<?xml version="1.0" encoding="utf-8"?>
<export-example>
  <doc>
    <id>2202</id>
    <completedYear>2023</completedYear>
    <publishedYear/>
    <thesisYearAccepted/>
    <language>eng</language>
    <pageFirst>204</pageFirst>
    <pageLast>209</pageLast>
    <pageNumber>6</pageNumber>
    <edition/>
    <issue>5.</issue>
    <volume>2023</volume>
    <type>conferenceobject</type>
    <publisherName>Association for Computing Machinery (ACM)</publisherName>
    <publisherPlace>New York, NY, United States</publisherPlace>
    <creatingCorporation/>
    <contributingCorporation/>
    <belongsToBibliography>0</belongsToBibliography>
    <completedDate>2023-06-19</completedDate>
    <publishedDate>2023-06-19</publishedDate>
    <thesisDateAccepted>--</thesisDateAccepted>
    <title language="eng">Development of an Authoring Tool for the Creation of Individual 3D Game-Based Learning Environments</title>
    <abstract language="eng">Game-based learning in general and serious games in particular have a promising potential in higher education. In this article we going to show the capability of serious games with regard to current challenges in higher education. The focus of this article is the presentation of the AdLer authoring tool, which offers lecturers the possibility to design and generate virtual 3D learning environments&#13;
in which students can interact with learning content according to the principles of game-based learning.</abstract>
    <parentTitle language="eng">ECSEE '23: Proceedings of the 5th European Conference on Software Engineering Education</parentTitle>
    <identifier type="isbn">978-1-4503-9956-2</identifier>
    <identifier type="url">https://dl.acm.org/doi/proceedings/10.1145/3593663</identifier>
    <enrichment key="copyright">1</enrichment>
    <enrichment key="opus.source">publish</enrichment>
    <enrichment key="opus.doi.autoCreate">false</enrichment>
    <enrichment key="opus.urn.autoCreate">false</enrichment>
    <licence>Keine Lizenz - es gilt das deutsche Urheberrecht</licence>
    <author>Marco Klopp</author>
    <editor>Jürgen Mottok</editor>
    <author>Antonia Dörringer</author>
    <author>Tobias Eigler</author>
    <author>Paula Bartel</author>
    <author>Marvin Hochstetter</author>
    <author>Andreas Weishaupt</author>
    <author>Philipp Geirhos</author>
    <author>Jörg Abke</author>
    <author>Georg Hagel</author>
    <author>Jens Elsebach</author>
    <author>Raphael Rossmann</author>
    <subject>
      <language>eng</language>
      <type>uncontrolled</type>
      <value>3D Learning Environment</value>
    </subject>
    <subject>
      <language>eng</language>
      <type>uncontrolled</type>
      <value>Authoring Tool</value>
    </subject>
    <subject>
      <language>eng</language>
      <type>uncontrolled</type>
      <value>Game-based Learning</value>
    </subject>
    <subject>
      <language>eng</language>
      <type>uncontrolled</type>
      <value>Serious Games</value>
    </subject>
    <subject>
      <language>deu</language>
      <type>swd</type>
      <value>Lernspiel</value>
    </subject>
    <subject>
      <language>deu</language>
      <type>swd</type>
      <value>Dreidimensionale Computergrafik</value>
    </subject>
    <collection role="institutes" number="">Embedded Systems</collection>
    <collection role="forschungsschwerpunkte" number="">KEINE FORSCHUNG</collection>
  </doc>
</export-example>
