@inproceedings{Herder1998, author = {Herder, Jens}, title = {Sound Spatialization Framework: An Audio Toolkit for Virtual Environments}, booktitle = {First International Conference on Human and Computer, Aizu-Wakamatsu, September 1998}, address = {Aizu}, url = {https://nbn-resolving.org/urn:nbn:de:hbz:due62-opus-788}, institution = {Fachbereich - Medien; Sound and Vibration Engineering​; Creative Media Production and Entertainment Computing}, pages = {6}, year = {1998}, abstract = {The Sound Spatialization Framework is a C++ toolkit and development environment for providing advanced sound spatialization for virtual reality and multimedia applications. The Sound Spatialization Framework provides many powerful display and user-interface features not found in other sound spatialization software packages. It provides facilities that go beyond simple sound source spatialization: visualization and editing of the soundscape, multiple sinks, clustering of sound sources, monitoring and controlling resource management, support for various spatialization backends, and classes for MIDI animation and handling.}, language = {en} }