@inproceedings{MorganZhaoZoelleretal., author = {Morgan, Jonathan Howard and Zhao, Jun and Z{\"o}ller, Nikolas and Sedlacek, Andrea and Chen, Lena and Piper, Hayley and Beck, Yliana and Rogers, Kimberly B. and Hoey, Jesse and Schr{\"o}der, Tobias}, title = {Modeling the Culture of Online Collaborative Groups with Affect Control Theory}, series = {Advances in Social Simulation}, booktitle = {Advances in Social Simulation}, publisher = {Springer}, address = {Cham}, isbn = {978-3-030-61503-1}, doi = {10.1007/978-3-030-61503-1_14}, pages = {147 -- 160}, abstract = {We review Affect Control Theory (ACT) as a promising basis for equipping computational agents in social simulations with a sense of sociality. ACT is a computational theory that integrates sociological insights about the symbolic construction of the social order with psychological knowledge about cognitive-affective mechanisms. After explaining the theoretical foundations of ACT and applications of the theory at the dyadic and group level, we describe a case study applying the theory from an ongoing research project examining self-organized online collaboration in software development.}, subject = {Gruppendynamik}, language = {en} }