TY - CHAP A1 - Bozem, Julian A1 - Beckert, Johannes A1 - Dobhan, Alexander ED - de Rosa, Francesca ED - Marfisi Schottman, Iza ED - Baalsrud Hauge, Jannicke ED - Bellotti, Francesco ED - Dondio, Pierpaolo ED - Romero, Margarida T1 - Development of a Game-Based Approach for Business Process Knowledge T2 - Games and Learning Alliance: 10th International Conference, GALA 2021. Lecture Notes in Computer Science N2 - Business process knowledge is essential for efficiently executing business processes. Game-based approaches with their advantages (e.g. emotional involvement) are a promising way for building and keeping business process knowledge within an organization. Therefore, the purpose of this article is to explore, how game-based approaches support the creation of business process knowledge. The article contains three major contributions: (1) a weighted overview of game design elements in literature, (2) an extension to existing process models for game development, (3) a prototype for board game for business process knowledge. Y1 - 2021 SN - 978-3-030-92181-1 SN - 978-3-030-92182-8 U6 - https://doi.org/10.1007/978-3-030-92182-8_28 VL - 13134 SP - 271 EP - 276 PB - Springer CY - Cham ER -