FG IT-Sicherheit
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The Routing Protocol for Low Power and Lossy Networks (RPL) has become the standard routing protocol for the Internet of Things (IoT). This paper investigates the use of RPL in dynamic networks and presents an enhanced RPL for different applications with dynamic mobility and diverse network requirements. This implementation of RPL is designed with a new dynamic Objective-Function (D-OF) to improve the Packet Delivery Ratio (PDR), end-to-end delay and energy consumption while maintaining low packet overhead and loop-avoidance. We propose a controlled reverse-trickle timer based on received signal strength identification (RSSI) readings to maintain high responsiveness with minimum overhead and consult the objective function when a movement or an inconsistency is detected to help nodes make an informed decision. Simulations are done using Cooja with random waypoint mobility scenario for healthcare applications considering multi-hop routing. The results show that the proposed dynamic RPL (D-RPL) adapts to the nodes mobility and has a higher PDR, slightly lower end-to-end delay and reasonable energy consumption compared to related existing protocols.
We define the concept of and present provably secure constructions for Anonymous RAM (AnonRAM), a novel multi-user storage primitive that offers strong privacy and integrity guarantees. AnonRAM combines privacy features of anonymous communication and oblivious RAM (ORAM) schemes, allowing it to protect, simultaneously, the privacy of content, access patterns and user’s identity, from curious servers and from other (even adversarial) users. AnonRAM further protects integrity, i.e., it prevents malicious users from corrupting data of other users. We present two secure AnonRAM schemes, differing in design and time complexity. The first scheme has a simpler design; like efficient ORAM schemes, its time complexity is poly-logarithmic in the number of cells (per user); however, it is linear in the number of users. The second AnonRAM scheme reduces the overall complexity to poly-logarithmic in the total number of cells (of all users) at the cost of requiring two (non-colluding) servers.
The development of the prototype of the system SGAi (Generation System for InteractiveApplications) designed to obtain feedback from TV viewers about mass services, is reported; in a particularway, it is applied to evaluate the quality of telecommunication services. SGAi consists of three components: 1)Survey Composer, which lets users create and customize interactive applications for surveys and automaticallygenerate the NCL code (Nested Context Language) that will run on the STB (Set Top Box) of the viewer;2) A manageable web application that provides the survey management system, receives and storages opinionsas well as the display of results; and 3) the return channel, responsible for communications between the STBand the server of the manageable web application. The system is aimed, in particular Survey Composer, tofacilitate the generation of interactive applications that use the return channel, allowing the user to focus onthe content and aesthetics of the surveys rather than learning and using NCL. SGAi has been developed as partof research activities carried out in the digital TV area in the National Polytechnic School, considering theISDB-Tb standard, adopted in Ecuador in March 2010.