@incollection{DeimlSeibtPschetzMueller, author = {Deiml-Seibt, Tina and Pschetz, Larissa and M{\"u}ller, Boris}, title = {A conversational model to display user activity}, series = {Proceedings of the 23rd British HCI Group Annual Conference on People and Computers : Celebrating People and Technology}, booktitle = {Proceedings of the 23rd British HCI Group Annual Conference on People and Computers : Celebrating People and Technology}, publisher = {BCS Learning \& Development Ltd.}, address = {Swindon}, pages = {318 -- 323}, subject = {Mensch-Maschine-Kommunikation}, language = {en} } @inproceedings{OttenHildebrandNageletal., author = {Otten, Heike and Hildebrand, Lennart and Nagel, Till and D{\"o}rk, Marian and M{\"u}ller, Boris}, title = {Shifted Maps}, series = {2018 IEEE VIS Arts Program}, booktitle = {2018 IEEE VIS Arts Program}, publisher = {Institute of Electrical and Electronics Engineers (IEEE)}, address = {Berlin}, organization = {Institute of Electrical and Electronics Engineers (IEEE)}, isbn = {978-1-7281-2805-4}, doi = {10.1109/VISAP45312.2018.9046054}, pages = {1 -- 10}, abstract = {We present a hybrid visualization technique that integrates maps into network visualizations to reveal and analyze diverse topologies in geospatial movement data. With the rise of GPS tracking in various contexts such as smartphones and vehicles there has been a drastic increase in geospatial data being collect for personal reflection and organizational optimization. The generated movement datasets contain both geographical and temporal information, from which rich relational information can be derived. Common map visualizations perform especially well in revealing basic spatial patterns, but pay less attention to more nuanced relational properties. In contrast, network visualizations represent the specific topological structure of a dataset through the visual connections of nodes and their positioning. So far there has been relatively little research on combining these two approaches. Shifted Maps aims to bring maps and network visualizations together as equals. The visualization of places shown as circular map extracts and movements between places shown as edges, can be analyzed in different network arrangements, which reveal spatial and temporal topologies of movement data. We implemented a web-based prototype and report on challenges and opportunities about a novel network layout of places gathered during a qualitative evaluation.}, subject = {Karte}, language = {en} } @inproceedings{KnoerigMuellerWettach, author = {Kn{\"o}rig, Andr{\´e} and M{\"u}ller, Boris and Wettach, Reto}, title = {Articulated paint}, series = {NIME '07 : Proceedings of the 7th international conference on New interfaces for musical expression}, booktitle = {NIME '07 : Proceedings of the 7th international conference on New interfaces for musical expression}, publisher = {Association for Computing Machinery}, address = {New York}, isbn = {978-1-4503-7837-6}, doi = {10.1145/1279740.1279826}, pages = {384 -- 385}, abstract = {In this paper we present the concept and prototype of a new musical interface that utilizes the close relationship between gestural expression in the act of painting and that of playing a musical instrument in order to provide non-musicians the opportunity to create musical expression. A physical brush on a canvas acts as the instrument. The characteristics of its stroke are intuitively mapped to a conductor program, defining expressive parameters of the tone in real-time. Two different interaction modes highlight the importance of bodily expression in making music as well as the value of a metaphorical visual representation.}, subject = {Benutzeroberfl{\"a}che}, language = {en} } @incollection{NagelPschetzStefaneretal., author = {Nagel, Till and Pschetz, Larissa and Stefaner, Moritz and Halkia, Matina and M{\"u}ller, Boris}, title = {m{\ae}ve - An Interactive Tabletop Installation for Exploring Background Information in Exhibitions}, series = {Human-computer interaction : ambient, ubiquitous and intelligent interaction ; 13th international conference, HCI International 2009, San Diego, CA, USA, July 19 - 24, 2009 ; proceedings, part III}, booktitle = {Human-computer interaction : ambient, ubiquitous and intelligent interaction ; 13th international conference, HCI International 2009, San Diego, CA, USA, July 19 - 24, 2009 ; proceedings, part III}, publisher = {Springer}, address = {Berlin}, isbn = {978-3-642-02580-8}, doi = {10.1007/978-3-642-02580-8_53}, pages = {483 -- 491}, abstract = {This paper introduces the installation m{\ae}ve: a novel approach to present background information in exhibitions in a highly interactive, tangible and sociable manner. Visitors can collect paper cards representing the exhibits and put them on an interactive surface to display associated concepts and relations to other works. As a result, users can explore both the unifying themes of the exhibition as well as individual characteristics of exhibits. On basis of metadata schemata developed in the MACE (Metadata for Architectural Contents in Europe) project, the system has been put to use the Architecture Biennale to display the entries to the Everyville student competition.}, subject = {Benutzeroberfl{\"a}che}, language = {en} } @incollection{DeimlSeibtPschetzMueller, author = {Deiml-Seibt, Tina and Pschetz, Larissa and M{\"u}ller, Boris}, title = {User Activity Display}, series = {Grenzenlos frei!? / 9. Fach{\"u}bergreifende Konferenz f{\"u}r Interaktive und Kooperative Medien}, booktitle = {Grenzenlos frei!? / 9. Fach{\"u}bergreifende Konferenz f{\"u}r Interaktive und Kooperative Medien}, publisher = {Oldenbourg}, address = {M{\"u}nchen}, isbn = {978-3-486-59222-1}, pages = {483 -- 486}, subject = {Mensch-Maschine-Kommunikation}, language = {en} } @incollection{EichhornWettachMueller, author = {Eichhorn, Elisabeth and Wettach, Reto and M{\"u}ller, Boris}, title = {Recording emotions with MyInnerLife}, series = {3rd International Conference on Affective Computing and Intelligent Interaction and workshops, 2009 : ACII 2009}, booktitle = {3rd International Conference on Affective Computing and Intelligent Interaction and workshops, 2009 : ACII 2009}, isbn = {978-1-4244-4800-5}, doi = {10.1109/ACII.2009.5349520}, pages = {1 -- 2}, abstract = {Our project is a system to express emotions and record them on a long-term basis. In contrast to a lot of the research in the field of affective computing our project is not dedicated to enable machines to detect human emotions but to allow new input methods. This demo presents 'MyInnerLife', a physical input device to express and record emotions non-verbally.}, subject = {Benutzeroberfl{\"a}che}, language = {en} } @inproceedings{KreutzerBenturAltshuleretal., author = {Kreutzer, Markus and Bentur, Aya and Altshuler, Tehilla Shwartz and Mikulinsky, Romi and M{\"u}ller, Boris}, title = {Phygital Vocabulary}, series = {Proceedings of the 22nd International Conference on Culture and Computer Science : Remixing Analog and Digital}, booktitle = {Proceedings of the 22nd International Conference on Culture and Computer Science : Remixing Analog and Digital}, editor = {Olivero, Lucas Fabian and Stark, Maja and Sch{\"u}rrer, Dagmar and Israel, Johann Habakuk}, publisher = {Association for Computing Machinery}, address = {New York}, isbn = {979-8-4007-1478-8}, doi = {10.1145/3769526.3769635}, pages = {8}, abstract = {To consciously perceive and discuss new developments we need new terms. This paper proposes a speculative vocabulary that describes possible characteristics of phygital spaces, an emerging development where the physical and the digital increasingly merge and fundamentally form human perception of reality. The emergence of phygital spaces is driven by dominant digital-economic worldviews that get projected into the future. This might reinforce already problematic circumstances as well as create completely new issues. The paper explores how this could manifest in certain characteristics through the proposition of speculative terms. The terms attempt to describe possible changes in human-world relationships that affect existence, meaning and behavior. Among other things, this includes changes such as the curation of a person's view of the world by personalization algorithms, the enhancement of a person's understanding of the world through algorithmic pre-interpretation or the organization of social systems through synchronized individual action recommendations. Futures within which these reality-forming characteristics would exist need to be explored, discussed, shaped and possibly prevented. Language is thereby a tool to enable new conversations and organize actions across a wide range of people. Just as many analytical concepts supported the understanding of existing conditions, this vocabulary tries to support the understanding of possible conditions, enable holistic implication assessments and shifts in worldview beyond current digital-economic paradigms.}, subject = {Erweiterte Realit{\"a}t }, language = {en} } @article{ShwartzAltshuolerAridorHershkovitzMikulinskyetal., author = {Shwartz Altshuoler, Tehilla and Aridor Hershkovitz, Rachel and Mikulinsky, Romi and M{\"u}ller, Boris}, title = {Governing phygital spaces: Human rights by design meets speculative design}, series = {Internet policy review : Journal on internet regulation}, volume = {14}, journal = {Internet policy review : Journal on internet regulation}, number = {4}, address = {Berlin}, organization = {Alexander von Humboldt Institut f{\"u}r Internet und Gesellschaft}, issn = {2197-6775}, doi = {10.14763/2025.4.2048}, pages = {26}, abstract = {Smart glasses and AI-powered "phygital spaces" are transforming how people perceive, navigate, and interact with the world. Yet existing regulatory frameworks - Privacy by design and Human Rights by design - focus narrowly on data protection and overlook the relational and collective dynamics these technologies disrupt. This article introduces the 'ethics of interactions' as a complementary framework that situates regulation within the lived realities of AI-mediated environments. Our interdisciplinary team, combining law, speculative design, and human-computer interaction, developed a year-long methodology spanning speculative storytelling, legal mapping, field diaries, and role-play based workshops in Germany and Israel. These exercises revealed how smart glasses might reshape trust, consent and perception, through five recurring modes of interaction: person-to-person, person-to-space, person-to-reality, person-to-machine, and person-to-platform. Workshop role-play surfaced vulnerabilities that conventional legal analysis misses, from peer-to-peer surveillance and emotional inference to corporate, platform and government control of augmented realities. Building on these findings, we propose regulatory recommendations that combine dual governance models, interaction-sensitive safeguards, and investment in digital literacy for policymakers. By embedding speculative inquiry into policy design, this study closes the loop between abstract principles and lived dilemmas, offering both conceptual and practical pathways for governing phygital spaces.}, subject = {Datenschutz}, language = {en} }