal.2017, author = {Zimmer, Christian and Bertram, Michael and B{\"u}ntig, Fabian and Drochtert, Daniel and Geiger, Christian}, title = {Mobile augmented reality illustrations that entertain and inform}, series = {SIGGRAPH Asia 2017 Mobile Graphics \& Interactive Applications on - SA '17, Bangkok, 27.11.2017 - 30.11.2017}, booktitle = {SIGGRAPH Asia 2017 Mobile Graphics \& Interactive Applications on - SA '17, Bangkok, 27.11.2017 - 30.11.2017}, editor = {Billinghurst, Mark and Rungjiratananon, Witawat}, publisher = {ACM Press}, address = {New York}, isbn = {9781450354103}, doi = {10.1145/3132787.3132804}, pages = {1 -- 7}, year = {2017}, language = {en} } @inproceedings{ZimmerDrochtertGeigeretal.2017, author = {Zimmer, Christian and Drochtert, Daniel and Geiger, Christian and Brink, Michael and M{\"u}tze, Rolf}, title = {Mobile previsualization using augmented reality}, series = {SIGGRAPH Asia 2017 Mobile Graphics \& Interactive Applications on - SA '17, Bangkok, 27.11.2017 - 30.11.2017}, booktitle = {SIGGRAPH Asia 2017 Mobile Graphics \& Interactive Applications on - SA '17, Bangkok, 27.11.2017 - 30.11.2017}, editor = {Billinghurst, Mark and Rungjiratananon, Witawat}, publisher = {ACM Press}, address = {New York}, isbn = {9781450354103}, doi = {10.1145/3132787.3132805}, pages = {1 -- 5}, year = {2017}, language = {en} } @inproceedings{ZimmerRatzBertrametal.2018, author = {Zimmer, Christian and Ratz, Nanette and Bertram, Michael and Geiger, Christian}, title = {War Children: Using AR in a Documentary Context}, series = {2018 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), Munich, 16.10.2018 - 20.10.2018}, booktitle = {2018 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), Munich, 16.10.2018 - 20.10.2018}, publisher = {IEEE}, isbn = {978-1-5386-7592-2}, doi = {10.1109/ISMAR-Adjunct.2018.00112}, pages = {390 -- 394}, year = {2018}, language = {de} } @inproceedings{MayerPogschebaMarinosetal.2014, author = {Mayer, Christian and Pogscheba, Patrick and Marinos, Dionysios and W{\"o}ldecke, Bj{\"o}rn and Geiger, Christian}, title = {An audio-visual music installation with dichotomous user interactions}, series = {Proceedings of the 11th Conference on Advances in Computer Entertainment Technology, Funchal, 11.11.2014-14.11.2014}, booktitle = {Proceedings of the 11th Conference on Advances in Computer Entertainment Technology, Funchal, 11.11.2014-14.11.2014}, editor = {Chisik, Yoram and Geiger, Christian and Hasegawa, Shoichi}, publisher = {ACM}, address = {New York}, isbn = {9781450329453}, doi = {10.1145/2663806.2663842}, pages = {1 -- 6}, year = {2014}, language = {en} } @article{KampaFinkeStalderetal.2022, author = {Kampa, Miriam and Finke, Johannes and Stalder, Tobias and Bucher, Leandra and Klapperich, Holger and Mertl, Fabian and Zimmer, Christian and Geiger, Christian and Hassenzahl, Marc and Klucken, Tim}, title = {Facilitating relaxation and stress reduction in healthy participants through a virtual reality intervention: study protocol for a non-inferiority randomized controlled trial}, series = {Trials}, volume = {23}, journal = {Trials}, publisher = {BMC}, issn = {1745-6215}, doi = {10.1186/s13063-022-06307-8}, url = {http://nbn-resolving.de/urn:nbn:de:hbz:due62-opus-40118}, year = {2022}, language = {en} } @inproceedings{HuldtgrenMayerKierepkaetal.2014, author = {Huldtgren, Alina and Mayer, Christian and Kierepka, Oliver and Geiger, Christian}, title = {Towards serendipitous urban encounters with SoundtrackOfYourLife}, series = {Proceedings of the 11th Conference on Advances in Computer Entertainment Technology, Funchal, 11.11.2014-14.11.2014}, booktitle = {Proceedings of the 11th Conference on Advances in Computer Entertainment Technology, Funchal, 11.11.2014-14.11.2014}, editor = {Chisik, Yoram}, publisher = {ACM}, address = {New York}, isbn = {9781450329453}, doi = {10.1145/2663806.2663836}, pages = {1 -- 8}, year = {2014}, language = {en} } @inproceedings{VierjahnWoeldeckeGeigeretal.2009, author = {Vierjahn, Tom and W{\"o}ldecke, Bj{\"o}rn and Geiger, Christian and Herder, Jens}, title = {Improved Direction Signalization Technique Employing Vibrotactile Feedback}, series = {11th Virtual Reality International Conference, VRIC'2009}, booktitle = {11th Virtual Reality International Conference, VRIC'2009}, isbn = {2-9515730-8-1}, pages = {1 -- 8}, year = {2009}, abstract = {Vibrotactile feedback via body-worn vibrating belts is a common means of direction signalization - e.g. for navigational tasks. Consequently such feedback devices are used to guide blind or visually impaired people but can also be used to support other wayfinding tasks - for instance, guiding actors in virtual studio productions. Recent effort has been made to simplify this task by integrating vibrotactile feedback into virtual studio applications. In this work we evaluate the accuracy of an improved direction signalization technique, utilizing a body-worn vibrotactile belt with a limited number of tactors, and compare it to other work. The results from our user study indicate that it is possible to signalize different directions accurately, even with a small number of tactors spaced by 90°.}, language = {en} } @inproceedings{LadwigHerderGeiger2017, author = {Ladwig, Philipp and Herder, Jens and Geiger, Christian}, title = {Towards Precise, Fast and Comfortable Immersive Polygon Mesh Modelling: Capitalising the Results of Past Research and Analysing the Needs of Professionals}, series = {ICAT-EGVE 2017 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments}, booktitle = {ICAT-EGVE 2017 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments}, publisher = {The Eurographics Association}, doi = {10.2312/egve.20171360}, pages = {22 -- 24}, year = {2017}, abstract = {More than three decades of ongoing research in immersive modelling has revealed many advantages of creating objects in virtual environments. Even though there are many benefits, the potential of immersive modelling has only been partly exploited due to unresolved problems such as ergonomic problems, numerous challenges with user interaction and the inability to perform exact, fast and progressive refinements. This paper explores past research, shows alternative approaches and proposes novel interaction tools for pending problems. An immersive modelling application for polygon meshes is created from scratch and tested by professional users of desktop modelling tools, such as Autodesk Maya, in order to assess the efficiency, comfort and speed of the proposed application with direct comparison to professional desktop modelling tools.}, language = {en} }