TY - JOUR A1 - Albrecht, Kim A1 - Dörk, Marian A1 - Müller, Boris T1 - Culturagraphy JF - Leonardo N2 - Culturegraphy visualizes the exchange of cultural information over time. Treating cultural works as nodes and influences as directed edges, the visualization of these cultural networks can provide new insights into the rich interconnections of cultural development such as that seen in movie references. All findings reported in this article were made through a process that involved network scientists, a media theorist and a sociologist; the role that visualization can play in bridging scientific communities was central to this work. The visualizations were in fact the result of a process to bring researchers from different disciplines together. While traditionally physicists have used different methods than those used by media theorists or sociologists, physicists are increasingly asking questions similar to those asked by media theorists or sociologists as they study the dynamics in networks. Visualization can serve as a common language that brings fields together and identifies the differences between them but that also has its own idiosyncratic views. KW - Graphische Datenverarbeitung KW - Visualisierung KW - Kultur KW - Informationsnetz Y1 - 2017 U6 - https://doi.org/10.1162/LEON_a_01230 SN - 1530-9282 VL - 50 IS - 2 SP - 209 EP - 210 PB - MIT Press CY - Cambridge, Mass. ER - TY - GEN A1 - Albrecht, Kim A1 - Müller, Boris A1 - Dörk, Marian T1 - Culturegraphy - Visualizing Cultural Network Dynamics N2 - Culturegraphy visualizes cultural information exchange over time. Treating cultural works as nodes and influences as directed edges, the visualization of these cultural networks can provide new insights into the rich interconnections of cultural development. The graphics represent complex relationships of movie references by combining macro views summarizing 100 years of movie influences with micro views providing a close-up look at the embedding of individual movies. The macro view shows the rise of the self-referential character of postmodern cinema, while the micro level illustrates differences between individual movies, when they were referenced and by whom. The visualizations provide views that are closer to the real complexity of the relationships than aggregated views or rankings could do. KW - Kultur KW - Visualisierung KW - Film KW - Vernetzung Y1 - 2014 N1 - Arts, Humanities, and Complex Networks — 5th Leonardo satellite symposium at NetSci2014 ER - TY - CHAP A1 - Landstorfer, Johannes A1 - Herrmann, Ivo A1 - Stange, Jan-Erik A1 - Dörk, Marian A1 - Wettach, Reto T1 - Weaving a Carpet from Log Entries BT - A Network Security Visualization Built with Co-Creation T2 - 2014 IEEE Conference on Visual Analytics Science and Technology (VAST) : 25 - 31 Oct. [i.e. 9 - 14 November] 2014, Paris, France N2 - We created a pixel map for multivariate data based on an analysis of the needs of network security engineers. Parameters of a log record are shown as pixels and these pixels are stacked to represent a record. This allows a broad view of a data set on one screen while staying very close to the raw data and to expose common and rare patterns of user behavior through the visualization itself (the "Carpet"). Visualizations that immediately point to areas of suspicious activity without requiring extensive filtering, help network engineers investigating unknown computer security incidents. Most of them, however, have limited knowledge of advanced visualization techniques, while many designers and data scientists are unfamiliar with computer security topics. To bridge this gap, we developed visualizations together with engineers, following a co-creative process. We will show how we explored the scope of the engineers' tasks and how we jointly developed ideas and designs. Our expert evaluation indicates that this visualization helps to scan large parts of log files quickly and to define areas of interest for closer inspection. KW - Rechnernetz KW - Visualisierung KW - Datensicherung KW - Informationstheorie Y1 - 2014 U6 - https://doi.org/10.1109/VAST.2014.7042483 SP - 73 EP - 82 PB - IEEE CY - Piscataway, NJ ER - TY - CHAP A1 - Wolf, Ingo A1 - Gortana, Flavio A1 - Herrmann, Ivo A1 - Thiele, Paul A1 - Heidmann, Frank A1 - Schröder, Tobias T1 - Drag-and-drop cognition BT - Graphical User Interface for cognitive-affective models in multi-agent systems N2 - We present a newly developed graphical user interface, which allows researchers to create models of complex societal decision-making in a user-friendly manner without being required to program. The software tool is based on InnoMind, an agent-based model that implements theories of emotional cognition from cognitive science. We show the current work in progress and outline the near-term goals of the software development project. KW - Benutzerschnittstelle KW - Graphische Datenverarbeitung KW - Entscheidungsunterstützung KW - Kognition KW - Mehragentensystem Y1 - 2015 N1 - 2nd GESIS Computational Social Science Winter Symposium 2015, December 2-3, 2015, Cologne, Germany ER - TY - CHAP A1 - Otten, Heike A1 - Hildebrandt, Lennart A1 - Nagel, Till A1 - Dörk, Marian A1 - Müller, Boris T1 - Are there networks in maps? BT - An experimental visualization of personal movement data N2 - Shifted Maps proposes a novel visualization method to generate personal geovisualizations of individual movement data. The resulting visual appearance can be characterized as a map network consisting of visited places and their connections. The visited places are shown as circular map extracts scaled according to the time spent there and the movements between the places are represented as edges between the places. A key feature of the Shifted Maps visualization is the possibility to explore the data in three different arrangements based on geo-spatial position, travel time, and frequency of movements. By combining map and network visualizations of movement data, it becomes possible to analyze and compare spatial and temporal topologies. KW - Geographie KW - Landkarte KW - Visualisierung KW - Vernetzung KW - Fortbewegung Y1 - 2015 N1 - Paper at IEEE VIS Personal Visualization Workshop, Oct 2015 ER - TY - JOUR A1 - Stahnke, Julian A1 - Dörk, Marian A1 - Müller, Boris A1 - Thom, Andreas T1 - Probing Projections BT - Interaction Techniques for Interpreting Arrangements and Errors of Dimensionality Reductions JF - IEEE transactions on visualization and computer graphics N2 - We introduce a set of integrated interaction techniques to interpret and interrogate dimensionality-reduced data. Projection techniques generally aim to make a high-dimensional information space visible in form of a planar layout. However, the meaning of the resulting data projections can be hard to grasp. It is seldom clear why elements are placed far apart or close together and the inevitable approximation errors of any projection technique are not exposed to the viewer. Previous research on dimensionality reduction focuses on the efficient generation of data projections, interactive customisation of the model, and comparison of different projection techniques. There has been only little research on how the visualization resulting from data projection is interacted with. We contribute the concept of probing as an integrated approach to interpreting the meaning and quality of visualizations and propose a set of interactive methods to examine dimensionality-reduced data as well as the projection itself. The methods let viewers see approximation errors, question the positioning of elements, compare them to each other, and visualize the influence of data dimensions on the projection space. We created a web-based system implementing these methods, and report on findings from an evaluation with data analysts using the prototype to examine multidimensional datasets. KW - Informationswissenschaft KW - Visualisierung KW - Interaktive Medien KW - Mehrdimensionalität Y1 - 2016 U6 - https://doi.org/10.1109/TVCG.2015.2467717 SN - 1941-0506 VL - 22 IS - 1 SP - 629 EP - 638 PB - IEEE CY - New York, NY ER - TY - BOOK ED - Conrads, Martin ED - Morlok, Franziska T1 - Archiv aus Schriften der Universität der Künste Berlin KW - Universitätsarchiv KW - Archivbestand KW - Typografie KW - Universität der Künste Berlin. Studiengang Visuelle Kommunikation KW - Kalligraphie KW - Vergangenheit Y1 - 2016 SN - 978-3-89462-286-2 PB - Univ. d. Künste CY - Berlin ER - TY - BOOK A1 - Lindauer, Armin A1 - Müller, Betina T1 - Experimentelle Gestaltung BT - Visuelle Methode und systematisches Spiel KW - Kunst KW - Design KW - Kreativität KW - Methode Y1 - 2015 SN - 978-3-7212-0912-9 N1 - Engl. Ausg. u.d.T.: Experimental design : visual methods and systematic play PB - Niggli CY - Sulgen ER - TY - BOOK ED - Beyrow, Matthias T1 - Corporate Identity & Corporate Design BT - Das Kompendium KW - Corporate Identity KW - Corporate Design KW - Markenimage KW - Marke Y1 - 2013 SN - 978-3-89986-185-3 PB - avedition CY - Ludwigsburg ET - 3., aktualisierte und erw. Aufl. ER - TY - CHAP A1 - Heidmann, Frank T1 - Interaktive Karten und Geovisualisierungen T2 - Interaktive Infografiken KW - Visualisierung KW - Geoinformation KW - Computeranimation KW - Karte Y1 - 2013 SN - 978-3-642-15452-2 U6 - https://doi.org/10.1007/978-3-642-15453-9_3 SP - 39 EP - 69 PB - Springer CY - Berlin ER - TY - BOOK ED - Funke, Rainer T1 - Dinge, Räume und persönliche Identität BT - 66 Porträts KW - Design KW - Theorie KW - Identität KW - Raum Y1 - 2013 SN - 3-934329-55-1 PB - Fachhochsch. CY - Potsdam ER - TY - BOOK A1 - Scheidler, Gisela T1 - woistbornstedt : Fotografien [von den Studierenden] N2 - Ein Fotoprojekt von Prof. Gisela Scheidler mit Studierenden des Buch-Projektes "woistbornstedt" im WS 98/99. KW - Fotografie KW - Potsdam-Bornstedt KW - Landschaft Y1 - 1999 SN - 3-9805768-7-6 PB - FH Potsdam, Presse- und Informationsstelle CY - Potsdam ER - TY - CHAP A1 - Funke, Rainer ED - Hekkert, P., T1 - Emotions : the key of motivation in the experience society T2 - Proceedings of the first international conference on design & emotion. Organized by Department of Industrial Design, School of Industrial Design Engineering, Delft University of Technology, 3, 4 and 5 November 1999, Delft, the Netherlands KW - Design KW - Form KW - Ästhetik KW - Produktgestaltung Y1 - 1999 SN - 90-9013288-0 SP - 31 EP - 37 CY - Delft ER - TY - CHAP A1 - Deiml-Seibt, Tina A1 - Pschetz, Larissa A1 - Müller, Boris T1 - A conversational model to display user activity T2 - Proceedings of the 23rd British HCI Group Annual Conference on People and Computers : Celebrating People and Technology KW - Mensch-Maschine-Kommunikation KW - Benutzeroberfläche KW - Benutzerfreundlichkeit Y1 - 2009 UR - https://dl.acm.org/ft_gateway.cfm?id=1671051&ftid=706112&dwn=1&CFID=73125424&CFTOKEN=acc86f708b6852a-6F7ACFD0-A3FF-D1E5-8BC5B0DF6CA34792 SP - 318 EP - 323 PB - BCS Learning & Development Ltd. CY - Swindon ER - TY - CHAP A1 - Hoinkis, Monika T1 - Living With Things BT - Idleness Through Interaction Design T2 - Proceedings of the Eighth International Conference on Design and Emotion N2 - This paper describes the conceptual object series Living with Things: seven working prototypes of electronically and mechanically altered everyday objects that explore emotional engagement through interaction design. It outlines aim, design and the interaction design model that was developed and applied. Further it looks at scenarios and experiences from the objects in use and finally places them in the larger context of my current PhD research into The Design of Idleness. This research looks at social acceleration from a design perspective and investigates the paradoxical potential of interaction design to contribute to the much-needed social and societal slowdown. KW - interaction design KW - Design KW - Interaktion KW - Beschleunigung KW - sozial KW - Aktivismus Y1 - 2012 SN - 978-0957071926 U6 - https://doi.org/10.5281/zenodo.2604825 PB - Central Saint Martins College of Art and Design CY - London ER - TY - BOOK A1 - Vissirini, Barbara Avila T1 - Dieses kleine Buch ist für dich BT - Eine grafische Grammatik für Deutsch als Fremdsprache N2 - Dieses kleine Buch stellt dir Grammatikthemen auf dem Niveau A1 bis B2 in vier Kapiteln vor: Wortarten, Deklination, Steigerung und Konjugation. Jede Seite bietet eine kompakte Erklärung und verschiedene Beispiele zu einer bestimmten Struktur, die zum Lernen oder Nachschlagen geeignet sind. Das Besondere an diesem Buch ist, dass Schrift und Zeichen als einheitliches visuelles System verwendet werden, um für DaF Lernende relevante morphologische und grammatikalische Merkmale sichtbar zu machen. Diese visuelle Unterstützung soll dir dabei helfen, die Struktur im Fokus zu verstehen und ihre Merkmale zu merken. KW - Deutsch KW - Fremdsprache KW - Grammatik KW - Morphologie KW - Visualisierung Y1 - 2021 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:kobv:525-25410 SN - 978-3-947796-06-9 CY - Potsdam ER - TY - CHAP A1 - Godau, Marion T1 - Heroen und die Moderne : Kommunikationsdesign der 1940er- und 1950er-Jahre T2 - Avantgarde und Mainstream : 100 Jahre Kommunikationsdesign in Deutschland KW - Kommunikationsdesign KW - Drittes Reich KW - Nachkriegszeit KW - Propaganda Y1 - 2019 SN - 978-3-89986-318-5 SP - 61 EP - 76 PB - av edition CY - Stuttgart ER - TY - CHAP A1 - Beyrow, Matthias T1 - Vom Zeichen zur Marke : Corporate Designer als Partner der Unternehmensführung T2 - Avantgarde und Mainstream : 100 Jahre Kommunikationsdesign in Deutschland KW - Kommunikationsdesign KW - Corporate Design KW - Management Y1 - 2019 SN - 978-3-89986-318-5 SP - 162 EP - 171 PB - av edition CY - Stuttgart ER - TY - CHAP A1 - Morat, Paul A1 - Schwerdtfeger, Aaron A1 - Heidmann, Frank T1 - In Case You Don’t Know What To Play : framework for a VR application that manipulates time perception through spatial distortion T2 - Tagungsband : Mensch und Computer 2021 N2 - In Case You Don’t Know What To Play is a framework for designing a Virtual Reality application that uses spatial distortion to influence the user’s visual perception and ultimately shall manipulate their sense of time. Spatial orientation allows us to judge distances regarding their temporal component. In particular, in self-motion we can estimate the duration it takes to cover a given distance, since time and spatial perception are connected. This connection can be broken with the help of Virtual Reality technology and a perceptual conflict can be created. KW - Interaction design KW - Mensch-Maschine-Kommunikation KW - Virtuelle Realität KW - Mixed Reality KW - Erweiterte Realität KW - Gamification Y1 - 2021 SN - 978-1-4503-8645-6 U6 - https://doi.org/10.1145/3473856.3474035 SP - 609 EP - 613 PB - Association for Computing Machinery CY - New York ER - TY - BOOK ED - Distelmeyer, Jan ED - Ehrmanntraut, Sophie ED - Müller, Boris T1 - Algorithmen & Zeichen BT - Beiträge von Frieder Nake zur Gegenwart des Computers N2 - Über sechs Jahrzehnte hat sich Frieder Nake im Spannungsfeld von Informatik, Semiotik, Kunst und Kulturtheorie mit der Gegenwart des Computers auseinandergesetzt: in Sprache und Code, mit Texten und Bildern, die in diesem Band zum ersten Mal exemplarisch gebündelt werden. Damit liegt allerdings nicht nur ein lange vermisster Rückblick auf Nakes öffnende Ansätze, provozierende Debattenbeiträge und radikale künstlerische Konsequenzen vor. Zugleich demonstriert »Algorithmen & Zeichen«, wie aktuell die hier versammelten und mit Einleitungen der Herausgeber*innen versehenen Arbeiten sind. Für die gegenwärtigen Prozesse der Digitalisierung stellen sich hier grundsätzliche Fragen und zeigen sich überraschende Anschlüsse zu laufenden Debatten. KW - Algorithmus KW - Nake, Frieder KW - Informatik KW - Computer KW - Digitalisierung Y1 - 2021 UR - https://www.kulturverlag-kadmos.de/programm/details/algorithmen-zeichen SN - 978-3-86599-484-4 PB - Kadmos CY - Berlin ER -