@inproceedings{Schmidt2011, author = {Schmidt, Werner}, title = {Relationship between BPM Education and Business Process Solutions: Results of a Student Contest}, booktitle = {Universal Access in Human-Computer Interaction: Applications and Services, 6th International Conference, UAHCI 2011, Held as Part of HCI International 2011, Orlando, FL, USA, July 9-14, 2011, Proceedings, Part IV}, editor = {Stephanidis, Constantine}, publisher = {Springer}, address = {Berlin}, isbn = {978-3-642-21657-2}, doi = {https://doi.org/10.1007/978-3-642-21657-2_67}, pages = {622 -- 631}, year = {2011}, language = {en} } @inbook{Schmidt2013, author = {Schmidt, Werner}, title = {Business Activity Monitoring (BAM)}, booktitle = {Business Intelligence and Performance Management: Theory, Systems and Industrial Applications}, editor = {Rausch, Peter and Sheta, Alaa F. and Ayesh, Aladdin}, publisher = {Springer}, address = {London}, isbn = {978-1-4471-4866-1}, doi = {https://doi.org/10.1007/978-1-4471-4866-1_15}, pages = {229 -- 242}, year = {2013}, language = {en} } @article{KutunSchmidtSchuhbauer2016, author = {Kutun, Bahar and Schmidt, Werner and Schuhbauer, Heidi}, title = {Gamification in Education: A Board Game Approach to Knowledge Acquisition}, volume = {2016}, journal = {Procedia Computer Science}, number = {99}, publisher = {Elsevier}, address = {Amsterdam}, issn = {1877-0509}, doi = {https://doi.org/10.1016/j.procs.2016.09.104}, pages = {101 -- 116}, year = {2016}, abstract = {Teaching students in a pleasant and successful way more and more requires the inclusion of interactive elements in the mix of didactic elements. As guessing games and quizzes always enjoy great popularity in class, we dreamt up the idea of developing a board game, based on typical gamification mechanics. Content-wise the resulting prototype game refers to Knowledge Management (KM) models, but its design is flexible so that it can be easily used for other learning contents in various settings like universities, schools or enterprise trainings. The prototype was tested and evaluated in a KM class at university. The results were promising and motivate to vary and further extent the concept.}, language = {en} } @inproceedings{KutunSchmidt2018, author = {Kutun, Bahar and Schmidt, Werner}, title = {Rallye Game: Learning by playing with racing cars}, booktitle = {2018 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games)}, publisher = {IEEE}, address = {New York}, isbn = {978-1-5386-7123-8}, issn = {2474-0489}, doi = {https://doi.org/10.1109/VS-Games.2018.8493440.}, year = {2018}, language = {en} } @inproceedings{KutunSchmidt2018, author = {Kutun, Bahar and Schmidt, Werner}, title = {Rallye: Playful and motivated learning}, booktitle = {EDULEARN18 Proceedings}, editor = {G{\´o}mez Chova, L. and L{\`o}pez Mart{\´i}nez, A. and Candel Torres, I.}, publisher = {IATED}, address = {Valencia}, isbn = {978-84-09-02709-5}, issn = {2340-1117}, doi = {https://doi.org/10.21125/edulearn.2018.0268}, pages = {735 -- 741}, year = {2018}, language = {en} } @inproceedings{KutunSchmidt2018, author = {Kutun, Bahar and Schmidt, Werner}, title = {Gamified Learning: Knowledge Acquisition With a Rallye}, booktitle = {12th European Conference on Games Based Learning (ECGBL 2018)}, editor = {Ciussi, M{\´e}lanie}, publisher = {Academic Conferences and Publishing International Ltd.}, address = {Sonning Common}, isbn = {978-1-5108-7374-2}, pages = {887 -- 892}, year = {2018}, language = {en} } @inproceedings{LedererBetzKurzetal.2017, author = {Lederer, Matthias and Betz, Stefanie and Kurz, Matthias and Schmidt, Werner}, title = {Some say Digitalization - others say IT-enabled Process Management thought through to the End}, booktitle = {S-BPM ONE 2017: Proceedings of the 9th International Conference on Subject-oriented Business Process Management}, editor = {M{\"u}hlh{\"a}user, Max and Zehbold, Cornelia}, publisher = {ACM}, address = {New York}, isbn = {978-1-4503-4862-1}, doi = {https://doi.org/10.1145/3040565.3040574}, year = {2017}, language = {en} } @inproceedings{LedererSchmidtPopova2019, author = {Lederer, Matthias and Schmidt, Werner and Popova, Oleksandra}, title = {Synthesis of design parameters for the transfer of agility from software engineering to process management}, booktitle = {Proceedings: 45th Euromicro Conference on Software Engineering and Advanced Applications, SEAA 2019}, publisher = {IEEE}, address = {Piscataway}, isbn = {978-1-7281-3421-5}, doi = {https://doi.org/10.1109/SEAA.2019.00069}, pages = {426 -- 433}, year = {2019}, language = {en} } @inproceedings{KutunMartensSchmidt2021, author = {Kutun, Bahar and Martens, Alke and Schmidt, Werner}, title = {Motivational power of gamification}, booktitle = {Education and New Developments 2021}, subtitle = {the effect of playful learning on psychological needs of self-determination theory}, editor = {Carmo, Mafalda}, publisher = {inScience Press}, address = {Lisboa}, isbn = {978-989-54815-8-3}, issn = {2184-1489}, doi = {https://doi.org/10.36315/END-2021_Book-of-Proceedings}, pages = {554 -- 558}, year = {2021}, language = {en} } @inproceedings{KutunSchmidt2021, author = {Kutun, Bahar and Schmidt, Werner}, title = {Gamification of learning BPMN}, booktitle = {NTED2021 Proceedings}, subtitle = {business process modeling with a board game for knowledge transfer and raising the learner's motivation}, publisher = {IATED Academy}, address = {Valencia}, isbn = {978-84-09-27666-0}, issn = {2340-1079}, doi = {http://dx.doi.org/10.21125/inted.2021.0362}, pages = {1567 -- 1573}, year = {2021}, language = {en} } @inproceedings{KutunSchmidt2020, author = {Kutun, Bahar and Schmidt, Werner}, title = {BPMN Wheel: Board Game for Business Process Modelling}, volume = {1}, booktitle = {13th European Conference on Games Based Learning (ECGBL 2019)}, editor = {Elbaek, Lars and Majgaard, Gunver and Valente, Andrea and Khalid, Md. Saifuddin}, publisher = {Academic Conferences and Publishing International Ltd.}, address = {Sonning Common}, isbn = {978-1-5108-9903-2}, pages = {1008 -- 1012}, year = {2020}, language = {en} } @inproceedings{LedererAvciSchmidt2017, author = {Lederer, Matthias and Avci, Remzi and Schmidt, Werner}, title = {Should Process Management Add its Two Cents?}, booktitle = {Proceedings: 43rd Euromicro Conference on Software Engineering and Advanced Applications, SEAA 2017}, subtitle = {A Classification Approach for the Selection of Process Management Build-Time Techniques for Software Development Purposes}, editor = {Felderer, Michael and Holmstr{\"o}m Olsson, Helena and Skavhaug, Amund}, publisher = {IEEE}, address = {Piscataway}, isbn = {978-1-5386-2141-7}, doi = {https://doi.org/10.1109/SEAA.2017.40}, pages = {342 -- 349}, year = {2017}, language = {en} } @book{ElstermannFleischmannMoseretal.2026, author = {Elstermann, Matthes and Fleischmann, Albert and Moser, Christoph and Oppl, Stefan and Schmidt, Werner and Stary, Christian}, title = {Contextual Process Digitalization}, subtitle = {Changing Perspectives - Design Thinking - Value-Led Design}, edition = {Second Edition}, publisher = {Springer}, address = {Cham}, isbn = {978-3-032-06901-6}, doi = {https://doi.org/10.1007/978-3-032-06901-6}, pages = {XII, 343}, year = {2026}, abstract = {This open access book presents an overview and step-by-step explanation of process management. It starts with the individual participants' perspectives on their work in a process and its structuring and harmonization, and then moves on to its specification in a model and how it is embedded in the organizational and IT environment of the company. Lastly, the book examines the joint processing of instances in the resulting socio-technical systems. A corresponding illustration, which expands with the overview, enables readers to gain a comprehensive understanding of business process management. The book presents various facets of business process management from the perspective of the participants, and introduces a selection of models that have proved useful in practice. The design of such models supports the transition from a more-or-less unstructured or unsatisfactory way of working to a structured process that corresponds to the ideas of the company and its customers. For this second edition, several new sections dealing with the integration of IoT processes, artificial intelligence, and social behavior patterns in process mining, a whole chapter on implementation and operation, and three new case studies were added. The book is intended for professionals in industry as well as students in the field of business information systems who are looking for guidelines on how to discover, create and implement real-world processes.}, language = {en} } @inproceedings{FleischmannSchmidtStary2013, author = {Fleischmann, Albert and Schmidt, Werner and Stary, Christian}, title = {Open S-BPM = Open Innovation}, booktitle = {S-BPM ONE - Running Processes: 5th International Conference, S-BPM ONE 2013, Deggendorf, Germany, March 11-12, 2013, Proceedings}, editor = {Fischer, Herbert and Schneeberger, Josef}, publisher = {Springer}, address = {Berlin}, isbn = {978-3-642-36754-0}, doi = {https://doi.org/10.1007/978-3-642-36754-0_19}, pages = {295 -- 320}, year = {2013}, language = {en} } @inproceedings{FleischmannFriedlGrossmannetal.2021, author = {Fleischmann, Albert and Friedl, Anton and Großmann, Daniel and Schmidt, Werner}, title = {Modeling and implementing of industrie 4.0 scenarios}, booktitle = {Modelling to Program}, publisher = {Springer}, address = {Cham}, isbn = {978-3-030-72695-9}, issn = {1865-0929}, doi = {https://doi.org/10.1007/978-3-030-72696-6_4}, pages = {90 -- 112}, year = {2021}, language = {en} } @book{FleischmannOpplSchmidtetal.2020, author = {Fleischmann, Albert and Oppl, Stefan and Schmidt, Werner and Stary, Christian}, title = {Contextual Process Digitalization}, subtitle = {Changing Perspectives - Design Thinking - Value-Led Design}, publisher = {Springer}, address = {Cham}, isbn = {978-3-030-38299-5}, doi = {https://doi.org/10.1007/978-3-030-38300-8}, pages = {X, 275}, year = {2020}, abstract = {This open access book presents an overview and step-by-step explanation of process management. It starts with the individual participants' perspectives on their work in a process and its structuring and harmonization, and then moves on to its specification in a model and how it is embedded in the organizational and IT environment of the company. Lastly, the book examines the joint processing of instances in the resulting socio-technical systems. A corresponding illustration, which expands with the overview, enables readers to gain a comprehensive understanding of business process management. The book presents various facets of business process management from the perspective of the participants, and introduces a selection of models that have proved useful in practice. The design of such models supports the transition from a more-or-less unstructured or unsatisfactory way of working to a structured process that corresponds to the ideas of the company and its customers. The book is intended for professionals in industry as well as students in the field of business information systems who are looking for guidelines on how to discover, create and implement real-world processes.}, language = {en} } @article{FleischmannSchmidtStary2015, author = {Fleischmann, Albert and Schmidt, Werner and Stary, Christian}, title = {Dynamic Socio-technical System Design based on Stakeholder Interaction}, volume = {2015}, journal = {Complex Systems Informatics and Modeling Quarterly (CSIMQ)}, number = {3}, publisher = {Technische Universit{\"a}t Riga}, address = {Riga}, issn = {2255-9922}, doi = {https://doi.org/10.7250/csimq.2015-3.04}, pages = {63 -- 83}, year = {2015}, abstract = {In order to directly involve stakeholders in socio-technical system design, we argue for streamlining executable process specifications with business process modeling. Due to current agility requirements of organizations, socio-technical system development is considered one of the key activities of members of the organizations. Dynamic process adaptation enable handling the volatility of business operation and IT infrastructure. Subject-oriented process representations are key enablers to dynamic adaptation due to their capability for stakeholders to create directly executable models. In this way stakeholder can be involved in change management pro-actively. Subject-oriented models (i) represent all relevant features required for system control and decision making, and (ii) are executable on demand. This effectiveness enables organizational change in a creative and efficient way, while establishing innovative design and change management tools. Subject-oriented Business Process Management capabilities are reflected in this realm revealing benefits and potential for further research.}, language = {en} } @article{StaryElstermannFleischmannetal.2022, author = {Stary, Christian and Elstermann, Matthes and Fleischmann, Albert and Schmidt, Werner}, title = {Behavior-Centered Digital-Twin Design for Dynamic Cyber-Physical System Development}, volume = {2022}, pages = {169}, journal = {Complex Systems Informatics and Modeling Quarterly (CSIMQ)}, number = {30}, publisher = {Technische Universit{\"a}t Riga}, address = {Riga}, issn = {2255-9922}, doi = {https://doi.org/10.7250/csimq.2022-30.02}, pages = {31 -- 52}, year = {2022}, abstract = {Digital Twins are digital models of Cyber-Physical Systems to enable not only continuous monitoring but also active functional improvement of networked services, physical products, machines and devices. This capacity is of utmost importance when recognizing and exploring business opportunities in terms of organizational and technology innovations, as well as enriching the scope of system-relevant applications. Before being operated in their target ecosystems, such as smart cities, Cyber-Physical Systems can be validated and be run as Digital Twin through executable behavior models. The development of these models captures both, the horizontal, and the vertical integration of CPS components, thus allowing to consider specific system qualities, such as pollution effects of traffic. This article investigates methodological and technological aspects of developing and operating Digital Twins along system transformation processes. We consider integration depth and breadth, connectivity, organizational intelligence, validation, and implementation variability in the context of human-centered modeling and development. The approach enriches the understanding of digital twins towards digital representation of Cyber-Physical Systems allowing for dynamic allocation of physical and digital parts according to operational conditions. An exemplary case study in traffic management demonstrates the feasibility and practicability of the communication-centered approach.}, language = {en} } @inproceedings{FleischmannKannengiesserSchmidtetal.2013, author = {Fleischmann, Albert and Kannengiesser, Udo and Schmidt, Werner and Stary, Christian}, title = {Subject-Oriented Modeling and Execution of Multi-Agent Business Processes}, booktitle = {Proceedings: The 2013 IEEE/WIC/ACM International Conference on Intelligent Agent Technologie, IAT 2013, Volume 2}, editor = {Raghavan, Vijay and Hu, Xiaolin and Liau, Churn-Jung and Treur, Jan}, publisher = {IEEE}, address = {Los Alamitos}, isbn = {978-0-7695-5145-6}, doi = {https://doi.org/10.1109/WI-IAT.2013.102}, pages = {138 -- 145}, year = {2013}, language = {en} } @inproceedings{FleischmannSchmidtStaryetal.2013, author = {Fleischmann, Albert and Schmidt, Werner and Stary, Christian and Strecker, Florian}, title = {Nondeterministic Events in Business Processes}, booktitle = {Business Process ManagementWorkshops: BPM 2012 InternationalWorkshops, Tallinn, Estonia, September 3, 2012, Revised Papers}, editor = {La Rosa, Marcello and Soffer, Pnina}, publisher = {Springer}, address = {Berlin}, isbn = {978-3-642-36285-9}, doi = {https://doi.org/10.1007/978-3-642-36285-9_40}, pages = {364 -- 377}, year = {2013}, language = {en} }