PaSyMo: Gamifying Communicative Urban Planning With Participatory Systems Modeling

  • Urban planning increasingly requires navigating complex socio‐spatial dynamics and uncertainties, particularly when addressing social challenges where stakeholders hold diverse perspectives and knowledge. This article introduces PaSyMo (Participatory Systems Modeling), a gamified communication support system designed to assist urban planners in communicative and deliberative planning. PaSyMo integrates three conceptual pillars that guided its design: stakeholder engagement, participatory agent‐based modeling (ABM), and visualization on tangible interfaces. The system combines a simulation environment grounded in geodata and ABM with discursive elements from scenario workshops and role‐playing games, bridging digital and non‐digital formats. PaSyMo contributes to the growing field of GAM research (Games and Agent‐based Modeling; Szczepanska et al., 2022) by providing a framework that explores the integration of gaming mechanics with urban simulation tools, highlighting their potential to support sustainable urban planning. The approachUrban planning increasingly requires navigating complex socio‐spatial dynamics and uncertainties, particularly when addressing social challenges where stakeholders hold diverse perspectives and knowledge. This article introduces PaSyMo (Participatory Systems Modeling), a gamified communication support system designed to assist urban planners in communicative and deliberative planning. PaSyMo integrates three conceptual pillars that guided its design: stakeholder engagement, participatory agent‐based modeling (ABM), and visualization on tangible interfaces. The system combines a simulation environment grounded in geodata and ABM with discursive elements from scenario workshops and role‐playing games, bridging digital and non‐digital formats. PaSyMo contributes to the growing field of GAM research (Games and Agent‐based Modeling; Szczepanska et al., 2022) by providing a framework that explores the integration of gaming mechanics with urban simulation tools, highlighting their potential to support sustainable urban planning. The approach draws from participatory modeling (Sterling et al., 2019; Voinov & Bousquet, 2010) while leveraging state‐of‐the‐art geospatial simulation and interactive interfaces to facilitate communication and co‐production of knowledge among diverse stakeholders. Exploratory findings suggest that combining gaming experience with geospatial data visualization and ABM offers a promising approach to communicate the potential implications and trade‐offs of urban planning initiatives. This integration enhances stakeholder engagement, promotes shared understanding, and supports consensus building. By making urban planning processes more interactive, PaSyMo can extend the impact of planning research beyond academic settings. Preliminary insights indicate that PaSyMo can enhance stakeholder understanding, knowledge integration, consensus‐building, and proactive planning, especially in contexts of decision‐making in complex and uncertain situations; however, these findings need to be substantiated in future studies.zeige mehrzeige weniger

Metadaten exportieren

Weitere Dienste

Suche bei Google Scholar
Metadaten
Verfasserangaben:Timo Szczepanska, Max Priebe, Leonard HigiORCID, Tobias SchröderORCIDGND
DOI:https://doi.org/10.17645/up.10778
ISSN:2183-7635
Titel des übergeordneten Werkes (Englisch):Urban Planning
Verlag:Cogitatio Press
Verlagsort:Lisbon
Dokumentart:Wissenschaftlicher Artikel
Sprache:Englisch
Jahr der Erstveröffentlichung:2026
Veröffentlichende Institution:Fachhochschule Potsdam
Datum der Freischaltung:08.01.2026
GND-Schlagwort:Modellierung; Simulation; Spiel; Stadtgestaltung; Stadtplanung
Jahrgang:11
Aufsatznummer:10778
Seitenzahl:20
Fachbereiche und Zentrale Einrichtungen:FB1 Sozial- und Bildungswissenschaften
Forschungs- und An-Institute / Inst. für angewandte Forschung Urbane Zukunft (IaF)
DDC-Klassifikation:000 Informatik, Informationswissenschaft, allgemeine Werke / 000 Informatik, Wissen, Systeme
Open Access:Gold Open Access
Lizenz (Deutsch): Creative Commons - CC BY - Namensnennung 4.0 International
Einverstanden ✔
Diese Webseite verwendet technisch erforderliche Session-Cookies. Durch die weitere Nutzung der Webseite stimmen Sie diesem zu. Unsere Datenschutzerklärung finden Sie hier.