TY - CHAP A1 - Seedorf, Jan A1 - Niccolini, Saverio A1 - Winter, Rolf A1 - Stiemerling, Martin A1 - Ferranti, Ettore T1 - Assessing the Benefit of ALTO-Guidance for P2P Live-Streaming User Experience in heterogeneous Environments (Poster) T2 - 2018 15th IEEE Annual Consumer Communications & Networking Conference (CCNC) KW - human factors KW - media streaming KW - peer-to-peer computing KW - quality of experience KW - telecommunication network topology KW - telecommunication traffic Y1 - 2018 SN - 978-1-5386-4790-5 U6 - https://doi.org/10.1109/CCNC.2018.8319296 PB - IEEE ER - TY - CHAP A1 - Kießling, Susanne A1 - Hanka, Thomas A1 - Merli, Dominik T1 - Salt&Pepper: Spice up Security Behavior with Cognitive Triggers T2 - European Interdisciplinary Cybersecurity Conference (EICC) 2021 KW - information security behavior KW - cognitive bias KW - human centered security KW - security awareness KW - human factors KW - gamification KW - security education Y1 - 2021 SN - 978-1-4503-9049-1 U6 - https://doi.org/10.1145/3487405.3487656 SP - 26 EP - 31 PB - ACM CY - New York ER - TY - CHAP A1 - Merhar, Laura A1 - Berger, Christoph A1 - Braunreuther, Stefan A1 - Reinhart, Gunther ED - Ahram, Tareq T1 - Digitization of Manufacturing Companies: Employee Acceptance Towards Mobile and Wearable Devices BT - Advances in Intelligent Systems and Computing (AISC, volume 795) T2 - Advances in Human Factors in Wearable Technologies and Game Design KW - industry 4.0 KW - human factors KW - technology acceptance KW - mobile devices KW - wearable devices KW - digital assistance systems KW - production industry KW - employee participation Y1 - 2018 U6 - https://doi.org/10.1007/978-3-319-94619-1_18 SP - 187 EP - 197 PB - Springer CY - Cham ER - TY - CHAP A1 - Merkel, Lukas A1 - Berger, Christoph A1 - Braunreuther, Stefan A1 - Reinhart, Gunther ED - Tareq, Ahram T1 - Determination of Cognitive Assistance Functions for Manual Assembly Systems BT - Advances in Intelligent Systems and Computing (AISC, volume 795) T2 - Advances in Human Factors in Wearable Technologies and Game Design KW - cognitive assistance KW - manual assembly KW - technology management KW - industry 4.0 KW - human factors Y1 - 2018 SN - 978-3-319-94618-4 U6 - https://doi.org/10.1007/978-3-319-94619-1_19 SP - 198 EP - 207 PB - Springer CY - Cham ER -