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Transformation lernen
(2016)
Museale Bestände im Web
(2016)
Museen erweitern ihr Vermittlungsangebot immer mehr über die physische Einrichtung hinaus, u.a. durch die Bereitstellung Digitaler Sammlungen im Web. Digitale Sammlungen zeichnen sich dadurch aus, dass die in ihnen gezeigten Objekte speziell für das Web aufbereitet und präsentiert werden. Der Anspruch besteht dabei darin, die Gesamtheit der musealen Sammlungen zur Verfügung zu stellen. Um diese umfassenden Datensätze zugänglich und ein Schlendern durch die Bestände zu ermöglichen, wird innerhalb der Digitalen Sammlungen zunehmend ein sogenannter Explore-Modus angeboten. Auf der Basis einer Untersuchung des Begriffes der Exploration wurden im Rahmen dieser Arbeit acht bekannte Museen im Hinblick auf die Explore-Modi ihrer Digitalen Sammlungen miteinander verglichen und analysiert. Es wurde eine dreiteilige Methode mit dem Namen Reverse Information Architecture entwickelt, um die folgende Frage zu beantworten: Wie manifestiert sich die Funktion der Exploration in der Struktur und den Interface-Elementen der
Digitalen Sammlungen? Mit der entwickelten Methode wird der Inhalt der Websites analysiert, um zu untersuchen, inwiefern Konzepte der Exploration in den Digitalen Sammlungen umgesetzt werden.
Staged Analysis
(2016)
In this paper we examine the concept of staged analysis through a case study on visualizing urban mobility exhibited in a public gallery space. Recently, many cities introduced bike-sharing in order to promote cycling among locals and visitors. We explore how citizens can be guided from evocative impressions of bicycling flows to comparative analysis of three bike-sharing systems. The main aim for visualizations in exhibition contexts is to encourage a shift from temporary interest to deeper insight into a complex phenomenon. To pursue this ambition we introduce cf. city flows, a comparative visualization environment of urban bike mobility designed to help citizens casually analyze three bike-sharing systems in the context of a public exhibition space. Multiple large screens show the space of flows in bike-sharing for three selected world cities: Berlin, London, and New York. Bike journeys are represented in three geospatial visualizations designed to be progressively more analytical, from animated trails to small-multiple glyphs. In this paper, we describe our design concept and process, the exhibition setup, and discuss some of the insights visitors gained while interacting with the visualizations.
This work is part of ongoing research on the visualization of spatial relationships in fictional works. Our aim is to arrive at aesthetic representations of fictional narratives set in actual places such as cities. Novel City Maps offers two map views, one inspired by transit maps and the other by conventional street maps. The former uses the aesthetic of abstract transit maps to reveal the co-occurrence structures between important places in a story. The street map view is designed as a spatial fingerprint of a novel by highlighting the places occurring often in the story.
In this article we present a case study on digital representation of the art historical research and metadata brought together for a scientific collection catalogue by the Prussian Palaces and Gardens Foundation Berlin-Brandenburg. The resulting interface aims at linking the structure and texture of a collection of drawings by Frederick William IV of Prussia (1795–1861) with additional contextual information. The article describes the context of the larger research project and presents the resulting visualization and interaction techniques specifically designed for dynamic exploration along time and subjects.
Emosaic – Visualisierung von Emotionen in Texten durch Farbumwandlung zur Analyse und Exploration
(2016)
Das computergestützte Extrahieren und Visualisieren von Emotionen in Texten ist eine etablierte Technik des “Distant Reading”. Die generelle Stimmung eines Textes kann schnell erfasst werden ohne den gesamten Text lesen zu müssen. Da Emotionen sehr komplex und die Eigenschaften zwischen verschiedenen Emotionen fließend sind, ist die visuelle Charakterisierung von Emotionen schwierig. Wir stellen Emosaic vor, ein Online-Tool welches Emotionen aus benutzerdefinierten Texten filtert und durch systematische und nachvollziehbare Farbumwandlung zur Exploration und Analyse innerhalb einer interaktiven Visualisierung bereitstellt. Die durch drei Dimensionen beschreibbaren Emotionen werden dabei in klar definierte Farbparameter übersetzt. Ein von uns entwickelter öffentlich zugänglicher Web- Prototyp ( vgl. Geuder et al. 2014-) zeigt anhand interaktiver Visualisierungen erste Analyse- und Explorationsmöglichkeiten dieser Methode.
Culturagraphy
(2017)
Culturegraphy visualizes the exchange of cultural information over time. Treating cultural works as nodes and influences as directed edges, the visualization of these cultural networks can provide new insights into the rich interconnections of cultural development such as that seen in movie references. All findings reported in this article were made through a process that involved network scientists, a media theorist and a sociologist; the role that visualization can play in bridging scientific communities was central to this work. The visualizations were in fact the result of a process to bring researchers from different disciplines together. While traditionally physicists have used different methods than those used by media theorists or sociologists, physicists are increasingly asking questions similar to those asked by media theorists or sociologists as they study the dynamics in networks. Visualization can serve as a common language that brings fields together and identifies the differences between them but that also has its own idiosyncratic views.
Visual Filter
(2014)
Network log files often need to be investigated manually for suspicious activity. The huge amount of log lines complicates maintaining an overview, navigation and quick pattern identification. We propose a system that uses an interactive visualization, a visual filter, representing the whole log in an overview, allowing to navigate and make context-preserving subselections with the visualization and in this way reducing the time and effort for security experts needed to identify patterns in the log file. This explorative interactive visualization is combined with focused querying to search for known suspicious terms that are then highlighted in the visualization and the log file itself.
Culturegraphy visualizes cultural information exchange over time. Treating cultural works as nodes and influences as directed edges, the visualization of these cultural networks can provide new insights into the rich interconnections of cultural development. The graphics represent complex relationships of movie references by combining macro views summarizing 100 years of movie influences with micro views providing a close-up look at the embedding of individual movies. The macro view shows the rise of the self-referential character of postmodern cinema, while the micro level illustrates differences between individual movies, when they were referenced and by whom. The visualizations provide views that are closer to the real complexity of the relationships than aggregated views or rankings could do.
A photo archive contains diverse narratives that only get partially exposed in digital interfaces. In this paper we explore a potential framework for archivists and designers to create photo archive interfaces that are sensitive to the ethos and social context of its content. We outline our approach to engaging with archival projects and present the results of a pilot workshop, which raised a range of complex questions about the design of visual interfaces. Our aim is to practically and conceptually expand how a visual interface would let a visitor access, explore, and interpret the contents of an archive. To do this we are interested in the different associations that people weave between the artefacts of an archive.