@inproceedings{BozemBeckertDobhan, author = {Bozem, Julian and Beckert, Johannes and Dobhan, Alexander}, title = {Development of a Game-Based Approach for Business Process Knowledge}, series = {Games and Learning Alliance: 10th International Conference, GALA 2021. Lecture Notes in Computer Science}, volume = {13134}, booktitle = {Games and Learning Alliance: 10th International Conference, GALA 2021. Lecture Notes in Computer Science}, editor = {de Rosa, Francesca and Marfisi Schottman, Iza and Baalsrud Hauge, Jannicke and Bellotti, Francesco and Dondio, Pierpaolo and Romero, Margarida}, publisher = {Springer}, address = {Cham}, isbn = {978-3-030-92181-1}, doi = {10.1007/978-3-030-92182-8_28}, pages = {271 -- 276}, abstract = {Business process knowledge is essential for efficiently executing business processes. Game-based approaches with their advantages (e.g. emotional involvement) are a promising way for building and keeping business process knowledge within an organization. Therefore, the purpose of this article is to explore, how game-based approaches support the creation of business process knowledge. The article contains three major contributions: (1) a weighted overview of game design elements in literature, (2) an extension to existing process models for game development, (3) a prototype for board game for business process knowledge.}, language = {en} }