@article{SchauenburgAryaniHsuetal., author = {Schauenburg, Gesche and Aryani, Arash and Hsu, Chun-Ting and Schr{\"o}der, Tobias and Conrad, Markus and von Scheve, Christian and Jacobs, Arthur M.}, title = {Conflict Detection in Language Processing: Using Affect Control Theory to Predict Neural Correlates of Affective Incongruency in Social Interactions}, series = {KZfSS K{\"o}lner Zeitschrift f{\"u}r Soziologie und Sozialpsychologie}, volume = {76}, journal = {KZfSS K{\"o}lner Zeitschrift f{\"u}r Soziologie und Sozialpsychologie}, number = {3}, publisher = {Springer}, address = {Berlin}, issn = {0023-2653}, doi = {10.1007/s11577-024-00961-3}, pages = {603 -- 625}, abstract = {Affect control theory (ACT) is a sociological theory of meaning processing in social interactions. Meaning, according to ACT, derives from cultural institutions and situational affordances, having denotative (declarative) as well as connotative (affective) properties. Mathematical formalizations of ACT allow predictions of affective incongruency (in the terminology of ACT, deflection), which arises from conflicting institutional and situational meanings in a given interaction context. Although ACT is theoretically consistent, its propositions regarding cognitive and affective processing have rarely been tested. The present study fills this gap by investigating the neural processing of affective incongruency in linguistic descriptions of social interactions. Following a neurosociological paradigm, the study draws on neurocognitive evidence on the effects of words' affective content on word processing as well as on a previous electroencephalography study that investigated processing of affective incongruency using event-related brain potentials. We hypothesized that affective incongruency is associated with activation in the anterior cingulate cortex (ACC), a brain area known for conflict processing. To test this hypothesis, we replicated the electroencephalography study using functional magnetic resonance imaging: We visually presented sentences describing social interactions to 23 participants in a silent reading task while measuring differences in the hemodynamic response in two conditions of affective congruency. Results show expected increases in neural activity for affectively incongruent sentences in the left ACC, supporting the assumption that affective language content influences meaning-making at very early semantic processing stages. The results also add to the emerging neuroscientific evidence for ACT's mathematical model of impression formation.}, subject = {Funktionelle Kernspintomografie}, language = {en} } @article{SchauenburgConradvonScheveetal., author = {Schauenburg, Gesche and Conrad, Markus and von Scheve, Christian and Barber, Horacio A. and Ambrasat, Jens and Aryani, Arash and Schr{\"o}der, Tobias}, title = {Making sense of social interaction : emotional coherence drives semantic integration as assessed by event-related potentials}, series = {Neuropsychologia}, volume = {125}, journal = {Neuropsychologia}, publisher = {Amsterdam}, address = {Elsevier}, issn = {1873-3514}, doi = {10.1016/j.neuropsychologia.2019.01.002}, pages = {1 -- 13}, abstract = {We compared event-related potentials during sentence reading, using impression formation equations of a model of affective coherence, to investigate the role of affective content processing during meaning making. The model of Affect Control Theory (ACT; Heise, 1979, 2007) predicts and quantifies the degree to which social interactions deflect from prevailing social norms and values - based on the affective meanings of involved concepts. We tested whether this model can predict the amplitude of brain waves traditionally associated with semantic processing. To this end, we visually presented sentences describing basic subject-verb-object social interactions and measured event-related potentials for final words of sentences from three different conditions of affective deflection (low, medium, high) as computed by a variant of the ACT model (Schr{\"o}der, 2011). Sentence stimuli were closely controlled across conditions for alternate semantic dimensions such as contextual constraints, cloze probabilities, co-occurrences of subject-object and verb-object relations. Personality characteristics (schizotypy, Big Five) were assessed to account for individual differences, assumed to influence emotion-language interactions in information processing. Affective deflection provoked increased negativity of ERP waves during the P2/N2 and N400 components. Our data suggest that affective incoherence is perceived as conflicting information interfering with early semantic processing and that increased respective processing demands - in particular in the case of medium violations of social norms - linger on until the N400 time window classically associated with the integration of concepts into embedding context. We conclude from these results that affective meanings influence basic stages of meaning making.}, subject = {Interaktion}, language = {en} } @inproceedings{ScheidtPulver, author = {Scheidt, Alexander and Pulver, Tim}, title = {Any-Cubes}, series = {MuC'19: Proceedings of Mensch und Computer 2019}, booktitle = {MuC'19: Proceedings of Mensch und Computer 2019}, publisher = {Association for Computing Machinery}, address = {New York}, isbn = {978-1-4503-7198-8}, doi = {10.1145/3340764.3345375}, pages = {893 -- 895}, abstract = {Here we present Any-Cubes, a prototype toy with which children can intuitively and playfully explore and understand machine learning as well as Internet of Things technology. Our prototype is a combination of deep learning-based image classification [12] and machine-to-machine (m2m) communication via MQTT. The system consists of two physical and tangible wooden cubes. Cube 1 ("sensor cube") is inspired by Google's teachable machine [14,15]. The sensor cube can be trained on any object or scenery. The machine learning functionality is directly implemented on the microcontroller (Raspberry Pi) by a Google Edge TPU Stick. Via MQTT protocol, the microcontroller sends its current status to Cube 2, the actuator cube. The actuator cube provides three switches (relays controlled by an Arduino board) to which peripheral devices can be connected. This allows simple if-then functions to be executed in real time, regardless of location. We envision our system as an intuitive didactic tool for schools and maker spaces.}, subject = {Maschinelles Lernen}, language = {en} } @article{SchellerThoern, author = {Scheller, David and Th{\"o}rn, H{\aa}kan}, title = {Governing 'Sustainable Urban Development' Through Self-Build Groups and Co-Housing}, series = {International Journal of Urban and Regional Research}, volume = {42}, journal = {International Journal of Urban and Regional Research}, number = {5}, publisher = {Wiley-Blackwell}, address = {Oxford}, issn = {1468-2427}, doi = {10.1111/1468-2427.12652}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:525-26478}, pages = {914 -- 933}, abstract = {This article critically examines the governing of 'sustainable urban development' through self-build cohousing groups in Gothenburg and Hamburg. The two case cities have been selected because both are currently involved in major urban restructuring, and have launched programmes to support self-build groups and cohousing as part of their emphasis on promoting urban sustainable development through this process. Departing from a theoretical discussion on advanced liberal urban governance, focusing in particular on the contemporary discourse on sustainable urban development, we examine the interaction between political institutions, civil society and private actors in the construction of cohousing as a perceived novel and alternative form of housing that may contribute to fulfilling certain sustainability goals. Questions centre on the socio-political contextualization of cohousing; concepts of sustainability; strategies of, and relations between, different actors in promoting cohousing; gentrification and segregation; and inclusion and exclusion. In conclusion we argue that, while self-build groups can provide pockets of cohousing as an alternative to dominant forms of housing, the economic and political logics of advanced liberal urban development make even such a modest target difficult, particularly when it comes to making such housing affordable.}, subject = {Stadtforschung}, language = {en} } @incollection{SchmidtWenzelRubel, author = {Schmidt-Wenzel, Alexandra and Rubel, Katrin}, title = {Inquiry-Based Learning in Social Work}, series = {Inquiry-Based Learning : Undergraduate Research}, booktitle = {Inquiry-Based Learning : Undergraduate Research}, publisher = {Springer}, address = {Cham}, isbn = {978-3-030-14223-0}, doi = {10.1007/978-3-030-14223-0_13}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:525-26335}, publisher = {Fachhochschule Potsdam}, pages = {139 -- 147}, abstract = {Research-led teaching is designed to give students the opportunity to engage with their learning process and develop the skills needed to build their professional identity through active participation in the scientific cognitive process. Here in particular, social workers need research-oriented behavior, hermeneutic competencies and reflexivity in order to master the imminent requirements of case comprehension and case processing in a professional way.}, subject = {Ausbildung}, language = {en} } @article{SchmidtkeBodeKachel, author = {Schmidtke-Bode, Karsten and Kachel, Gregor}, title = {Exploring the motivational antecedents of Nepalese learners of L2 English}, series = {International Review of Applied Linguistics in Language Teaching}, volume = {58}, journal = {International Review of Applied Linguistics in Language Teaching}, number = {4}, publisher = {De Gruyter Mouton}, address = {Berlin}, issn = {1613-4141}, doi = {10.1515/iral-2017-0037}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:525-26109}, pages = {379 -- 418}, abstract = {This paper is the first to examine the motivational disposition of Nepalese learners of L2 English. Based on an adapted version of the questionnaire in (Kormos, Judit \& Kata Csiz{\´e}r. 2008. Age-related differences in motivation of learning English as a foreign language: Attitudes, selves, and motivated behavior. Language Learning 58. 327-355. Doi:10.1111/j.1467-9922.2008.00443.x.), we test the robustness and culture-specific applicability of well-known motivational antecedents to this learner population, and we investigate how the effects of these antecedents are mediated by the learners' gender, age and regional aspects of the educational setting. In doing so, we offer novel ways of analyzing the data: Firstly, we employ random forests and conditional inference trees for assessing the relative importance of motivational antecedents. Secondly, we complement the traditional 'scale-based approach', which focuses on holistic constructs like the 'Ideal L2 Self', with an 'item-based approach' that highlights more specific components of such scales. The results are interpreted with reference to the L2 Motivational Self System (D{\"o}rnyei, Zolt{\´a}n. 2005. The psychology of the language learner: Individual differences in second language acquisition. Mahwah, NJ: Lawrence Erlbaum) and to previous studies on other Asian populations of L2 learners.}, subject = {Zweitsprache}, language = {en} } @article{Seitz, author = {Seitz, Hanne}, title = {An Anthropological Perspective on Technical, Phonetic and Figurative Gestures}, series = {Paragrana : Internationale Zeitschrift f{\"u}r Historische Anthropologie}, volume = {23}, journal = {Paragrana : Internationale Zeitschrift f{\"u}r Historische Anthropologie}, number = {1}, publisher = {De Gruyter}, address = {Berlin}, issn = {2196-6885}, doi = {10.1515/para-2014-0014}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:525-17095}, pages = {156 -- 168}, abstract = {The essay describes a primal scene, imagining how it might have been in the very beginning. Undoubtedly, it was a "homo ludens" who started the project of becoming human by using hand, eye, and the ability to imagine. Technical, phonetic, and figurative gestures gave way to the so-called second nature - cultural expressions that lead to technology, supported understanding, created pictures, music, theatre, or artistic legacies like the labyrinth that serves as a format for this essay. The "line of thoughts" (somewhere between fiction and reality) performs its own truth while one walks through: The text is constructed along the path of a labyrinth, the production of speech interrupted by its seven turns - allowing the experience of linear and cyclical time and creating rhythm and a motion of progression. It was written to be performed - not only to be read, but also to be seen and heard. Readers may imagine it as speech whose sound, rhythm and gestural elements inscribe themselves on the body.}, subject = {Walking}, language = {en} } @article{SirianniMorganZoelleretal., author = {Sirianni, Antonio D. and Morgan, Jonathan H. and Z{\"o}ller, Nikolas and Rogers, Kimberly B. and Schr{\"o}der, Tobias}, title = {Complements and Competitors}, doi = {10.31235/osf.io/bfmy2}, pages = {1 -- 23}, abstract = {The vast majority of research on the diffusion of innovations focuses on how one particular idea or technology spreads across a network of connected individuals, or a population more generally. Diffusive processes are typically considered either in isolation. We consider innovations themselves as nodes in a larger network, and look at how individual innovations can spread with or against one another in a larger community of potential adopters. Using a large publicly-available data set, custom-designed measurements, and network analysis methods, we present a temporal analysis of a set of technological innovations. Specifically, we examine how coding languages spread across users on GitHub, an online platform for collaborative coding. By looking at which languages co-appear in individual projects, we develop network based measurements of how frequently languages appear together in the same coding projects (functional cohesion), and how similar two languages are in terms of how often they co-appear with other languages in coding projects (functional equivalence). We also assess two types of diffusion, one form where users of one language become users of an additional language (complementary or 'piggybacking' diffusion), and another where users of one language abandon one language for another (competitive or 'cannibalistic' diffusion). Using MR-QAP Regression Techniques, we find strong evidence that functional cohesion positively predicts complementary diffusion. We also find some evidence that functional equivalence predicts competitive diffusion. More broadly, we find support for the idea that the networks of functional relationships between innovations is important for understanding diffusive processes.}, subject = {Soziologie}, language = {en} } @article{SirianniMorganZoelleretal., author = {Sirianni, Antonio D. and Morgan, Jonathan H. and Z{\"o}ller, Nikolas and Rogers, Kimberly B. and Schr{\"o}der, Tobias}, title = {Complements and competitors}, series = {PNAS nexus}, volume = {3}, journal = {PNAS nexus}, number = {12}, publisher = {Oxford University Press}, address = {Oxford}, issn = {2752-6542}, doi = {10.1093/pnasnexus/pgae549}, pages = {1 -- 13}, abstract = {Diffusive and contagious processes spread in the context of one another in connected populations. Diffusions may be more likely to pass through portions of a network where compatible diffusions are already present. We examine this by incorporating the concept of "relatedness" from the economic complexity literature into a network co-diffusion model. Building on the "product space" concept used in this work, we consider technologies themselves as nodes in "product networks," where edges define relationships between products. Specifically, coding languages on GitHub, an online platform for collaborative coding, are considered. From rates of language co-occurrence in coding projects, we calculate rates of functional cohesion and functional equivalence for each pair of languages. From rates of how individuals adopt and abandon coding languages over time, we calculate measures of complementary diffusion and substitutive diffusion for each pair of languages relative to one another. Consistent with the principle of relatedness, network regression techniques (MR-QAP) reveal strong evidence that functional cohesion positively predicts complementary diffusion. We also find limited evidence that functional equivalence predicts substitutive (competitive) diffusion. Results support the broader finding that functional dependencies between diffusive processes will dictate how said processes spread relative to one another across a population of potential adopters.}, subject = {Computational social science}, language = {en} } @article{SteinkellerGrosse, author = {Steinkeller, Annika von and Große, Gerlind}, title = {Children are more social when playing analog games together than digital games}, series = {Computers in Human Behavior Reports}, volume = {6}, journal = {Computers in Human Behavior Reports}, publisher = {Elsevier}, address = {Amsterdam}, issn = {2451-9588}, doi = {10.1016/j.chbr.2022.100195}, pages = {10}, abstract = {Digital media are being used more and more frequently by children and for a wide variety of functions. However, there are no studies to date that examine the effect of such use on peer interactions and the occurrence of prosocial behavior in peers. For parents, it has been found that when using digital media only few parents respond responsively to their children's attempts at interaction and also very rarely, they communicate with them verbally and nonverbally. In the present study, we investigated how playing a game in a digital versus analog form influences interactions (especially prosocial behavior) of peers. We used an experimental situation, where 24 dyads of 4-10-year-old children were examined. Each of the dyads was randomly assigned to a condition where they played either a digital or analog game together. Various interaction parameters and prosocial behavior during and after the game were analyzed. Results show that children in the analog condition communicated verbally with each other more often, responded more often to interaction attempts of their partners and showed less often negative forms of interaction and more often positive forms of interaction than children in the digital condition. However, the type of medium had no influence on prosocial behavior after the game situation. These results suggest that the format of a game (digital vs. analog) has a decisive influence on peer interactions concerning their communication during but not their prosocial behavior after the game situation.}, language = {en} } @article{StreubelGunzenhauserGrosseetal., author = {Streubel, Berit and Gunzenhauser, Catherine and Große, Gerlind and Saalbach, Henrik}, title = {Emotion-specific vocabulary and its contribution to emotion understanding in 4- to 9-year-old children}, series = {Journal of Experimental Child Psychology}, volume = {193}, journal = {Journal of Experimental Child Psychology}, publisher = {Elsevier}, address = {Amsterdam}, issn = {0022-0965}, doi = {10.1016/j.jecp.2019.104790}, abstract = {Positive associations between children's general language skills and emotion understanding are well documented. Concurrently, research from other domains highlights the importance of domain-specific language skills for conceptual development. The current study examined the relative contributions of emotion-specific and general vocabulary to individual differences in multiple early-acquired components of emotion understanding (e.g., facial emotion recognition) and later-acquired components (e.g., knowledge of emotion regulation strategies) in 4- to 9-year-old children (N = 86). Emotion-specific vocabulary was measured by size (i.e., number of emotion words children use) and depth (i.e., adult-like use of emotion words). Findings emphasize the role of children's emotion-specific vocabulary rather than general vocabulary for early-acquired and later-acquired components of emotion understanding, especially when measured by expressive tasks. At preschool age, the size of emotion-specific vocabulary explains children's knowledge of emotion regulation strategies. In primary school, however, the depth of emotion-specific vocabulary becomes relevant for individual differences in emotion understanding.}, subject = {Sprachkompetenz}, language = {en} } @article{SzczepanskaPriebeHigietal., author = {Szczepanska, Timo and Priebe, Max and Higi, Leonard and Schr{\"o}der, Tobias}, title = {PaSyMo: Gamifying Communicative Urban Planning With Participatory Systems Modeling}, series = {Urban Planning}, volume = {11}, journal = {Urban Planning}, publisher = {Cogitatio Press}, address = {Lisbon}, issn = {2183-7635}, doi = {10.17645/up.10778}, pages = {20}, abstract = {Urban planning increasingly requires navigating complex socio-spatial dynamics and uncertainties, particularly when addressing social challenges where stakeholders hold diverse perspectives and knowledge. This article introduces PaSyMo (Participatory Systems Modeling), a gamified communication support system designed to assist urban planners in communicative and deliberative planning. PaSyMo integrates three conceptual pillars that guided its design: stakeholder engagement, participatory agent-based modeling (ABM), and visualization on tangible interfaces. The system combines a simulation environment grounded in geodata and ABM with discursive elements from scenario workshops and role-playing games, bridging digital and non-digital formats. PaSyMo contributes to the growing field of GAM research (Games and Agent-based Modeling; Szczepanska et al., 2022) by providing a framework that explores the integration of gaming mechanics with urban simulation tools, highlighting their potential to support sustainable urban planning. The approach draws from participatory modeling (Sterling et al., 2019; Voinov \& Bousquet, 2010) while leveraging state-of-the-art geospatial simulation and interactive interfaces to facilitate communication and co-production of knowledge among diverse stakeholders. Exploratory findings suggest that combining gaming experience with geospatial data visualization and ABM offers a promising approach to communicate the potential implications and trade-offs of urban planning initiatives. This integration enhances stakeholder engagement, promotes shared understanding, and supports consensus building. By making urban planning processes more interactive, PaSyMo can extend the impact of planning research beyond academic settings. Preliminary insights indicate that PaSyMo can enhance stakeholder understanding, knowledge integration, consensus-building, and proactive planning, especially in contexts of decision-making in complex and uncertain situations; however, these findings need to be substantiated in future studies.}, subject = {Modellierung}, language = {en} } @inproceedings{SzczepanskaPriebeSchroeder, author = {Szczepanska, Timo and Priebe, Max and Schr{\"o}der, Tobias}, title = {Teaching the Complexity of Urban Systems with Participatory Social Simulation}, series = {Advances in Social Simulation}, booktitle = {Advances in Social Simulation}, publisher = {Springer}, address = {Cham}, isbn = {978-3-030-34127-5}, doi = {10.1007/978-3-030-34127-5_43}, pages = {427 -- 439}, abstract = {We describe how we use social simulation as a core method in a new master's program designed to teach future leaders of urban change to deal with the complexity inherent in current societal transformations. We start by depicting the challenges with regard to cross-disciplinary knowledge integration and overcoming value-based, rigid thinking styles that inevitably arise in the process of solving ecological, technological, or social problems in cities new and old. Next, we describe a course based on urban modeling and participatory approaches, designed to meet those challenges. We reflect on our first experience with this approach and discuss future developments and research needs.}, subject = {Verst{\"a}dterung}, language = {en} } @article{ThomasAlbrechtKorntheueretal., author = {Thomas, Stefan and Albrecht, Pauline and Korntheuer, Annette and Bucher, Judith}, title = {Researching educational barriers in participatory real-world labs}, series = {Frontiers in Education}, volume = {9}, journal = {Frontiers in Education}, publisher = {Frontiers Media S.A.}, address = {Lausanne}, issn = {2504-284X}, doi = {10.3389/feduc.2024.1250886}, pages = {1 -- 18}, abstract = {Introduction: As a result of the large-scale arrivals of refugees and migrants, Germany is facing the challenge of providing inclusive education pathways not at least for a successful integration into the labor market. In our research project laeneAs (L{\"a}ndliche Bildugnsumwelten junger Gefl{\"u}chteter in der beruflichen Ausbildung/The Rural Educational Environments of Young Refugees in Vocational Training), we focus on educational barriers and good practices within the vocational education and training system (VET) for refugees in rural counties. In particular, racism and discrimination are significant barriers to refugee participation in society and education. Our contribution addresses the following research question: How is educational inclusion discussed and defined in and through real-world labs among stakeholders in four rural districts: social workers, educators, policymakers, administration, and young refugees? Methods: We initiated real-world labs as a space for collaborative research, reflection, and development to promote inclusive pathways for young refugees in vocational education and training in four research sites. We used futures labs as a method to identify key challenges and develop action plans as an activating method with stakeholders and refugee trainees. Our data consisted of audio recordings of group discussions in the real-world future labs, which were analyzed using deductive content analysis. Results: The analysis identified the following areas as important barriers to education and for practice transformation: (1) infrastructural and cultural barriers; (2) day-to-day problems in vocational schools and companies (3) restrictive immigration policies and regulations. Discussion: Educational barriers are imbedded in a contradictory immigration regime with reciprocal effects so that refugee trainees have difficulties in completing their education and further their social inclusion. On the other side of this contradictory immigration regime, social work and social networks provide fundamental support in obtaining a vocational qualification.}, subject = {Berufsausbildung}, language = {en} } @article{ThomasSchellerSchroeder, author = {Thomas, Stefan and Scheller, David and Schr{\"o}der, Susan}, title = {Co-creation in citizen social science}, series = {Humanities and Social Sciences Communications}, journal = {Humanities and Social Sciences Communications}, number = {8}, publisher = {Springer Nature}, address = {London}, issn = {2662-9992}, doi = {10.1057/s41599-021-00902-x}, pages = {11}, abstract = {This paper addresses the emerging methodological debate about citizen social science from the perspective of participatory research methods. The paper introduces the research forum as a horizontal and safe communicative space moderated by academic researchers that enables co-researcher participation across all phases of co-creational research projects. It is argued that in co-creational citizen social science, such a communicative space requires conceptualisation in order for it to foster citizens' engagement in the knowledge production that deals with their specific social lifeworlds. In the research forum, the potential that the social sciences bring to citizen science—methodological reflection and the theoretical interpretation and contextualisation of data—can flourish in a collaborative process. Based on the expertise in co-created research in multigenerational co-housing projects, the paper reflects on practical experiences with the research forum in terms of four central dimensions: (1) opening up spaces for social encounters; (2) establishing communicative practice; (3) initiating a process of social self-understanding; (4) engaging in (counter-)public discourses. Finally, the paper closes with a summary of potential and challenges that the research forum provides as a methodological foundation for co-creation in citizen social science projects.}, language = {en} } @inproceedings{TostFlechtnerMaueetal., author = {Tost, Jordi and Flechtner, Rahel and Mau{\´e}, Rahel and Heidmann, Frank}, title = {Caring for a companion as a form of self-care}, series = {Live - Uniting HCI for a Hyperlocal and Global Experience : Proceedings of the 13th Nordic Conference on Human-Computer Interaction}, booktitle = {Live - Uniting HCI for a Hyperlocal and Global Experience : Proceedings of the 13th Nordic Conference on Human-Computer Interaction}, editor = {Uppsala University, and Ume{\aa} University,}, publisher = {Association for Computing Machinery}, address = {New York}, isbn = {979-8-4007-0966-1}, doi = {10.1145/3679318.3685343}, pages = {1 -- 15}, abstract = {This paper presents an approach to designing companion technologies for mental health based on a case study on social anxiety disorder (SAD). We highlight the potential of an irritating dimension of user experience and propose including irritating qualities in companions as a strategy to disrupt patterns of behavior and thought, support perspective change, and expand an individual's comfort zone. Taking the Tamagotchi as a counterpoint to assisting technologies and combining frameworks and concepts from psychology and HCI, we propose the grounding metaphor of 'caring for the companion as a form of self-care,' arguing the potential of building reciprocal care relationships as a means by which to support emotional attachment and establish healthy routines. In this paper, we introduce this grounding metaphor and a set of principles for fostering positive irritations. Our framework provides a basis for exploring and developing novel paradigms and poses future directions for HCI.}, subject = {Angstst{\"o}rung}, language = {en} } @article{Weiss, author = {Weiss, Karin}, title = {East German adolescents and the new democracy}, series = {Social work in Europe}, volume = {6}, journal = {Social work in Europe}, number = {1}, issn = {1353-1670}, pages = {25 -- 29}, subject = {Ausl{\"a}nder}, language = {en} } @article{WeissRieker, author = {Weiss, Karin and Rieker, Peter}, title = {Ethnicity and conflicts among young refugees in Germany}, series = {Social Work in Europe}, volume = {4}, journal = {Social Work in Europe}, number = {3}, publisher = {Russell House Publ.}, address = {Dorset}, issn = {1353-1670}, pages = {20 -- 24}, subject = {Jugendlicher Fl{\"u}chtling}, language = {en} } @article{WijermansScholzPaolilloetal., author = {Wijermans, Nanda and Scholz, Geeske and Paolillo, Rocco and Schr{\"o}der, Tobias and Chappin, Emile and Craig, Tony and Templeton, Anne}, title = {Models in Social Psychology and Agent-Based Social Simulation}, series = {Review of Artificial Societies and Social Simulation}, journal = {Review of Artificial Societies and Social Simulation}, address = {Troms{\o}}, organization = {The Arctic University of Norway}, issn = {2732-5903}, pages = {1 -- 5}, abstract = {Understanding how individual or group behaviour are influenced by the presence of others is something both social psychology and agent-based social simulation are concerned with. However, there is only limited overlap between these two research communities, which becomes clear when terms such as "variable", "prediction", or "model" come into play, and we build on their different meanings. This situation challenges us when working together, since it complicates the uptake of relevant work from each community and thus hampers the potential impact that we could have when joining forces.}, subject = {Sozialpsychologie}, language = {en} } @article{WolfSchroeder, author = {Wolf, Ingo and Schr{\"o}der, Tobias}, title = {Connotative meanings of sustainable mobility}, series = {Transportation Research Part A: Policy and Practice}, volume = {126}, journal = {Transportation Research Part A: Policy and Practice}, publisher = {Elsevier}, address = {Amsterdam}, issn = {1879-2375}, doi = {10.1016/j.tra.2019.06.002}, pages = {259 -- 280}, abstract = {Changing people's travel behaviours and mode choices is an important mitigation option to reduce greenhouse gas emission in transport. Previous studies have shown that symbolic meanings associated with new low-emission vehicles and travel services influence people's willingness to adopt these innovations. However, little is known about the symbolic meanings of many upcoming transport innovations, which often influence habitual decision-making and their stratification within the population. This study thus examines cultural affective meanings of a broad range of conventional and novel transport mode options in a nationally representative German sample. Cluster analysis of affective meanings of travel modes identified six unique traveller segments. These consumer groups differ significantly in their intention to adopt low-emission travel modes and are characterized by specific psychographic, socio-demographic and behavioural profiles. The results demonstrate that affective meanings of choice options are predictive regarding the attitudes and (intended) behaviour of traveller segments. Moreover, the invariant positive meanings of conventional cars across segments indicate the strong cultural embeddedness of this mode in society. We discuss the implications of our approach for the development of government strategies for sustainable transport.}, subject = {Segmentierung}, language = {en} }