@article{HuffstadtJohnOelfke, author = {Huffstadt, Karsten and John, Isabel and Oelfke, Benjam}, title = {Entwicklung mobiler und ubiquit{\"a}rer Unternehmensanwendungen}, volume = {2013}, address = {W{\"u}rzburg}, url = {http://nbn-resolving.de/urn:nbn:de:bvb:863-opus-811}, pages = {1 -- 22}, abstract = {Trendstudie als L{\"a}ngsschnittbetrachtung zur Entwicklung von mobilen und ubiquit{\"a}ren Unternehmensanwendungen in Deutschland. Das Ziel der vorliegenden Untersuchung ist die langfristorientierte, konzentrierte {\"U}bersicht der Einflussfaktoren und Erfolgsfaktoren von mobilen Apps f{\"u}r Wissenschaft und Praxis. Mit dieser ersten Untersuchungsreihe liegen die initialen Ergebnisse vor, die in den kommenden Jahren durch die L{\"a}ngsschnitterhebung weiter interpretiert und auf eine nachhaltige Wirkung hin analysiert werden k{\"o}nnen}, subject = {Smartphone}, language = {de} } @inproceedings{HuffstadtFetzerPetryetal., author = {Huffstadt, Karsten and Fetzer, Toni and Petry, Christian and Deinzer, Frank}, title = {3D Interaction Design: Increasing the stimulus-response correspondence by using stereoscopic vision}, series = {Proceedings of the 11th IEEE International Conference on Automatic Face and Gesture Recognition Conference and Workshops}, volume = {1}, booktitle = {Proceedings of the 11th IEEE International Conference on Automatic Face and Gesture Recognition Conference and Workshops}, doi = {10.1109/FG.2015.7163120}, pages = {1 -- 6}, abstract = {This paper presents a hand-based interaction approach for grabbing and manipulating virtual objects within immersive virtual environments. Considering the stimulus-response of humans, interacting with objects is easier if depth information is provided by stereoscopic vision. However, most people are used to work in monoscopic virtual environments. Therefore, we propose a case study, to analyze if an interaction approach using stereoscopic vision, compared to a conventional monoscopic vision, results in a higher user acceptance and stimulus-response correspondence. Our interaction approach is based on a robust and fast running 3D hand- and head-tracking provided by Microsoft's Kinect. We present a simple non-collision-based method for grabbing and manipulating objects within a 3D virtual environment. By tracking the head, the user is able to move within the environment and interact depending on his current position. The use of stereoscopic vision allows a natural and instinctive hand interaction with the augmented object. Finally, the experimental results and studies show how the use of stereoscopic vision improves the mental mapping and thus the user acceptance and stimulus-response correspondence in consideration of using the here presented interaction approach.}, language = {en} } @article{Huffstadt, author = {Huffstadt, Karsten}, title = {Personal und Arbeit im Customer Relationship Management-Gesch{\"a}ftsmodell}, series = {Zeitschrift f{\"u}r Personalforschung}, journal = {Zeitschrift f{\"u}r Personalforschung}, number = {4}, language = {de} } @incollection{Huffstadt, author = {Huffstadt, Karsten}, title = {Analyse und Darstellung des Return und Invest (ROI) bei der Einf{\"u}hrung einer mobilen Supply Chain Management-L{\"o}sung}, series = {Mehr Gewinn durch Instandhaltung}, booktitle = {Mehr Gewinn durch Instandhaltung}, editor = {Bandow,}, language = {de} } @article{HuffstadtJanowski, author = {Huffstadt, Karsten and Janowski, J.}, title = {Kundenorientierung als zentrale F{\"u}hrungsverhaltensdimension}, series = {Zeitschrift f{\"u}r Organisation}, journal = {Zeitschrift f{\"u}r Organisation}, number = {6}, language = {de} } @article{Huffstadt, author = {Huffstadt, Karsten}, title = {Mobile Maintenance Management}, series = {Arbeitsbericht 11. Industriearbeitskreis Kooperation im Anlagenbau, Frauenhofer-Institut f{\"u}r Fabrikbetrieb und -automatisierung IFF}, journal = {Arbeitsbericht 11. Industriearbeitskreis Kooperation im Anlagenbau, Frauenhofer-Institut f{\"u}r Fabrikbetrieb und -automatisierung IFF}, language = {de} } @article{HuffstadtWolf, author = {Huffstadt, Karsten and Wolf, F.}, title = {Mobile Enterprise Application Development}, series = {FHWS Science Journal}, journal = {FHWS Science Journal}, number = {1}, pages = {33 -- 40}, language = {en} } @article{Huffstadt, author = {Huffstadt, Karsten}, title = {Smart Applications in Produktion und Instandhaltung}, series = {P\&A Kompendium}, journal = {P\&A Kompendium}, number = {1}, language = {de} } @article{HuffstadtKusch, author = {Huffstadt, Karsten and Kusch, H.-G.}, title = {Aus- und Weiterbildung als Bestandteil effizienter Instandhaltungsstrategien}, series = {Maschinenmarkt}, journal = {Maschinenmarkt}, number = {26}, language = {de} } @article{Huffstadt, author = {Huffstadt, Karsten}, title = {Produktion und Technik}, series = {Allgemeine Papierrundschau}, journal = {Allgemeine Papierrundschau}, number = {4}, language = {de} } @article{Huffstadt, author = {Huffstadt, Karsten}, title = {Sicherheitsstrategien}, series = {S+I}, journal = {S+I}, number = {1}, language = {de} } @incollection{HuffstadtBerger, author = {Huffstadt, Karsten and Berger, J.}, title = {Mobile Instandhaltung und der wahre Nutzen}, series = {Instandhaltung 2010 - Effizienz im Anlagenmanagement}, booktitle = {Instandhaltung 2010 - Effizienz im Anlagenmanagement}, language = {de} } @article{Huffstadt, author = {Huffstadt, Karsten}, title = {Ein Teufelskreis wird durchbrochen}, series = {Instandhaltung}, journal = {Instandhaltung}, number = {12}, language = {de} } @article{Huffstadt, author = {Huffstadt, Karsten}, title = {Mobility as a Multidimensional Integrator}, series = {International Paper World}, journal = {International Paper World}, number = {5}, language = {en} } @article{Huffstadt, author = {Huffstadt, Karsten}, title = {IT als geschlossener Informationskreislauf}, series = {A+D}, journal = {A+D}, number = {3}, language = {de} } @article{Huffstadt, author = {Huffstadt, Karsten}, title = {Ein Teufelskreis wird durchbrochen}, series = {Instandhaltung M{\"a}rkte}, journal = {Instandhaltung M{\"a}rkte}, number = {12}, language = {de} } @article{Huffstadt, author = {Huffstadt, Karsten}, title = {Immer auf dem Laufenden}, series = {P\&A Kompendium}, journal = {P\&A Kompendium}, number = {1}, language = {de} } @article{Huffstadt, author = {Huffstadt, Karsten}, title = {Mobile Maintenance Management}, series = {APR}, journal = {APR}, number = {19}, language = {en} } @article{Huffstadt, author = {Huffstadt, Karsten}, title = {Rundgang mit Zusatzeffekt}, series = {P\&A Kompendium}, journal = {P\&A Kompendium}, number = {5}, language = {de} } @article{Huffstadt, author = {Huffstadt, Karsten}, title = {Tragbare Ger{\"a}te als Instandhaltungshelfer}, series = {P\&A}, journal = {P\&A}, number = {6}, language = {de} } @inproceedings{MuenchHuffstadtSchleif, author = {M{\"u}nch, Maximilian and Huffstadt, Karsten and Schleif, Frank-Michael}, title = {Towards a device-free passive presence detection system with Bluetooth Low Energy beacons}, series = {27th European Symposium on Artificial Neural Networks, ESANN 2019, Bruges, Belgium, April 24-26, 2019}, booktitle = {27th European Symposium on Artificial Neural Networks, ESANN 2019, Bruges, Belgium, April 24-26, 2019}, language = {en} } @inproceedings{LaskowitzHuffstadt, author = {Laskowitz, Leonie and Huffstadt, Karsten}, title = {Between Reality and Fiction: Self-Representation as an Avatar and Its Effects on Self-Presence}, series = {Proceedings of the 2023 International Joint Conference on Robotics and Artificial Intelligence}, booktitle = {Proceedings of the 2023 International Joint Conference on Robotics and Artificial Intelligence}, doi = {10.1145/3632971.3633048}, pages = {193 -- 203}, abstract = {A self-confident appearance is a basic prerequisite for success in the world of work 4.0. Within a few seconds, people convey a first impression that usually lasts. Artificial intelligence is making it increasingly important how our virtual selves appear and communicate (nonverbally) in digital worlds such as the metaverse. In addition to the modified creation of an avatar, the field of photogrammetry is developing fast, creating exact likenesses of ourselves in virtual environments. Given the importance of self-representation in virtual space for future collaborations, it is important to investigate the impact of phenotype in virtual worlds and how an avatar type can profitably be used situationally. We analyzed the effect of self-similar versus desirable self-presentation as an avatar on one's self-awareness, considering various theoretical constructs in the area of self-awareness and stress stimuli. The avatars were arbitrarily created on the one hand and scanned on the other hand with the help of a lidar sensor, the state-of-the-art photogrammetry method. All subjects were exposed to the established Trier Social Stress Test. The results showed that especially insecure people prefer to create rather than be scanned when confronted with a stressful work situation. If they are in a casual work environment and a relaxed situation, they prefer a 3D photorealistic avatar that reflects them in detail. Confident people will give their avatar their true appearance in any situation, while insecure people would only do so for honesty and authenticity. The choice of avatar type has considerable impact on self-confidence in different situations.}, language = {en} }