@article{ScheckBinnDoerketal., author = {Scheck, Ester and Binn, Andrea and D{\"o}rk, Marian and Ledermann, Florian}, title = {A Contemporary Nolli Map}, series = {Abstracts of the ICA}, journal = {Abstracts of the ICA}, number = {6}, publisher = {Copernicus Publications}, address = {G{\"o}ttingen}, issn = {2570-2106}, doi = {10.5194/ica-abs-6-223-2023}, pages = {1 -- 2}, abstract = {More than 250 years ago, Giovanni Battista Nolli, an Italian architect, engineer and cartographer, was concerned with how and where space is or is not publicly accessible. In his map 'La nuova topografia di Roma Comasco', he mapped publicly accessible interior and exterior spaces of Rome with an impressively high level of detail as a figure-ground map. Since Nolli's time, both the character and diversity of public spaces as well as cartographic technology have changed. This research project aims to adapt some ideas behind Nolli's map for today's circumstances on the basis of open data, and seeks to develop methods for processing volunteered geographical information from OpenStreetMap (OSM) to identify, categorize, and map public spaces based on thematic and geometric information.}, subject = {OpenStreetMap}, language = {en} } @incollection{Heisig, author = {Heisig, Peter}, title = {Knowledge Management Essentials}, series = {The Future of Knowledge Management}, booktitle = {The Future of Knowledge Management}, editor = {Bratianu, Constantin and Handzic, Meliha and Bolisani, Ettore}, publisher = {Springer International Publishing}, address = {Cham}, isbn = {978-3-031-38696-1}, issn = {2199-8671}, doi = {10.1007/978-3-031-38696-1_5}, publisher = {Fachhochschule Potsdam}, pages = {91 -- 109}, abstract = {Reflecting on the history and development of the knowledge management discipline from an academic and applied research perspective, this chapter will outline the KM essentials as core of the discipline and open questions to be addressed in the future. Secondly, the author will discuss in particular the role of KM within organizational practice in regard to the overall societal challenges all organizations are facing today globally. Thirdly, the chapter will provide an outlook of the discipline in the light of future developments and suggests some research topics to be addressed by interdisciplinary KM research in the future. Beside on drawing on more than 35 years of experience in the KM field, this contribution will profit from previous research undertaken on the future of KM (2002 and 2012), contributions to guidelines and standards for KM (e.g., CEN, DIN, ISO), as well as from working with European Fortune 500 companies over the past 25 years.}, subject = {Wissensmanagement}, language = {en} } @article{MeierBoguckaLedermannetal., author = {Meier, Sebastian and Bogucka, Edyta P. and Ledermann, Florian and Roth, Robert E. and Słomska-Przech, Katarzyna and V{\"o}r{\"o}s, Fanni}, title = {Opportunities and Challenges for the Next Generation of Cartographers}, series = {Abstracts of the ICA}, journal = {Abstracts of the ICA}, number = {6}, publisher = {Copernicus Publications}, address = {G{\"o}ttingen}, issn = {2570-2106}, doi = {10.5194/ica-abs-6-162-2023}, pages = {1 -- 3}, abstract = {Developing the next generation of cartographers is essential to sustaining and expanding the mission of the International Cartographic Association. Students and early-career professionals today learn cartographic design alongside a diverse array of conceptual and technical competencies, such as data science, human-computer interaction, information visualization, and machine learning. Accordingly, the next generation of cartographers often are working at the forefront of the discipline, actively reshaping what cartography is and can be.}, subject = {Kartograf}, language = {en} } @article{BludauDoerkTominski, author = {Bludau, Mark-Jan and D{\"o}rk, Marian and Tominski, Christian}, title = {Unfolding Edges}, series = {Computer Graphics Forum}, volume = {42}, journal = {Computer Graphics Forum}, number = {3}, publisher = {Wiley-Blackwell}, address = {Oxford}, issn = {0167-7055}, doi = {10.1111/cgf.14831}, pages = {297 -- 309}, abstract = {Existing work on visualizing multivariate graphs is primarily concerned with representing the attributes of nodes. Even though edges are the constitutive elements of networks, there have been only few attempts to visualize attributes of edges. In this work, we focus on the critical importance of edge attributes for interpreting network visualizations and building trust in the underlying data. We propose 'unfolding of edges' as an interactive approach to integrate multivariate edge attributes dynamically into existing node-link diagrams. Unfolding edges is an in-situ approach that gradually transforms basic links into detailed representations of the associated edge attributes. This approach extends focus+context, semantic zoom, and animated transitions for network visualizations to accommodate edge details on-demand without cluttering the overall graph layout. We explore the design space for the unfolding of edges, which covers aspects of making space for the unfolding, of actually representing the edge context, and of navigating between edges. To demonstrate the utility of our approach, we present two case studies in the context of historical network analysis and computational social science. For these, web-based prototypes were implemented based on which we conducted interviews with domain experts. The experts' feedback suggests that the proposed unfolding of edges is a useful tool for exploring rich edge information of multivariate graphs.}, subject = {Visualisierung}, language = {en} } @inproceedings{MeierGlinka, author = {Meier, Sebastian and Glinka, Katrin}, title = {To Classify is to Interpret}, series = {Proceedings of Mensch und Computer 2023}, booktitle = {Proceedings of Mensch und Computer 2023}, editor = {Stolze, Markus and Loch, Frieder and Baldauf, Matthias and Alt, Florian and Schneegass, Christina and Kosch, Thomas and Hirzle, Teresa and Sadeghian, Shadan and Draxler, Fiona and Bektas, Kenan and Lohan, Katrin and Knierim, Pascal}, publisher = {Association for Computing Machinery}, address = {New York}, isbn = {979-8-4007-0771-1}, doi = {10.1145/3603555.3608532}, pages = {395 -- 401}, abstract = {Taxonomy building is a task that requires interpreting and classifying data within a given frame of reference, which comes to play in many areas of application that deal with knowledge and information organization. In this paper, we explore how taxonomy building can be supported with systems that integrate machine learning (ML). However, relying only on black-boxed ML-based systems to automate taxonomy building would sideline the users' expertise. We propose an approach that allows the user to iteratively take into account multiple model's outputs as part of their sensemaking process. We implemented our approach in two real-world use cases. The work is positioned in the context of HCI research that investigates the design of ML-based systems with an emphasis on enabling human-AI collaboration.}, subject = {K{\"u}nstliche Intelligenz}, language = {en} } @article{BruhnMeierLawrence, author = {Bruhn, Thomas and Meier, Sebastian and Lawrence, Mark G.}, title = {Interactive network visualization on the integration of mindsets and sustainability : creating conditions for emergence through a relational narrative}, series = {Innovation : The European Journal of Social Science Research}, volume = {36}, journal = {Innovation : The European Journal of Social Science Research}, number = {1}, publisher = {Routledge, Taylor \& Francis Group}, address = {London}, issn = {1351-1610}, doi = {10.1080/13511610.2022.2101987}, pages = {71 -- 84}, abstract = {Transdisciplinary research processes often involve the integration of knowledge and stakeholders from various backgrounds. Here, we introduce the story of the research project AMA (A Mindset for the Anthropocene) on the role of mindsets in the context of sustainability and present an interactive visualization tool that we developed for stakeholder mapping and research communication. Through this platform, we provide access and navigation to everyone interested in this field of research and we have simultaneously created a channel for all stakeholders to co-create content. Here, we describe the design and functionalities of the platform and the participatory way it was developed as part of our stakeholder engagement. We discuss upon how such a design allows for reflection of potential biases in transdisciplinary research processes and simultaneously catalyzing self-organization in stakeholder networks.}, subject = {Stakeholder}, language = {en} } @inproceedings{Meier, author = {Meier, Sebastian}, title = {Semi-automatic spatial classification of heterogeneous spatial open government data : use case of Germany}, series = {Abstracts of the International Cartographic Association}, booktitle = {Abstracts of the International Cartographic Association}, publisher = {Copernicus Publications}, address = {G{\"o}ttingen}, issn = {2570-2106}, doi = {10.5194/ica-abs-5-59-2022}, pages = {2}, abstract = {As part of the research project Open Data Cloud Services (ODCS), we have been trying to overcome some of the limitations introduced through the heterogeneity of spatial open government data (sOGD). In this paper we describe some of the challenges of sODG and one of the tools we built to spatially organize heterogenous sOGD, to make it easier for users to find data and automatically integrate it into existing data structures and in the future allow for cross-dataset spatial analysis.}, subject = {Klassifikation}, language = {en} } @inproceedings{OPUS4-3043, title = {Proceedings of the 17th International Conference on Knowledge Management}, editor = {Heisig, Peter}, address = {Denton}, organization = {University of North Texas}, pages = {332}, abstract = {The 17th International Conference on Knowledge Management was held in the historic city of Potsdam, Germany. The conference was among the first post-pandemic face to face conferences, and the overall theme of the 17th edition of the ICKM conference rightly focused on "Knowledge, Uncertainty and Risks: From individual to global scale" at different levels of analysis and agency.}, subject = {Wissensmanagement}, language = {en} } @article{RodighieroDerryDuhaimeetal., author = {Rodighiero, Dario and Derry, Lins and Duhaime, Douglas and Kruguer, Jordan and Mueller, Maximilian C. and Pietsch, Christopher and Schnapp, Jeffrey T. and Steward, Jeff}, title = {Surprise machines : revealing Harvard Art Museums' image collection}, series = {Information Design Journal}, volume = {27}, journal = {Information Design Journal}, number = {1}, publisher = {John Benjamins Publishing Company}, address = {Amsterdam}, issn = {1569-979X}, doi = {10.1075/idj.22013.rod}, pages = {21 -- 34}, abstract = {Surprise Machines is a project of experimental museology that sets out to visualize the entire image collection of the Harvard Art Museums, with a view to opening up unexpected vistas on more than 200,000 objects usually inaccessible to visitors. The project is part of the exhibition organized by metaLAB (at) Harvard entitled Curatorial A(i)gents and explores the limits of artificial intelligence to display a large set of images and create surprise among visitors. To achieve this feeling of surprise, a choreographic interface was designed to connect the audience's movement with several unique views of the collection.}, subject = {K{\"u}nstliche Intelligenz}, language = {en} } @inproceedings{MoratSchwerdtfegerHeidmann, author = {Morat, Paul and Schwerdtfeger, Aaron and Heidmann, Frank}, title = {Nachtalb}, series = {Proceedings SIGGRAPH 2022 : Immersive Pavilion}, booktitle = {Proceedings SIGGRAPH 2022 : Immersive Pavilion}, publisher = {Association for Computing Machinery}, address = {New York}, isbn = {978-1-4503-9369-0}, doi = {10.1145/3532834.3536207}, pages = {1 -- 2}, abstract = {Nachtalb is an immersive interface that enables brain-to-brain interaction using multisensory feedback. With the help of the g.tec Unicorn Hybrid Black brain-computer-interface (BCI), brain-activity-data is measured and translated visually with the Oculus Quest 2, tactilely with the bHaptics TactSuit and auditorily with 3D Sound. This intends to create a feedback loop that turns brain activity from data-input into sensory output which directly influences the brain activity data-input again.}, subject = {Gehirn-Computer-Schnittstelle}, language = {en} } @inproceedings{NakovBarronCedenoDaSanMartinoetal., author = {Nakov, Preslav and Barr{\´o}n-Cede{\~n}o, Alberto and Da San Martino, Giovanni and Alam, Firoj and Struß, Julia Maria and Mandl, Thomas and M{\´i}guez, Rub{\´e}n and Caselli, Tommaso and Kutlu, Mucahid and Zaghouani, Wajdi and Li, Chengkai and Shaar, Shaden and Shahi, Gautam Kishore and Mubarak, Hamdy and Nikolov, Alex and Babulkov, Nikolay and Kartal, Yavuz Selim and Wiegand, Michael and Siegel, Melanie and K{\"o}hler, Juliane}, title = {Overview of the CLEF-2022 CheckThat! Lab on Fighting the COVID-19 Infodemic and Fake News Detection}, series = {Experimental IR Meets Multilinguality, Multimodality, and Interaction. CLEF 2022.}, booktitle = {Experimental IR Meets Multilinguality, Multimodality, and Interaction. CLEF 2022.}, publisher = {Springer}, address = {Cham}, isbn = {978-3-031-13643-6}, issn = {0302-9743}, doi = {10.1007/978-3-031-13643-6_29}, pages = {495 -- 520}, abstract = {We describe the fifth edition of the CheckThat! lab, part of the 2022 Conference and Labs of the Evaluation Forum (CLEF). The lab evaluates technology supporting tasks related to factuality in multiple languages: Arabic, Bulgarian, Dutch, English, German, Spanish, and Turkish. Task 1 asks to identify relevant claims in tweets in terms of check-worthiness, verifiability, harmfullness, and attention-worthiness. Task 2 asks to detect previously fact-checked claims that could be relevant to fact-check a new claim. It targets both tweets and political debates/speeches. Task 3 asks to predict the veracity of the main claim in a news article. CheckThat! was the most popular lab at CLEF-2022 in terms of team registrations: 137 teams. More than one-third (37\%) of them actually participated: 18, 7, and 26 teams submitted 210, 37, and 126 official runs for tasks 1, 2, and 3, respectively.}, subject = {Desinformation}, language = {en} } @inproceedings{NakovBarronCedenoDaSanMartinoetal., author = {Nakov, Preslav and Barr{\´o}n-Cede{\~n}o, Alberto and Da San Martino, Giovanni and Alam, Firoj and Struß, Julia Maria and Mandl, Thomas and M{\´i}guez, Rub{\´e}n and Caselli, Tommaso and Kutlu, Mucahid and Zaghouani, Wajdi and Li, Chengkai and Shaar, Shaden and Shahi, Gautam Kishore and Mubarak, Hamdy and Nikolov, Alex and Babulkov, Nikolay and Kartal, Yavuz Selim and Beltr{\´a}n, Javier}, title = {The CLEF-2022 CheckThat! Lab on Fighting the COVID-19 Infodemic and Fake News Detection}, series = {Advances in Information Retrieval. ECIR 2022}, booktitle = {Advances in Information Retrieval. ECIR 2022}, publisher = {Springer}, address = {Cham}, isbn = {978-3-030-99739-7}, issn = {0302-9743}, doi = {10.1007/978-3-030-99739-7_52}, pages = {416 -- 428}, abstract = {The fifth edition of the CheckThat! Lab is held as part of the 2022 Conference and Labs of the Evaluation Forum (CLEF). The lab evaluates technology supporting various factuality tasks in seven languages: Arabic, Bulgarian, Dutch, English, German, Spanish, and Turkish. Task 1 focuses on disinformation related to the ongoing COVID-19 infodemic and politics, and asks to predict whether a tweet is worth fact-checking, contains a verifiable factual claim, is harmful to the society, or is of interest to policy makers and why. Task 2 asks to retrieve claims that have been previously fact-checked and that could be useful to verify the claim in a tweet. Task 3 is to predict the veracity of a news article. Tasks 1 and 3 are classification problems, while Task 2 is a ranking one.}, subject = {Desinformation}, language = {en} } @article{SchwanArndtDoerk, author = {Schwan, Hannah and Arndt, Jonas and D{\"o}rk, Marian}, title = {Disclosure as a critical-feminist design practice for Web-based data stories}, series = {First Monday}, volume = {27}, journal = {First Monday}, number = {11}, address = {Chicago}, organization = {University of Illinois Chicago Library}, issn = {1396-0466}, doi = {10.5210/fm.v27i11.12712}, abstract = {We present findings from design research on disclosure at the intersection of data visualization, digital storytelling, and feminism. While there is an increased awareness of power structures in data science, computing, and design, there is little design research to confront these. This work explores the potential of disclosing context information of data stories, i.e., digital storytelling formats utilizing data visualizations, to enable critical-feminist readings of and reflections on these stories. Drawing from a growing body of feminist scholarship in human-computer interaction, data science, and beyond, we identify key aspects and forms of disclosure for embedding them into visual data story interfaces. We devise and validate these aspects and forms within a case study: a Web-based scrollytelling article explaining the feminist concept of intersectionality using a combination of animated illustration, data visualization, and text. With this work, we demonstrate and discuss the potentials and pitfalls of disclosure practices in data storytelling.}, subject = {Publizit{\"a}t}, language = {en} } @inproceedings{BludauDoerkTominski, author = {Bludau, Mark-Jan and D{\"o}rk, Marian and Tominski, Christian}, title = {Unfolding Edges for Exploring Multivariate Edge Attributes in Graphs}, series = {21st Eurographics Conference on Visualization}, booktitle = {21st Eurographics Conference on Visualization}, editor = {Byska, Jan and J{\"a}nicke, Stefan and Schmidt, Johanna}, publisher = {Eurographics Association}, address = {Niederlande}, isbn = {978-3-03868-143-4}, doi = {10.2312/evp.20211070}, pages = {17 -- 19}, abstract = {With this research we present an approach to network visualization that expands the capabilities for visual encoding and interactive exploration through edges in node-link diagrams. Compared to the various possibilities for visual and interactive properties of nodes, there are few techniques for interactive visualization of multivariate edge attributes in node-link diagrams. Visualization of edge attributes is oftentimes limited by occlusion and space issues of methods that globally encode attributes in a node-link diagram for all edges, not sufficiently exploiting the potential of interaction. Building up on existing techniques for edge encoding and interaction, we propose 'Unfolding Edges' as an exemplary use of an on-demand detail enhancing approach for exploration of multivariate edge attributes.}, subject = {Graph}, language = {en} } @article{BrueggemannBludauKreiseleretal., author = {Br{\"u}ggemann, Viktoria and Bludau, Mark-Jan and Kreiseler, Sarah and Casavola, Silvia and Pomerance, Jona and D{\"o}rk, Marian}, title = {Granularities of Dispersion and Materiality}, series = {Medaon : Magazin f{\"u}r J{\"u}disches Leben in Forschung und Bildung}, volume = {19}, journal = {Medaon : Magazin f{\"u}r J{\"u}disches Leben in Forschung und Bildung}, number = {36}, publisher = {HATiKVA e.V. - Die Hoffnung Bildungs- und Begegnungsst{\"a}tte f{\"u}r J{\"u}dische Geschichte und Kultur Sachsen}, address = {Dresden}, issn = {1866-069X}, pages = {1 -- 19}, abstract = {Bedeutungsvolle und sensible digitale Darstellungen f{\"u}r kulturelle Sammlungen zu finden, erfordert eine umsichtige Umsetzung und Zusammenarbeit, von der Datenmodellierung und Katalogisierung bis zur Ideenfindung und Entwicklung von Prototypen. In unserem Beitrag berichten wir von unserer designorientierten Forschung, die sich mit der Visualisierung eines Fotoarchivs {\"u}ber die j{\"u}dische Diaspora befasst. Mit dem Ziel, eine Webplattform zu schaffen, die vielf{\"a}ltige explorative und narrative Erlebnisse bietet, reflektieren wir die Verwendung digitaler und analoger Methoden f{\"u}r visuelle Sammlungen, insbesondere f{\"u}r eine Sammlung des j{\"u}dischen Kulturerbes.}, subject = {Diaspora }, language = {en} } @article{KauerDoerkBach, author = {Kauer, Tobias and D{\"o}rk, Marian and Bach, Benjamin}, title = {Towards Collective Storytelling}, series = {IEEE Computer Graphics and Applications}, volume = {45}, journal = {IEEE Computer Graphics and Applications}, number = {3}, address = {New York}, organization = {Institute of Electrical and Electronics Engineers (IEEE)}, issn = {0272-1716}, doi = {10.1109/MCG.2025.3547944}, pages = {17 -- 31}, abstract = {This work investigates personal perspectives in visualization annotations as devices for collective data-driven storytelling. Inspired by existing efforts in critical cartography, we show how people share personal memories in a visualization of COVID-19 data and how comments by other visualization readers influence the reading and understanding of visualizations. Analyzing interaction logs, reader surveys, visualization annotations, and interviews, we find that reader annotations help other viewers relate to other people's stories and reflect on their own experiences. Further, we found that annotations embedded directly into the visualization can serve as social traces guiding through a visualization and help readers contextualize their own stories. With that, they supersede the attention paid to data encodings and become the main focal point of the visualization.}, subject = {Annotation}, language = {en} } @inproceedings{DaesslerOtto, author = {D{\"a}ßler, Rolf and Otto, Anne}, title = {3-D-navigation in virtual information spaces : from text-based retrieval to cognitive user interaction}, series = {Classification and knowledge organization}, booktitle = {Classification and knowledge organization}, editor = {Klar, R{\"u}diger and Opitz, Otto}, publisher = {Springer}, address = {Berlin}, isbn = {3-540-62981-5}, doi = {10.1007/978-3-642-59051-1_34}, pages = {324 -- 334}, subject = {Informationsmanagement}, language = {en} } @article{Hobohm, author = {Hobohm, Hans-Christoph}, title = {The impact of new technology on libraries : an introductory note}, series = {Inspel}, volume = {30}, journal = {Inspel}, number = {4}, publisher = {Weinert}, address = {Berlin}, issn = {0019-0217}, pages = {303 -- 307}, subject = {Bibliothek}, language = {en} } @article{MoriniGerretonPomeranceetal., author = {Morini, Francesca and Gerret{\´o}n, Manuela and Pomerance, Jona and Zeissig, Nadia and de G{\"u}nther, Sabine and D{\"o}rk, Marian and Thomet, Fidel and Freyberg, Linda and Kyriazis, Ilias and Scholz, Andrea}, title = {Critical Interactivity}, series = {IEEE Computer Graphics and Applications}, volume = {45}, journal = {IEEE Computer Graphics and Applications}, number = {3}, address = {New York}, organization = {Institute of Electrical and Electronics Engineers (IEEE)}, issn = {0272-1716}, doi = {10.1109/MCG.2025.3544684}, pages = {58 -- 72}, abstract = {We propose critical interactivity as a concept to study and design the dynamic and transitory aspects of data visualizations. Theoretically, interactivity is often described as the means to support analytical tasks, while in practice, it encompasses the techniques that alter visual representations. These notions are a useful starting point to study the role of interactivity in critical engagements with data visualizations. At the core of critical interactivity is the negotiation of authority and agency: authority as authors provide structure and context, and agency as viewers navigate and interpret the data on their own terms. This raises the critical question: who has the power to control the visualization? Drawing from four case studies in science communication, art history, anthropology, and climate advocacy, we examine how critical interactivity links exploration and narration. We reflect on the effort involved in preparing data and propose design strategies for implementing critical interactivity in data visualization.}, subject = {Interaktive Medien}, language = {en} } @article{CayNagelMeier, author = {{\c{C}}ay, Damla and Nagel, Till and Meier, Sebastian}, title = {The UDV Card Deck}, series = {IEEE Computer Graphics and Applications}, volume = {45}, journal = {IEEE Computer Graphics and Applications}, number = {4}, address = {New York}, organization = {Institute of Electrical and Electronics Engineers (IEEE)}, issn = {0272-1716}, doi = {10.1109/MCG.2025.3556573}, pages = {30 -- 44}, abstract = {This paper presents the Urban Data Visualization (UDV) card deck, a tool designed to facilitate reflective discussions and inform the collaborative design process of urban data visualizations. The UDV card deck was developed to bridge the gap between theoretical knowledge and practice in workshop settings, fostering inclusive and reflective approaches to visualization design. Drawing from urban visualization design literature and the results from a series of expert workshops, these cards summarize key considerations when designing urban data visualizations. The card deck guides different activities in an engaging, collaborative, and structured format, promoting inclusion of diverse urban actors. We introduce the card deck and its goals, demonstrate its use in four case studies, and discuss our findings. Feedback from workshop participants indicates that the UDV card deck can serve as a supportive and reflective tool for urban data visualization researchers, designers and practitioners.}, subject = {Fallstudie}, language = {en} } @article{WalkerSchmid, author = {Walker, Kevin and Schmid, Helga}, title = {The Shape of "Computime"}, series = {Leonardo}, journal = {Leonardo}, publisher = {MIT Press}, address = {Cambridge}, issn = {0024-094X}, doi = {10.1162/leon_a_02677}, pages = {13}, abstract = {This article presents findings from ethnographic fieldwork in Silicon Valley investigating how computers utilize time and how human engineers and designers use and understand time. We found common themes across computational and human uses of time, including the quantification and calculation of time as a finite resource; the imbalance of clock time versus "event time" and linear versus cyclical time; the perception and reality of the acceleration and fragmentation of time; and an approach to programmability, which is applied to time, people, and the world as a whole. We show how these cultural assumptions become embedded into digital devices.}, subject = {Feldforschung}, language = {en} } @article{SzczepanskaPriebeHigietal., author = {Szczepanska, Timo and Priebe, Max and Higi, Leonard and Schr{\"o}der, Tobias}, title = {PaSyMo: Gamifying Communicative Urban Planning With Participatory Systems Modeling}, series = {Urban Planning}, volume = {11}, journal = {Urban Planning}, publisher = {Cogitatio Press}, address = {Lisbon}, issn = {2183-7635}, doi = {10.17645/up.10778}, pages = {20}, abstract = {Urban planning increasingly requires navigating complex socio-spatial dynamics and uncertainties, particularly when addressing social challenges where stakeholders hold diverse perspectives and knowledge. This article introduces PaSyMo (Participatory Systems Modeling), a gamified communication support system designed to assist urban planners in communicative and deliberative planning. PaSyMo integrates three conceptual pillars that guided its design: stakeholder engagement, participatory agent-based modeling (ABM), and visualization on tangible interfaces. The system combines a simulation environment grounded in geodata and ABM with discursive elements from scenario workshops and role-playing games, bridging digital and non-digital formats. PaSyMo contributes to the growing field of GAM research (Games and Agent-based Modeling; Szczepanska et al., 2022) by providing a framework that explores the integration of gaming mechanics with urban simulation tools, highlighting their potential to support sustainable urban planning. The approach draws from participatory modeling (Sterling et al., 2019; Voinov \& Bousquet, 2010) while leveraging state-of-the-art geospatial simulation and interactive interfaces to facilitate communication and co-production of knowledge among diverse stakeholders. Exploratory findings suggest that combining gaming experience with geospatial data visualization and ABM offers a promising approach to communicate the potential implications and trade-offs of urban planning initiatives. This integration enhances stakeholder engagement, promotes shared understanding, and supports consensus building. By making urban planning processes more interactive, PaSyMo can extend the impact of planning research beyond academic settings. Preliminary insights indicate that PaSyMo can enhance stakeholder understanding, knowledge integration, consensus-building, and proactive planning, especially in contexts of decision-making in complex and uncertain situations; however, these findings need to be substantiated in future studies.}, subject = {Modellierung}, language = {en} } @inproceedings{BoribunHeidmann, author = {Boribun, Wisanukorn and Heidmann, Frank}, title = {Scaffolding Reflection, not Generation}, series = {Social Robotics + AI : 17th International Conference, ICSR+AI 2025, Naples, Italy, September 10-12, 2025, Proceedings, Part I}, booktitle = {Social Robotics + AI : 17th International Conference, ICSR+AI 2025, Naples, Italy, September 10-12, 2025, Proceedings, Part I}, editor = {Staffa, Mariacarla and Cabibihan, John-John and Siciliano, Bruno and Sam Ge, Shuzhi and Bodenhagen, Leon and Tapus, Adriana and Rossi, Silvia and Cavallo, Filippo and Fiorini, Laura and Matarese, Marco and He, Hongsheng}, publisher = {Springer Nature}, address = {Berlin}, isbn = {978-981-95-2379-5}, issn = {0302-9743}, doi = {10.1007/978-981-95-2379-5_36}, pages = {482 -- 489}, abstract = {In the context of design education, this study explores how a non-directive social robot (Furhat) can support early-stage idea generation. The robot was intentionally designed not to offer suggestions or solutions, distinguishing it from typical generative AI tools. Instead, it engaged students using metaphors, open-ended questions, and active listening. The aim was to examine how participants responded to a system that deliberately resisted the generative behavior commonly associated with tools like ChatGPT. Many participants appreciated the robot's reflective role, noting that it helped them clarify and structure ideas without imposing direction. However, as the design process progressed, some expressed frustration and a desire for more proactive input—ranging from creative suggestions and emotional feedback to auditory elements, such as singing or whistling a melody. This mismatch between the robot's expressive embodiment and its intentionally limited functionality led to moments of tension. Rather than viewing this as a shortcoming, we frame it as a deliberate design strategy: by withholding generative output, the robot fosters independent ideation. These findings contribute to broader discussions in human-robot interaction, particularly concerning creativity, user expectations, and the design of non-directive AI systems.}, subject = {Benutzererlebnis}, language = {en} } @inproceedings{KreutzerBenturAltshuleretal., author = {Kreutzer, Markus and Bentur, Aya and Altshuler, Tehilla Shwartz and Mikulinsky, Romi and M{\"u}ller, Boris}, title = {Phygital Vocabulary}, series = {Proceedings of the 22nd International Conference on Culture and Computer Science : Remixing Analog and Digital}, booktitle = {Proceedings of the 22nd International Conference on Culture and Computer Science : Remixing Analog and Digital}, editor = {Olivero, Lucas Fabian and Stark, Maja and Sch{\"u}rrer, Dagmar and Israel, Johann Habakuk}, publisher = {Association for Computing Machinery}, address = {New York}, isbn = {979-8-4007-1478-8}, doi = {10.1145/3769526.3769635}, pages = {8}, abstract = {To consciously perceive and discuss new developments we need new terms. This paper proposes a speculative vocabulary that describes possible characteristics of phygital spaces, an emerging development where the physical and the digital increasingly merge and fundamentally form human perception of reality. The emergence of phygital spaces is driven by dominant digital-economic worldviews that get projected into the future. This might reinforce already problematic circumstances as well as create completely new issues. The paper explores how this could manifest in certain characteristics through the proposition of speculative terms. The terms attempt to describe possible changes in human-world relationships that affect existence, meaning and behavior. Among other things, this includes changes such as the curation of a person's view of the world by personalization algorithms, the enhancement of a person's understanding of the world through algorithmic pre-interpretation or the organization of social systems through synchronized individual action recommendations. Futures within which these reality-forming characteristics would exist need to be explored, discussed, shaped and possibly prevented. Language is thereby a tool to enable new conversations and organize actions across a wide range of people. Just as many analytical concepts supported the understanding of existing conditions, this vocabulary tries to support the understanding of possible conditions, enable holistic implication assessments and shifts in worldview beyond current digital-economic paradigms.}, subject = {Erweiterte Realit{\"a}t }, language = {en} } @article{SafariallahkheiliSchieweMeier, author = {Safariallahkheili, Qasem and Schiewe, Jochen and Meier, Sebastian}, title = {Interactive web-based Geospatial eXplainable Artificial Intelligence for AI model output exploration}, series = {AGILE : GIScience series}, volume = {6}, journal = {AGILE : GIScience series}, number = {44}, publisher = {Copernicus Publications}, address = {G{\"o}ttingen}, issn = {2700-8150}, doi = {10.5194/agile-giss-6-44-2025}, pages = {7}, abstract = {This case study presents a web-based Geospatial eXplainable Artificial Intelligence (GeoXAI) system demonstrated through a case study for wildfire susceptibility assessment. Addressing limitations in traditional GeoXAI tools, the system integrates XAI methods with open-source geospatial technologies. Using a Random Forest model, the system combines environmental, topographic, and meteorological features to provide global and local insights. SHAP values offer feature-level explanations, while the interactive platform enables users to visualize wildfire susceptibility, examine feature contributions, and correlate predictions with spatial patterns and distribution of feature values. This approach tries to enhance transparency in AI-driven environmental decision support systems, with a specific focus on the interpretability of model output.}, subject = {Erkl{\"a}rbare k{\"u}nstliche Intelligenz}, language = {en} } @inproceedings{HinrichsWindhagerElAssadyetal., author = {Hinrichs, Uta and Windhager, Florian and El-Assady, Mennatallah and Alexander, Eric and Bradley, Adam and Bludau, Mark-Jan}, title = {From Sketching to Coding}, series = {Book of Abstracts}, booktitle = {Book of Abstracts}, editor = {Baillot, Anne and Scholger, Walter and Tasovac, Toma and Vogeler, Georg}, address = {Graz}, organization = {Zentrum f{\"u}r Informationsmodellierung - Austrian Centre for Digital Humanities}, doi = {10.5281/zenodo.8107882}, pages = {1 -- 2}, abstract = {This workshop will explore strategies for teaching visualization literacy - from sketching to creating visualizations using computational tools. Led by instructors from the humanities, visual analytics, design, and computer science, sessions will discuss different methodologies and challenges of teaching visualization to audiences with varied technical and disciplinary expertise and goals.}, subject = {Visualisierung}, language = {en} } @inproceedings{NanniFreybergdeGuentheretal., author = {Nanni, Giacomo and Freyberg, Linda and de G{\"u}nther, Sabine and D{\"o}rk, Marian}, title = {"The research is happening in the text fields"}, series = {Book of Abstracts : Digital Humanities 2023}, booktitle = {Book of Abstracts : Digital Humanities 2023}, editor = {Baillot, Anne and Scholger, Walter and Tasovac, Toma and Vogeler, Georg}, address = {Graz}, organization = {Zentrum f{\"u}r Informationsmodellierung - Austrian Centre for Digital Humanities}, doi = {10.5281/zenodo.8107731}, pages = {1 -- 2}, abstract = {This contribution explores the instructive tensions between art-historical research and semantic data modeling. While the potential of LOD-applications is obvious in terms of standardization and precision some aspects of research may not be formally represented. Therefore we propose to bridge LOD and full text descriptions through information visualization.}, subject = {Linked Data}, language = {en} } @article{Doerk, author = {D{\"o}rk, Marian}, title = {Conceptual Analogues: Coming to Terms with Data Visualisation}, series = {Interface Critique}, volume = {5}, journal = {Interface Critique}, publisher = {arthistoricum.net}, address = {Heidelberg}, issn = {2570-0472}, doi = {10.11588/ic.2025.1.113533}, pages = {51 -- 72}, abstract = {Humanist data visualisation can make a profound contribution to stimu.ate a form of curiosity that recognizes and appreciates the entangled shimmer of the world.}, subject = {Feminismus}, language = {en} } @inproceedings{TothCzifraWuttkeHorvathetal., author = {T{\´o}th-Czifra, Erzs{\´e}bet and Wuttke, Ulrike and Horv{\´a}th, Al{\´i}z and Nunn, Christopher}, title = {Amplifying unheard voices in Digital Humanities}, series = {Book of Abstracts : Digital Humanities 2023}, booktitle = {Book of Abstracts : Digital Humanities 2023}, editor = {Baillot, Anne and Scholger, Walter and Tasovac, Toma and Vogeler, Georg}, address = {Graz}, organization = {Zentrum f{\"u}r Informationsmodellierung - Austrian Centre for Digital Humanities}, doi = {10.5281/zenodo.8108123}, pages = {25 -- 28}, subject = {Digital Humanities}, language = {en} } @article{ShwartzAltshuolerAridorHershkovitzMikulinskyetal., author = {Shwartz Altshuoler, Tehilla and Aridor Hershkovitz, Rachel and Mikulinsky, Romi and M{\"u}ller, Boris}, title = {Governing phygital spaces: Human rights by design meets speculative design}, series = {Internet policy review : Journal on internet regulation}, volume = {14}, journal = {Internet policy review : Journal on internet regulation}, number = {4}, address = {Berlin}, organization = {Alexander von Humboldt Institut f{\"u}r Internet und Gesellschaft}, issn = {2197-6775}, doi = {10.14763/2025.4.2048}, pages = {26}, abstract = {Smart glasses and AI-powered "phygital spaces" are transforming how people perceive, navigate, and interact with the world. Yet existing regulatory frameworks - Privacy by design and Human Rights by design - focus narrowly on data protection and overlook the relational and collective dynamics these technologies disrupt. This article introduces the 'ethics of interactions' as a complementary framework that situates regulation within the lived realities of AI-mediated environments. Our interdisciplinary team, combining law, speculative design, and human-computer interaction, developed a year-long methodology spanning speculative storytelling, legal mapping, field diaries, and role-play based workshops in Germany and Israel. These exercises revealed how smart glasses might reshape trust, consent and perception, through five recurring modes of interaction: person-to-person, person-to-space, person-to-reality, person-to-machine, and person-to-platform. Workshop role-play surfaced vulnerabilities that conventional legal analysis misses, from peer-to-peer surveillance and emotional inference to corporate, platform and government control of augmented realities. Building on these findings, we propose regulatory recommendations that combine dual governance models, interaction-sensitive safeguards, and investment in digital literacy for policymakers. By embedding speculative inquiry into policy design, this study closes the loop between abstract principles and lived dilemmas, offering both conceptual and practical pathways for governing phygital spaces.}, subject = {Datenschutz}, language = {en} } @incollection{JossinMilicevicSommerfeldtetal., author = {Jossin, Jasmin and Milicevic, Myriel and Sommerfeldt, Ida-Maria and Voigt, Annette}, title = {The End of Human Dominance}, series = {Teaching Design for Sustainable Futures : Community, Construction, and Creativity}, booktitle = {Teaching Design for Sustainable Futures : Community, Construction, and Creativity}, editor = {Ahmad, Lina and Sosa, Marco}, publisher = {Routledge, Taylor \& Francis}, address = {London}, isbn = {9781003495444}, doi = {10.4324/9781003495444-10}, publisher = {Fachhochschule Potsdam}, pages = {95 -- 112}, abstract = {The concern underlying the teaching initiative described in this chapter is an effort to promote greater public and student engagement in contemplating and designing sustainable futures for the planet. This approach emphasizes the diverse dimensions that can shape these sustainable futures and aims to cultivate creative thinking in response to current and anticipated challenges. In this context, the chapter introduces the pedagogical methodology of Xtopias, which serves as a vehicle for creative thought through "future visioning exercises." The specific Xtopia explored in detail in this chapter revolves around the concept of the "end of human dominance." Architecture and urban design students utilized this concept to envision sustainable future scenarios and facilitate public engagement in discussions surrounding these potential futures. Taking inspiration from the R.E.M. song "It's the End of the World as We Know It," this Xtopia encouraged reflection on the potential end of an era and posed the question to students: "How could the world look if humans lived in greater symbiosis with other creatures?" As a means of fostering creative visions of a sustainable future, this methodology welcomes serious, humorous, and experimental speculations on urban projects from students. It aims to train the human mind to think creatively about the effects, consequences, and responses to climate change. Moreover, the project specifically discussed here involved the creation of public exhibitions described as interactive stations, which aimed to engage the public in the creative thought process. This methodology is viewed as an interdisciplinary example of transformative learning that explores the relationship between humans and nature. It encompasses a range of complementary activities, including interactive presentations, self-knowledge exercises, group brainstorming, and excursions. By describing the Xtopia methodology, the chapter presents another instance of creative pedagogical responses to the challenge of teaching and engaging students with the climate issues they will confront as future professionals.}, subject = {Ausstellung}, language = {en} } @inproceedings{EingartnerDruckerDoerk, author = {Eingartner, Theresa and Drucker, Johanna and D{\"o}rk, Marian}, title = {Inflecting Data Visualizations for Web-based Scrollytelling}, series = {EuroVis 2025 Short Papers}, booktitle = {EuroVis 2025 Short Papers}, editor = {El-Assady, Mennatallah and Ottley, Alvitta and Tominksi, Christian}, address = {Niederlande}, organization = {Eurographics Association}, doi = {10.2312/evs.20251088}, pages = {5}, abstract = {We propose the idea of inflections as a method for capturing and conveying interpretative interactions with data visualizations. Aiming to narrow the gap between data analysis and story authoring, inflections are subtle modulations of a visualization's graphical attributes that guide attention, highlight important patterns, and embed communicative cues. By parameterizing view changes and annotations in visualizations, authors can embed insights from their data analysis into story segments and connect them with the respective visualization states. This paper presents the general concept and a technical architecture supporting inflectable data visualizations. By leveraging native web technologies and established visualization conventions, we propose a flexible and extensible approach to inflecting visualizations that link exploratory data analysis and data-driven storytelling.}, subject = {Visualisierung}, language = {en} } @inproceedings{ScheckLedermannBinnetal., author = {Scheck, Ester and Ledermann, Florian and Binn, Andrea and D{\"o}rk, Marian}, title = {Mapping public space in urban neighbourhoods using OpenStreetMap data}, series = {Proceedings of OSM Science 2023}, booktitle = {Proceedings of OSM Science 2023}, editor = {Minghini, Marco and Hao, Li and Grinberger, Yair A. and Liu, Pengyuan and Yeboah, Godwin and Juh{\´a}sz, Levente and Coetzee, Serena and Mooney, Peter and Sarretta, Alessandro and Anderson, Jennings}, address = {Belgien}, organization = {State of the Map Europe}, doi = {10.5281/zenodo.10443326}, pages = {33 -- 37}, subject = {Geoinformationssystem}, language = {en} }