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    <publisherName>ACM</publisherName>
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    <completedDate>2025-02-03</completedDate>
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    <title language="eng">Designing a Recommendation System for Spare Parts Replenishment</title>
    <parentTitle language="eng">Proceedings of MUM 2023: the 22nd International Conference on Mobile and Ubiquitous Multimedia</parentTitle>
    <identifier type="isbn">979-8-4007-0921-0</identifier>
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    <author>
      <first_name>Maren</first_name>
      <last_name>Hinrichs</last_name>
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      <first_name>Florian</first_name>
      <last_name>Michahelles</last_name>
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      <first_name>Verena</first_name>
      <last_name>Grabmaier</last_name>
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      <first_name>Pascal</first_name>
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      <first_name>Ingrid</first_name>
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      <first_name>Stefan</first_name>
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    <title language="eng">Global Design Studio: Advancing Cross-Disciplinary Experiential Education During the COVID-19 Pandemic</title>
    <abstract language="eng">In design disciplines and design studio teaching pedagogies, the COVID-19 pandemic presented ongoing challenges facilitating cross-disciplinary EE and delivering interaction design course content to the students. Through an international collaboration between design courses in Australia, Canada, and Germany, our GDS project provided a collaborative cross-disciplinary remote online platform to facilitate the delivery of content and creation and the sharing of resources for our students. Our GDS model supporting EE comprises collaborative briefing and real-world approach, resource sharing for remote and local activities, and cross-disciplinary collaboration. This model facilitated setup of a real-world project driven by user studies and expert consultations at the three L&amp;T nodes of GDS, communication between the GDS members, student peer collaboration through use of online tools such as Padlet, and the sharing of online resources for teaching, learning, and peer-work.&#13;
The key aspects learnt to facilitate online EE in design studio teaching are: the critical importance of peer-to-peer learning in remote and local EE interactions, the relevance of collaborating on the same online platforms to allow cross-disciplinary students’ group discussions, and the critical role of EE in offering a learning pathway for students to became experts in their domain knowledge.&#13;
Future work will focus on developing a web platform to house the repositories for resources and integrate existing OREs to the platform. We will also aim to standardise aspects of the teaching and learning experience, while maintaining the flexibility of streamlining the course to the local context.</abstract>
    <parentTitle language="eng">Design and Technology Education: An International Journal</parentTitle>
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    <author>
      <first_name>Shital</first_name>
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      <first_name>Ingrid</first_name>
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      <first_name>Marianella</first_name>
      <last_name>Chamorro-Koc</last_name>
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    <subject>
      <language>eng</language>
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      <value>User Experience Design</value>
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      <language>eng</language>
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      <language>eng</language>
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      <language>eng</language>
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      <value>Interdisciplinary Design</value>
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    <collection role="institutes" number="19309">Fakultät Informatik</collection>
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    <thesisPublisher>Technische Hochschule Ingolstadt</thesisPublisher>
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